Split data handling code from the view.

This commit is contained in:
Bartosz Szreder 2018-02-13 14:57:47 +01:00
parent fbaf59c9a6
commit 9e3f18a62a
11 changed files with 2214 additions and 2099 deletions

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@ -1,2 +1,3 @@
Bartosz Taudul <wolf.pld@gmail.com>
Kamil Klimek <kamil.klimek@sharkbits.com>
Bartosz Szreder <zgredder@gmail.com>

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@ -154,7 +154,7 @@ int Socket::Recv( void* _buf, int len, const timeval* tv )
}
}
bool Socket::Read( void* _buf, int len, const timeval* tv, bool(*exitCb)() )
bool Socket::Read( void* _buf, int len, const timeval* tv, std::function< bool() > exitCb )
{
auto buf = (char*)_buf;

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@ -1,6 +1,8 @@
#ifndef __TRACYSOCKET_HPP__
#define __TRACYSOCKET_HPP__
#include <functional>
struct timeval;
namespace tracy
@ -19,7 +21,7 @@ public:
int Send( const void* buf, int len );
int Recv( void* buf, int len, const timeval* tv );
bool Read( void* buf, int len, const timeval* tv, bool(*exitCb)() );
bool Read( void* buf, int len, const timeval* tv, std::function< bool() > exitCb );
bool HasData();
Socket( const Socket& ) = delete;

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@ -155,8 +155,6 @@ struct ThreadData
{
uint64_t id;
uint64_t count;
bool showFull;
bool visible;
Vector<ZoneEvent*> timeline;
Vector<ZoneEvent*> stack;
Vector<MessageData*> messages;
@ -178,8 +176,6 @@ struct GpuCtxData
Vector<GpuEvent*> queue;
Vector<GpuCtxResync> resync;
uint8_t accuracyBits;
bool showFull;
bool visible;
};
struct LockMap
@ -189,7 +185,6 @@ struct LockMap
std::unordered_map<uint64_t, uint8_t> threadMap;
std::vector<uint64_t> threadList;
LockType type;
bool visible;
bool valid;
};
@ -213,8 +208,6 @@ struct PlotData
uint64_t name;
double min;
double max;
bool showFull;
bool visible;
Vector<PlotItem> data;
Vector<PlotItem> postpone;
uint64_t postponeTime;

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@ -21,6 +21,7 @@ class Vector
{
public:
using iterator = T*;
using const_iterator = const T*;
Vector()
: m_ptr( nullptr )

