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https://github.com/wolfpld/tracy.git
synced 2024-11-10 10:41:50 +00:00
Delay creation of frame image texture.
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parent
129155946b
commit
9cd95db4e3
@ -419,8 +419,6 @@ View::View( const char* addr, ImFont* fixedWidth, SetTitleCallback stcb )
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assert( s_instance == nullptr );
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assert( s_instance == nullptr );
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s_instance = this;
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s_instance = this;
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m_frameTexture = MakeTexture();
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InitTextEditor();
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InitTextEditor();
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}
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}
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@ -438,8 +436,6 @@ View::View( FileRead& f, ImFont* fixedWidth, SetTitleCallback stcb )
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m_notificationTime = 4;
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m_notificationTime = 4;
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m_notificationText = std::string( "Trace loaded in " ) + TimeToString( m_worker.GetLoadTime() );
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m_notificationText = std::string( "Trace loaded in " ) + TimeToString( m_worker.GetLoadTime() );
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m_frameTexture = MakeTexture();
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InitTextEditor();
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InitTextEditor();
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SetViewToLastFrames();
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SetViewToLastFrames();
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}
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}
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@ -451,7 +447,7 @@ View::~View()
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if( m_compare.loadThread.joinable() ) m_compare.loadThread.join();
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if( m_compare.loadThread.joinable() ) m_compare.loadThread.join();
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if( m_saveThread.joinable() ) m_saveThread.join();
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if( m_saveThread.joinable() ) m_saveThread.join();
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FreeTexture( m_frameTexture );
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if( m_frameTexture ) FreeTexture( m_frameTexture );
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assert( s_instance != nullptr );
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assert( s_instance != nullptr );
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s_instance = nullptr;
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s_instance = nullptr;
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@ -1274,6 +1270,7 @@ void View::DrawFrames()
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{
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{
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if( fi != m_frameTexturePtr )
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if( fi != m_frameTexturePtr )
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{
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{
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if( !m_frameTexture ) m_frameTexture = MakeTexture();
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UpdateTexture( m_frameTexture, fi->ptr, fi->w, fi->h );
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UpdateTexture( m_frameTexture, fi->ptr, fi->w, fi->h );
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m_frameTexturePtr = fi;
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m_frameTexturePtr = fi;
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}
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}
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@ -1661,6 +1658,7 @@ bool View::DrawZoneFrames( const FrameData& frames )
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{
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{
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if( fi != m_frameTexturePtr )
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if( fi != m_frameTexturePtr )
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{
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{
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if( !m_frameTexture ) m_frameTexture = MakeTexture();
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UpdateTexture( m_frameTexture, fi->ptr, fi->w, fi->h );
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UpdateTexture( m_frameTexture, fi->ptr, fi->w, fi->h );
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m_frameTexturePtr = fi;
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m_frameTexturePtr = fi;
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}
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}
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@ -327,7 +327,7 @@ private:
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std::atomic<SaveThreadState> m_saveThreadState { SaveThreadState::Inert };
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std::atomic<SaveThreadState> m_saveThreadState { SaveThreadState::Inert };
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std::thread m_saveThread;
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std::thread m_saveThread;
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void* m_frameTexture;
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void* m_frameTexture = nullptr;
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const void* m_frameTexturePtr = nullptr;
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const void* m_frameTexturePtr = nullptr;
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struct FindZone {
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struct FindZone {
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