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https://github.com/wolfpld/tracy.git
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Another fix for determining if there's CPU usage data to draw.
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commit
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@ -65,8 +65,7 @@ void TimelineItemCpuData::Preprocess( const TimelineContext& ctx, TaskDispatch&
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const auto ostep = ty + 1;
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const auto ostep = ty + 1;
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const auto sstep = sty + 1;
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const auto sstep = sty + 1;
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m_hasCpuData = false;
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bool hasCpuData = false;
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auto pos = yPos + ostep;
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auto pos = yPos + ostep;
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#ifdef TRACY_NO_STATISTICS
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#ifdef TRACY_NO_STATISTICS
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@ -74,6 +73,28 @@ void TimelineItemCpuData::Preprocess( const TimelineContext& ctx, TaskDispatch&
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#else
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#else
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if( m_view.GetViewData().drawCpuUsageGraph && m_worker.IsCpuUsageReady() )
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if( m_view.GetViewData().drawCpuUsageGraph && m_worker.IsCpuUsageReady() )
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#endif
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#endif
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{
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#ifndef TRACY_NO_STATISTICS
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auto& ctxUsage = m_worker.GetCpuUsage();
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if( !ctxUsage.empty() )
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{
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hasCpuData = true;
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}
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else
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#endif
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{
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const auto cpuDataCount = m_worker.GetCpuDataCpuCount();
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const auto cpuData = m_worker.GetCpuData();
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for( int i=0; i<cpuDataCount; i++ )
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{
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if( !cpuData[i].cs.empty() )
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{
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hasCpuData = true;
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break;
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}
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}
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}
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if( hasCpuData )
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{
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{
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const auto cpuUsageHeight = floor( 30.f * GetScale() );
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const auto cpuUsageHeight = floor( 30.f * GetScale() );
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if( pos <= yMax && pos + cpuUsageHeight + 3 >= yMin )
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if( pos <= yMax && pos + cpuUsageHeight + 3 >= yMin )
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@ -84,6 +105,8 @@ void TimelineItemCpuData::Preprocess( const TimelineContext& ctx, TaskDispatch&
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}
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}
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pos += cpuUsageHeight + 3;
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pos += cpuUsageHeight + 3;
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}
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}
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}
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m_hasCpuData = hasCpuData;
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auto cpuData = m_worker.GetCpuData();
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auto cpuData = m_worker.GetCpuData();
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const auto cpuCnt = m_worker.GetCpuDataCpuCount();
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const auto cpuCnt = m_worker.GetCpuDataCpuCount();
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@ -161,7 +184,6 @@ void TimelineItemCpuData::PreprocessCpuUsage( const TimelineContext& ctx )
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auto& ctxUsage = m_worker.GetCpuUsage();
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auto& ctxUsage = m_worker.GetCpuUsage();
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if( !ctxUsage.empty() )
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if( !ctxUsage.empty() )
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{
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{
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m_hasCpuData = true;
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auto itBegin = ctxUsage.begin();
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auto itBegin = ctxUsage.begin();
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for( size_t i=0; i<num; i++ )
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for( size_t i=0; i<num; i++ )
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{
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{
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@ -204,7 +226,6 @@ void TimelineItemCpuData::PreprocessCpuUsage( const TimelineContext& ctx )
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auto& cs = cpuData[i].cs;
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auto& cs = cpuData[i].cs;
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if( !cs.empty() )
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if( !cs.empty() )
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{
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{
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m_hasCpuData = true;
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auto itBegin = cs.begin();
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auto itBegin = cs.begin();
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auto ptr = m_cpuDraw.data();
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auto ptr = m_cpuDraw.data();
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for( size_t i=0; i<num; i++ )
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for( size_t i=0; i<num; i++ )
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