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@ -8,13 +8,8 @@
#include <unordered_map>
#include <vector>
#include "../common/tracy_lz4.hpp"
#include "../common/TracySocket.hpp"
#include "../common/TracyQueue.hpp"
#include "TracyCharUtil.hpp"
#include "TracyEvent.hpp"
#include "TracySlab.hpp"
#include "TracyVector.hpp"
#include "TracyWorker.hpp"
#include "tracy_benaphore.h"
#include "tracy_flat_hash_map.hpp"
@ -25,17 +20,9 @@ namespace tracy
struct QueueItem;
class FileRead;
class FileWrite;
class View
{
template<typename T>
struct nohash
{
size_t operator()( const T& v ) { return (size_t)v; }
typedef tracy::power_of_two_hash_policy hash_policy;
};
struct Animation
{
bool active = false;
@ -51,7 +38,6 @@ public:
View( FileRead& f );
~View();
static bool ShouldExit();
static void Draw();
private:
@ -62,76 +48,6 @@ private:
Short
};
void Worker();
tracy_force_inline void DispatchProcess( const QueueItem& ev, char*& ptr );
void ServerQuery( uint8_t type, uint64_t data );
tracy_force_inline void Process( const QueueItem& ev );
tracy_force_inline void ProcessZoneBegin( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneEnd( const QueueZoneEnd& ev );
tracy_force_inline void ProcessFrameMark( const QueueFrameMark& ev );
tracy_force_inline void ProcessZoneText( const QueueZoneText& ev );
tracy_force_inline void ProcessLockAnnounce( const QueueLockAnnounce& ev );
tracy_force_inline void ProcessLockWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockSharedWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockSharedObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockSharedRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockMark( const QueueLockMark& ev );
tracy_force_inline void ProcessPlotData( const QueuePlotData& ev );
tracy_force_inline void ProcessMessage( const QueueMessage& ev );
tracy_force_inline void ProcessMessageLiteral( const QueueMessage& ev );
tracy_force_inline void ProcessGpuNewContext( const QueueGpuNewContext& ev );
tracy_force_inline void ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev );
tracy_force_inline void ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev );
tracy_force_inline void ProcessGpuTime( const QueueGpuTime& ev );
tracy_force_inline void ProcessGpuResync( const QueueGpuResync& ev );
void CheckString( uint64_t ptr );
void CheckThreadString( uint64_t id );
tracy_force_inline void CheckSourceLocation( uint64_t ptr );
void NewSourceLocation( uint64_t ptr );
void AddString( uint64_t ptr, char* str, size_t sz );
void AddThreadString( uint64_t id, char* str, size_t sz );
void AddCustomString( uint64_t ptr, char* str, size_t sz );
void AddSourceLocation( const QueueSourceLocation& srcloc );
void AddSourceLocationPayload( uint64_t ptr, char* data, size_t sz );
StringLocation StoreString( char* str, size_t sz );
tracy_force_inline uint32_t ShrinkSourceLocation( uint64_t srcloc );
uint32_t NewShrinkedSourceLocation( uint64_t srcloc );
void InsertMessageData( MessageData* msg, uint64_t thread );
tracy_force_inline ThreadData* NoticeThread( uint64_t thread );
ThreadData* NewThread( uint64_t thread );
tracy_force_inline void NewZone( ZoneEvent* zone, uint64_t thread );
void InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread );
void InsertPlot( PlotData* plot, int64_t time, double val );
void HandlePlotName( uint64_t name, char* str, size_t sz );
void HandlePostponedPlots();
int64_t GetFrameTime( size_t idx ) const;
int64_t GetFrameBegin( size_t idx ) const;
int64_t GetFrameEnd( size_t idx ) const;
int64_t GetZoneEnd( const ZoneEvent& ev ) const;
int64_t GetZoneEnd( const GpuEvent& ev ) const;
