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Manual initialization of GpuEvents.
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54c5cfce66
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@ -108,6 +108,8 @@ static_assert( std::numeric_limits<decltype(LockEvent::lockCount)>::max() >= Max
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struct GpuEvent
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{
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void Init() { memset( &child, 0, 12 ); }
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int64_t cpuStart;
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int64_t cpuEnd;
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int64_t gpuStart;
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@ -118,6 +120,7 @@ struct GpuEvent
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};
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enum { GpuEventSize = sizeof( GpuEvent ) };
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static_assert( sizeof( GpuEvent::child ) == 13, "Adjust vector clear size!" );
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#pragma pack()
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@ -855,7 +855,9 @@ void View::ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev )
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CheckSourceLocation( ev.srcloc );
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auto zone = m_slab.AllocInit<GpuEvent>();
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auto zone = m_slab.Alloc<GpuEvent>();
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zone->Init();
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zone->cpuStart = ev.cpuTime * m_timerMul;
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zone->cpuEnd = -1;
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zone->gpuStart = std::numeric_limits<int64_t>::max();
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@ -3871,7 +3873,9 @@ void View::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec )
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for( uint64_t i=0; i<sz; i++ )
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{
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auto zone = m_slab.AllocInit<GpuEvent>();
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auto zone = m_slab.Alloc<GpuEvent>();
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zone->Init();
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vec.push_back( zone );
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f.Read( &zone->cpuStart, sizeof( zone->cpuStart ) );
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