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https://github.com/wolfpld/tracy.git
synced 2024-11-22 14:44:34 +00:00
Update ImGui to 10fe2b67.
This commit is contained in:
parent
fc303d9594
commit
a47a51453c
@ -1,4 +1,4 @@
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (main code and documentation)
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// Help:
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@ -79,7 +79,7 @@ CODE
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// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
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// [SECTION] ID STACK
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// [SECTION] INPUTS
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// [SECTION] ERROR CHECKING
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// [SECTION] ERROR CHECKING, STATE RECOVERY
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// [SECTION] ITEM SUBMISSION
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// [SECTION] LAYOUT
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// [SECTION] SCROLLING
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@ -1433,6 +1433,7 @@ ImGuiIO::ImGuiIO()
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ConfigDragClickToInputText = false;
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ConfigWindowsResizeFromEdges = true;
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ConfigWindowsMoveFromTitleBarOnly = false;
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ConfigScrollbarScrollByPage = true;
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ConfigMemoryCompactTimer = 60.0f;
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ConfigDebugIsDebuggerPresent = false;
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ConfigDebugHighlightIdConflicts = true;
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@ -8297,8 +8298,10 @@ void ImGui::PopItemFlag()
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// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
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// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently.
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// - Feedback welcome at https://github.com/ocornut/imgui/issues/211
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions.
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// (as a micro-optimisation if you can avoid calling BeginDisabled(false)/EndDisabled() tens of thousands of times by doing a local check, it won't hurt)
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// - Optimized shortcuts instead of PushStyleVar() + PushItemFlag()
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// - Note: mixing up BeginDisabled() and PushItemFlag(ImGuiItemFlags_Disabled) is currently NOT SUPPORTED.
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void ImGui::BeginDisabled(bool disabled)
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{
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ImGuiContext& g = *GImGui;
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@ -10695,7 +10698,15 @@ bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID own
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//-----------------------------------------------------------------------------
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// [SECTION] ERROR CHECKING
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// [SECTION] ERROR CHECKING, STATE RECOVERY
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//-----------------------------------------------------------------------------
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// - DebugCheckVersionAndDataLayout() (called via IMGUI_CHECKVERSION() macros)
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// - ErrorCheckUsingSetCursorPosToExtendParentBoundaries()
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// - ErrorCheckNewFrameSanityChecks()
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// - ErrorCheckEndFrameSanityChecks()
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// - ErrorCheckEndFrameRecover()
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// - ErrorCheckEndWindowRecover()
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// - ImGuiStackSizes
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//-----------------------------------------------------------------------------
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// Verify ABI compatibility between caller code and compiled version of Dear ImGui. This helps detects some build issues.
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@ -10880,6 +10891,19 @@ static void ImGui::ErrorCheckEndFrameSanityChecks()
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IM_ASSERT_USER_ERROR(g.GroupStack.Size == 0, "Missing EndGroup call!");
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}
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// Default implementation of ImGuiErrorLogCallback that pipe errors to DebugLog: appears in tty + Tools->DebugLog
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void ImGui::ErrorLogCallbackToDebugLog(void*, const char* fmt, ...)
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{
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#ifndef IMGUI_DISABLE_DEBUG_TOOLS
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va_list args;
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va_start(args, fmt);
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DebugLogV(fmt, args);
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va_end(args);
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#else
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IM_UNUSED(fmt);
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#endif
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}
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// Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls.
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// Must be called during or before EndFrame().
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// This is generally flawed as we are not necessarily End/Popping things in the right order.