const char* GetString( uint64_t ptr ) const;
const char* GetString( const StringRef& ref ) const;
const char* GetString( const StringIdx& idx ) const;
const char* GetThreadString( uint64_t id ) const;
const SourceLocation& GetSourceLocation( int32_t srcloc ) const;
const char* ShortenNamespace( const char* name ) const;
void DrawHelpMarker( const char* desc ) const;
@ -177,69 +93,33 @@ private:
void FindZones();
void FindZones( const Vector<ZoneEvent*> &events, Vector<ZoneEvent*> &out, const int maxdepth = 0 );
void Write( FileWrite& f );
void WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec );
void WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec );
void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec );
void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
template <typename T>
bool& Visible( const T* ptr )
{
static std::map <const T*, bool> visible;
if( visible.find( ptr ) == visible.end() )
{
visible[ptr] = true;
}
int64_t TscTime( int64_t tsc ) { return int64_t( tsc * m_timerMul ); }
int64_t TscTime( uint64_t tsc ) { return int64_t( tsc * m_timerMul ); }
return visible[ptr];
}
std::string m_addr;
template <typename T>
bool& ShowFull( const T* ptr )
{
static std::map <const T*, bool> showFull;
if( showFull.find( ptr ) == showFull.end() )
{
showFull[ptr] = true;
}
Socket m_sock;
std::thread m_thread;
std::atomic<bool> m_shutdown;
std::atomic<bool> m_connected;
std::atomic<bool> m_hasData;
return showFull[ptr];
}
Worker m_worker;
bool m_staticView;
// this block must be locked
NonRecursiveBenaphore m_lock;
Vector<int64_t> m_frames;
Vector<ThreadData*> m_threads;
Vector<PlotData*> m_plots;
Vector<MessageData*> m_messages;
Vector<GpuCtxData*> m_gpuData;
flat_hash_map<uint64_t, const char*, nohash<uint64_t>> m_strings;
flat_hash_map<uint64_t, const char*, nohash<uint64_t>> m_threadNames;
flat_hash_map<uint64_t, SourceLocation, nohash<uint64_t>> m_sourceLocation;
std::vector<uint64_t> m_sourceLocationExpand;
std::map<uint32_t, LockMap> m_lockMap;
uint64_t m_zonesCnt;
Vector<const char*> m_stringData;
std::unordered_map<const char*, uint32_t, charutil::Hasher, charutil::Comparator> m_stringMap;
Vector<SourceLocation*> m_sourceLocationPayload;
flat_hash_map<SourceLocation*, uint32_t, SourceLocationHasher, SourceLocationComparator> m_sourceLocationPayloadMap;
NonRecursiveBenaphore m_mbpslock;
std::vector<float> m_mbps;
float m_compRatio;
// not used for vis - no need to lock
flat_hash_map<uint64_t, StringLocation, nohash<uint64_t>> m_pendingCustomStrings;
flat_hash_map<uint64_t, ThreadData*, nohash<uint64_t>> m_threadMap;
flat_hash_map<uint16_t, GpuCtxData*, nohash<uint16_t>> m_gpuCtxMap;
flat_hash_map<uint64_t, PlotData*, nohash<uint64_t>> m_plotMap;
std::unordered_map<const char*, PlotData*, charutil::Hasher, charutil::Comparator> m_plotRev;
flat_hash_map<uint64_t, PlotData*, nohash<uint64_t>> m_pendingPlots;
flat_hash_map<uint64_t, uint32_t, nohash<uint64_t>> m_sourceLocationShrink;
flat_hash_map<uint64_t, int32_t, nohash<uint64_t>> m_pendingSourceLocationPayload;
Vector<uint64_t> m_sourceLocationQueue;
uint32_t m_pendingStrings;
uint32_t m_pendingThreads;
uint32_t m_pendingSourceLocation;
Slab<64*1024*1024> m_slab;
LZ4_streamDecode_t* m_stream;
char* m_buffer;
int m_bufferOffset;
int m_frameScale;
bool m_pause;
int m_frameStart;
@ -248,11 +128,6 @@ private:
int64_t m_zvEnd;
int64_t m_lastTime;
int64_t m_delay;
int64_t m_resolution;
double m_timerMul;
std::string m_captureName;
int8_t m_lastCpu;
int m_zvHeight;
@ -294,8 +169,6 @@ private:
bool logVal = false;
bool logTime = false;
} m_findZone;
bool m_terminate;
};
}

