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Thread view adjustment is timeline handling.
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d9ce848bb0
commit
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@ -1188,47 +1188,6 @@ bool View::DrawImpl()
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return keepOpen;
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}
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float View::AdjustThreadPosition( View::VisData& vis, float wy, int& offset )
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{
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if( vis.offset < offset )
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{
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vis.offset = offset;
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}
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else if( vis.offset > offset )
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{
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const auto diff = vis.offset - offset;
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const auto move = std::max( 2.0, diff * 10.0 * ImGui::GetIO().DeltaTime );
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offset = vis.offset = int( std::max<double>( vis.offset - move, offset ) );
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}
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return offset + wy;
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}
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void View::AdjustThreadHeight( View::VisData& vis, int oldOffset, int& offset )
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{
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const auto h = offset - oldOffset;
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if( vis.height > h )
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{
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vis.height = h;
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offset = oldOffset + vis.height;
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}
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else if( vis.height < h )
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{
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if( m_firstFrame )
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{
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vis.height = h;
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offset = oldOffset + h;
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}
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else
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{
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const auto diff = h - vis.height;
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const auto move = std::max( 2.0, diff * 10.0 * ImGui::GetIO().DeltaTime );
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vis.height = int( std::min<double>( vis.height + move, h ) );
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offset = oldOffset + vis.height;
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}
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}
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}
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void View::DrawTextEditor()
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{
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const auto scale = GetScale();
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@ -12,6 +12,47 @@ enum { MinVisSize = 3 };
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extern double s_time;
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float View::AdjustThreadPosition( View::VisData& vis, float wy, int& offset )
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{
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if( vis.offset < offset )
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{
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vis.offset = offset;
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}
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else if( vis.offset > offset )
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{
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const auto diff = vis.offset - offset;
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const auto move = std::max( 2.0, diff * 10.0 * ImGui::GetIO().DeltaTime );
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offset = vis.offset = int( std::max<double>( vis.offset - move, offset ) );
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}
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return offset + wy;
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}
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void View::AdjustThreadHeight( View::VisData& vis, int oldOffset, int& offset )
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{
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const auto h = offset - oldOffset;
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if( vis.height > h )
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{
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vis.height = h;
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offset = oldOffset + vis.height;
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}
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else if( vis.height < h )
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{
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if( m_firstFrame )
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{
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vis.height = h;
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offset = oldOffset + h;
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}
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else
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{
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const auto diff = h - vis.height;
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const auto move = std::max( 2.0, diff * 10.0 * ImGui::GetIO().DeltaTime );
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vis.height = int( std::min<double>( vis.height + move, h ) );
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offset = oldOffset + vis.height;
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}
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}
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}
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void View::HandleTimelineMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns )
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{
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assert( timespan > 0 );
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