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Display non-rounded FPS in a tooltip.
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@ -6381,9 +6381,21 @@ void View::DrawInfo()
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TextFocused( "Average frame time:", TimeToString( m_frameSortData.average ) );
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ImGui::SameLine();
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ImGui::TextDisabled( "(%s FPS)", RealToString( round( 1000000000.0 / m_frameSortData.average ), true ) );
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if( ImGui::IsItemHovered() )
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{
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ImGui::BeginTooltip();
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ImGui::Text( "%s FPS", RealToString( 1000000000.0 / m_frameSortData.average, true ) );
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ImGui::EndTooltip();
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}
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TextFocused( "Median frame time:", TimeToString( m_frameSortData.median ) );
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ImGui::SameLine();
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ImGui::TextDisabled( "(%s FPS)", RealToString( round( 1000000000.0 / m_frameSortData.median ), true ) );
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if( ImGui::IsItemHovered() )
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{
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ImGui::BeginTooltip();
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ImGui::Text( "%s FPS", RealToString( 1000000000.0 / m_frameSortData.median, true ) );
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ImGui::EndTooltip();
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}
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}
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ImGui::Separator();
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TextFocused( "Host info:", m_worker.GetHostInfo().c_str() );
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