1749
server/TracyWorker.cpp Normal file

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221
server/TracyWorker.hpp Normal file
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@ -0,0 +1,221 @@
#ifndef __TRACYWORKER_HPP__
#define __TRACYWORKER_HPP__
#include <atomic>
#include <map>
#include <string>
#include <thread>
#include <unordered_map>
#include <vector>
#include "../common/tracy_lz4.hpp"
#include "../common/TracyForceInline.hpp"
#include "../common/TracyQueue.hpp"
#include "../common/TracySocket.hpp"
#include "tracy_benaphore.h"
#include "tracy_flat_hash_map.hpp"
#include "TracyEvent.hpp"
#include "TracySlab.hpp"
namespace tracy
{
class FileRead;
class FileWrite;
template<typename T>
struct nohash
{
size_t operator()( const T& v ) { return (size_t)v; }
typedef tracy::power_of_two_hash_policy hash_policy;
};
class Worker
{
struct DataBlock
{
DataBlock() : zonesCnt( 0 ), lastTime( 0 ) {}
NonRecursiveBenaphore lock;
Vector<int64_t> frames;
Vector<GpuCtxData*> gpuData;
Vector<MessageData*> messages;
Vector<PlotData*> plots;
Vector<ThreadData*> threads;
uint64_t zonesCnt;
int64_t lastTime;
flat_hash_map<uint64_t, const char*, nohash<uint64_t>> strings;
Vector<const char*> stringData;
std::unordered_map<const char*, uint32_t, charutil::Hasher, charutil::Comparator> stringMap;
flat_hash_map<uint64_t, const char*, nohash<uint64_t>> threadNames;
flat_hash_map<uint64_t, SourceLocation, nohash<uint64_t>> sourceLocation;
Vector<SourceLocation*> sourceLocationPayload;
flat_hash_map<SourceLocation*, uint32_t, SourceLocationHasher, SourceLocationComparator> sourceLocationPayloadMap;
std::vector<uint64_t> sourceLocationExpand;
std::map<uint32_t, LockMap> lockMap;
};
struct MbpsBlock
{
MbpsBlock() : mbps( 64 ), compRatio( 1.0 ) {}
NonRecursiveBenaphore lock;
std::vector<float> mbps;
float compRatio;
};
public:
Worker( const char* addr );
Worker( FileRead& f );
~Worker();
const std::string& GetAddr() const { return m_addr; }
const std::string& GetCaptureName() const { return m_captureName; }
int64_t GetDelay() const { return m_delay; }
int64_t GetResolution() const { return m_resolution; }
NonRecursiveBenaphore& GetDataLock() { return m_data.lock; }
size_t GetFrameCount() const { return m_data.frames.size(); }
int64_t GetLastTime() const { return m_data.lastTime; }
uint64_t GetZoneCount() const { return m_data.zonesCnt; }
int64_t GetFrameTime( size_t idx ) const;
int64_t GetFrameBegin( size_t idx ) const;
int64_t GetFrameEnd( size_t idx ) const;
std::pair <int, int> GetFrameRange( int64_t from, int64_t to );
const std::map<uint32_t, LockMap>& GetLockMap() const { return m_data.lockMap; }
const Vector<MessageData*>& GetMessages() const { return m_data.messages; }
const Vector<GpuCtxData*>& GetGpuData() const { return m_data.gpuData; }
const Vector<PlotData*>& GetPlots() const { return m_data.plots; }
const Vector<ThreadData*>& GetThreadData() const { return m_data.threads; }
int64_t GetZoneEnd( const ZoneEvent& ev ) const;
int64_t GetZoneEnd( const GpuEvent& ev ) const;
const char* GetString( uint64_t ptr ) const;
const char* GetString( const StringRef& ref ) const;
const char* GetString( const StringIdx& idx ) const;
const char* GetThreadString( uint64_t id ) const;
const SourceLocation& GetSourceLocation( int32_t srcloc ) const;
NonRecursiveBenaphore& GetMbpsDataLock() { return m_mbpsData.lock; }
const std::vector<float>& GetMbpsData() const { return m_mbpsData.mbps; }
float GetCompRatio() const { return m_mbpsData.compRatio; }
bool HasData() const { return m_hasData.load( std::memory_order_acquire ); }
bool IsConnected() const { return m_connected.load( std::memory_order_relaxed ); }
void Shutdown() { m_shutdown.store( true, std::memory_order_relaxed ); }
void Join();
void Write( FileWrite& f );
private:
void Exec();
void ServerQuery( uint8_t type, uint64_t data );
tracy_force_inline void DispatchProcess( const QueueItem& ev, char*& ptr );
tracy_force_inline void Process( const QueueItem& ev );
tracy_force_inline void ProcessZoneBegin( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneEnd( const QueueZoneEnd& ev );
tracy_force_inline void ProcessFrameMark( const QueueFrameMark& ev );
tracy_force_inline void ProcessZoneText( const QueueZoneText& ev );
tracy_force_inline void ProcessLockAnnounce( const QueueLockAnnounce& ev );
