Correctly calculate discontinuous frames time.

This commit is contained in:
Bartosz Taudul 2019-09-07 17:39:39 +02:00
parent aac0a36a2d
commit a0814a2e5c

View File

@ -1275,6 +1275,8 @@ void View::DrawFrames()
if( itStart != zoneData.zones.end() )
{
auto itEnd = std::lower_bound( itStart, zoneData.zones.end(), f1, [this] ( const auto& l, const auto& r ) { return l.Zone()->Start() < r; } );
if( m_frames->continuous )
{
while( itStart != itEnd )
{
const auto t0 = clamp( itStart->Zone()->Start(), f0, f1 );
@ -1284,6 +1286,23 @@ void View::DrawFrames()
}
}
else
{
while( itStart != itEnd )
{
const int g = std::min( group, total - ( m_vd.frameStart + idx ) );
for( int j=0; j<g; j++ )
{
const auto ft0 = m_worker.GetFrameBegin( *m_frames, m_vd.frameStart + idx + j );
const auto ft1 = m_worker.GetFrameEnd( *m_frames, m_vd.frameStart + idx + j );
const auto t0 = clamp( itStart->Zone()->Start(), ft0, ft1 );
const auto t1 = clamp( m_worker.GetZoneEndDirect( *itStart->Zone() ), ft0, ft1 );
zoneTime += t1 - t0;
}
itStart++;
}
}
}
else
{
begin = itStart;
}