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Fix thread context switch offset.
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@ -143,7 +143,7 @@ void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<
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const auto pxns = ctx.pxns;
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const auto hover = ctx.hover;
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const auto w = ctx.w;
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const auto ty = ctx.ty;
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const auto ty = round( ctx.ty * 0.75f );
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const auto lineSize = 2 * GetScale();
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auto draw = ImGui::GetWindowDrawList();
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