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Fix sending GPU context name in on-demand mode.
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@ -1575,6 +1575,11 @@ void Profiler::Worker()
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size = MemRead<uint16_t>( &item.lockNameFat.size );
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SendSingleString( (const char*)ptr, size );
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break;
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case QueueType::GpuContextName:
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ptr = MemRead<uint64_t>( &item.gpuContextNameFat.ptr );
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size = MemRead<uint16_t>( &item.gpuContextNameFat.size );
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SendSingleString( (const char*)ptr, size );
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break;
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default:
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break;
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}
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