tracy_force_inline void ProcessLockWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockSharedWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockSharedObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockSharedRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockMark( const QueueLockMark& ev );
tracy_force_inline void ProcessPlotData( const QueuePlotData& ev );
tracy_force_inline void ProcessMessage( const QueueMessage& ev );
tracy_force_inline void ProcessMessageLiteral( const QueueMessage& ev );
tracy_force_inline void ProcessGpuNewContext( const QueueGpuNewContext& ev );
tracy_force_inline void ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev );
tracy_force_inline void ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev );
tracy_force_inline void ProcessGpuTime( const QueueGpuTime& ev );
tracy_force_inline void ProcessGpuResync( const QueueGpuResync& ev );
tracy_force_inline void CheckSourceLocation( uint64_t ptr );
void NewSourceLocation( uint64_t ptr );
tracy_force_inline uint32_t ShrinkSourceLocation( uint64_t srcloc );
uint32_t NewShrinkedSourceLocation( uint64_t srcloc );
void InsertMessageData( MessageData* msg, uint64_t thread );
ThreadData* NewThread( uint64_t thread );
ThreadData* NoticeThread( uint64_t thread );
tracy_force_inline void NewZone( ZoneEvent* zone, uint64_t thread );
void InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread );
void CheckString( uint64_t ptr );
void CheckThreadString( uint64_t id );
void AddSourceLocation( const QueueSourceLocation& srcloc );
void AddSourceLocationPayload( uint64_t ptr, char* data, size_t sz );
void AddString( uint64_t ptr, char* str, size_t sz );
void AddThreadString( uint64_t id, char* str, size_t sz );
void AddCustomString( uint64_t ptr, char* str, size_t sz );
void InsertPlot( PlotData* plot, int64_t time, double val );
void HandlePlotName( uint64_t name, char* str, size_t sz );
void HandlePostponedPlots();
StringLocation StoreString( char* str, size_t sz );
void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec );
void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
void WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec );
void WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec );
int64_t TscTime( int64_t tsc ) { return int64_t( tsc * m_timerMul ); }
int64_t TscTime( uint64_t tsc ) { return int64_t( tsc * m_timerMul ); }
Socket m_sock;
std::string m_addr;
std::thread m_thread;
std::atomic<bool> m_connected;
std::atomic<bool> m_hasData;
std::atomic<bool> m_shutdown;
int64_t m_delay;
int64_t m_resolution;
double m_timerMul;
std::string m_captureName;
bool m_terminate;
LZ4_streamDecode_t* m_stream;
char* m_buffer;
int m_bufferOffset;
flat_hash_map<uint16_t, GpuCtxData*, nohash<uint16_t>> m_gpuCtxMap;
flat_hash_map<uint64_t, StringLocation, nohash<uint64_t>> m_pendingCustomStrings;
flat_hash_map<uint64_t, PlotData*, nohash<uint64_t>> m_pendingPlots;
flat_hash_map<uint64_t, PlotData*, nohash<uint64_t>> m_plotMap;
std::unordered_map<const char*, PlotData*, charutil::Hasher, charutil::Comparator> m_plotRev;
flat_hash_map<uint64_t, int32_t, nohash<uint64_t>> m_pendingSourceLocationPayload;
Vector<uint64_t> m_sourceLocationQueue;
flat_hash_map<uint64_t, uint32_t, nohash<uint64_t>> m_sourceLocationShrink;
flat_hash_map<uint64_t, ThreadData*, nohash<uint64_t>> m_threadMap;
uint32_t m_pendingStrings;
uint32_t m_pendingThreads;
uint32_t m_pendingSourceLocation;
Slab<64*1024*1024> m_slab;
DataBlock m_data;
MbpsBlock m_mbpsData;
};
}
#endif

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@ -91,6 +91,7 @@
<ClCompile Include="..\..\..\nfd\nfd_win.cpp" />
<ClCompile Include="..\..\..\server\TracyMemory.cpp" />
<ClCompile Include="..\..\..\server\TracyView.cpp" />
<ClCompile Include="..\..\..\server\TracyWorker.cpp" />
<ClCompile Include="..\..\libs\gl3w\GL\gl3w.c" />
<ClCompile Include="..\..\src\imgui_impl_glfw_gl3.cpp" />
<ClCompile Include="..\..\src\main.cpp" />

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@ -33,6 +33,9 @@
<ClCompile Include="..\..\..\server\TracyView.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\..\server\TracyWorker.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\imgui_impl_glfw_gl3.cpp">
<Filter>src</Filter>
</ClCompile>