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https://github.com/wolfpld/tracy.git
synced 2024-11-22 22:44:34 +00:00
Don't mark windows as write-modified when only reading data.
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bee70ee72b
commit
9c49ee3dd3
@ -918,7 +918,7 @@ void SourceView::RenderSimpleSourceView()
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}
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RenderLine( line, lineNum++, 0, 0, 0, nullptr );
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}
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const auto& win = ImGui::GetCurrentWindow();
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const auto win = ImGui::GetCurrentWindowRead();
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m_srcWidth = win->DC.CursorMaxPos.x - win->DC.CursorStartPos.x;
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}
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else
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@ -1416,7 +1416,7 @@ void SourceView::RenderSymbolSourceView( uint32_t iptotal, unordered_flat_map<ui
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}
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RenderLine( line, lineNum++, 0, iptotal, ipmax, &worker );
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}
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const auto& win = ImGui::GetCurrentWindow();
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const auto win = ImGui::GetCurrentWindowRead();
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m_srcWidth = win->DC.CursorMaxPos.x - win->DC.CursorStartPos.x;
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}
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else
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@ -1443,7 +1443,7 @@ void SourceView::RenderSymbolSourceView( uint32_t iptotal, unordered_flat_map<ui
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}
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}
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auto win = ImGui::GetCurrentWindow();
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const auto win = ImGui::GetCurrentWindowRead();
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if( win->ScrollbarY )
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{
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auto draw = ImGui::GetWindowDrawList();
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@ -1689,7 +1689,7 @@ uint64_t SourceView::RenderSymbolAsmView( uint32_t iptotal, unordered_flat_map<u
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}
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RenderAsmLine( line, 0, iptotal, ipmax, worker, jumpOut, maxAddrLen, view );
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}
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const auto& win = ImGui::GetCurrentWindow();
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const auto win = ImGui::GetCurrentWindowRead();
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m_asmWidth = win->DC.CursorMaxPos.x - win->DC.CursorStartPos.x;
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}
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else
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@ -1859,7 +1859,7 @@ uint64_t SourceView::RenderSymbolAsmView( uint32_t iptotal, unordered_flat_map<u
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#endif
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}
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auto win = ImGui::GetCurrentWindow();
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const auto win = ImGui::GetCurrentWindowRead();
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if( win->ScrollbarY )
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{
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auto draw = ImGui::GetWindowDrawList();
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@ -1293,7 +1293,7 @@ void View::DrawFrames()
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enum { MaxFrameTime = 50 * 1000 * 1000 }; // 50ms
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ImGuiWindow* window = ImGui::GetCurrentWindow();
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ImGuiWindow* window = ImGui::GetCurrentWindowRead();
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if( window->SkipItems ) return;
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auto& io = ImGui::GetIO();
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@ -2300,7 +2300,7 @@ void View::DrawZones()
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if( m_vd.zvStart == m_vd.zvEnd ) return;
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assert( m_vd.zvStart < m_vd.zvEnd );
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if( ImGui::GetCurrentWindow()->SkipItems ) return;
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if( ImGui::GetCurrentWindowRead()->SkipItems ) return;
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m_gpuThread = 0;
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m_gpuStart = 0;
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