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@ -10900,12 +10924,12 @@ void ImGui::ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, voi
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}
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if (window->Flags & ImGuiWindowFlags_ChildWindow)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndChild() for '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndChild() for '%s'\n", window->Name);
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EndChild();
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}
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else
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{
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if (log_callback) log_callback(user_data, "Recovered from missing End() for '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing End() for '%s'\n", window->Name);
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End();
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}
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}
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@ -10917,7 +10941,7 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo
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ImGuiContext& g = *GImGui;
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while (g.CurrentTable && (g.CurrentTable->OuterWindow == g.CurrentWindow || g.CurrentTable->InnerWindow == g.CurrentWindow))
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndTable() in '%s'", g.CurrentTable->OuterWindow->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndTable() in '%s'\n", g.CurrentTable->OuterWindow->Name);
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EndTable();
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}
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@ -10926,32 +10950,32 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo
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IM_ASSERT(window != NULL);
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while (g.CurrentTabBar != NULL) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndTabBar() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndTabBar() in '%s'\n", window->Name);
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EndTabBar();
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}
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while (g.CurrentMultiSelect != NULL && g.CurrentMultiSelect->Storage->Window == window)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndMultiSelect() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndMultiSelect() in '%s'\n", window->Name);
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EndMultiSelect();
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}
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while (window->DC.TreeDepth > 0)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing TreePop() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing TreePop() in '%s'\n", window->Name);
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TreePop();
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}
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while (g.GroupStack.Size > stack_sizes->SizeOfGroupStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndGroup() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndGroup() in '%s'\n", window->Name);
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EndGroup();
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}
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while (window->IDStack.Size > 1)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopID() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopID() in '%s'\n", window->Name);
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PopID();
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}
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while (g.DisabledStackSize > stack_sizes->SizeOfDisabledStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndDisabled() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndDisabled() in '%s'\n", window->Name);
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if (g.CurrentItemFlags & ImGuiItemFlags_Disabled)
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EndDisabled();
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else
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@ -10962,27 +10986,27 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo
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}
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while (g.ColorStack.Size > stack_sizes->SizeOfColorStack)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleColor() in '%s' for ImGuiCol_%s", window->Name, GetStyleColorName(g.ColorStack.back().Col));
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleColor() in '%s' for ImGuiCol_%s\n", window->Name, GetStyleColorName(g.ColorStack.back().Col));
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PopStyleColor();
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}
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while (g.ItemFlagsStack.Size > stack_sizes->SizeOfItemFlagsStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopItemFlag() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopItemFlag() in '%s'\n", window->Name);
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PopItemFlag();
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}
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while (g.StyleVarStack.Size > stack_sizes->SizeOfStyleVarStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleVar() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleVar() in '%s'\n", window->Name);
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PopStyleVar();
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}
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while (g.FontStack.Size > stack_sizes->SizeOfFontStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopFont() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopFont() in '%s'\n", window->Name);
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PopFont();
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}
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while (g.FocusScopeStack.Size > stack_sizes->SizeOfFocusScopeStack + 1) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopFocusScope() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopFocusScope() in '%s'\n", window->Name);
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PopFocusScope();
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}
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}
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@ -1,4 +1,4 @@
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (headers)
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// Help:
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@ -28,8 +28,8 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.91.2"
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#define IMGUI_VERSION_NUM 19120
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#define IMGUI_VERSION "1.91.3 WIP"
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#define IMGUI_VERSION_NUM 19121
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
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#define IMGUI_HAS_DOCK // Docking WIP branch
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@ -2340,6 +2340,7 @@ struct ImGuiIO
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bool ConfigDragClickToInputText; // = false // [BETA] Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). Not desirable on devices without a keyboard.
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bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
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bool ConfigWindowsMoveFromTitleBarOnly; // = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar.
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bool ConfigScrollbarScrollByPage; // = true // Enable scrolling page by page when clicking outside the scrollbar grab. When disabled, always scroll to clicked location. When enabled, Shift+Click scrolls to clicked location.
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float ConfigMemoryCompactTimer; // = 60.0f // Timer (in seconds) to free transient windows/tables memory buffers when unused. Set to -1.0f to disable.
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// Inputs Behaviors
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@ -1,4 +1,4 @@
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (demo code)
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// Help:
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@ -593,6 +593,8 @@ void ImGui::ShowDemoWindow(bool* p_open)
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ImGui::Checkbox("io.ConfigWindowsResizeFromEdges", &io.ConfigWindowsResizeFromEdges);
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ImGui::SameLine(); HelpMarker("Enable resizing of windows from their edges and from the lower-left corner.\nThis requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback.");
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ImGui::Checkbox("io.ConfigWindowsMoveFromTitleBarOnly", &io.ConfigWindowsMoveFromTitleBarOnly);
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ImGui::Checkbox("io.ConfigScrollbarScrollByPage", &io.ConfigScrollbarScrollByPage);
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ImGui::SameLine(); HelpMarker("Enable scrolling page by page when clicking outside the scrollbar grab.\nWhen disabled, always scroll to clicked location.\nWhen enabled, Shift+Click scrolls to clicked location.");
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ImGui::Checkbox("io.ConfigMacOSXBehaviors", &io.ConfigMacOSXBehaviors);
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ImGui::SameLine(); HelpMarker("Swap Cmd<>Ctrl keys, enable various MacOS style behaviors.");
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ImGui::Text("Also see Style->Rendering for rendering options.");
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (drawing and font code)
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/*
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@ -1,4 +1,4 @@
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (internal structures/api)
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// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
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@ -845,7 +845,7 @@ enum ImGuiDataTypePrivate_
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enum ImGuiItemFlagsPrivate_
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{
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// Controlled by user
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ImGuiItemFlags_Disabled = 1 << 10, // false // Disable interactions (DOES NOT affect visuals, see BeginDisabled()/EndDisabled() for full disable feature, and github #211).
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ImGuiItemFlags_Disabled = 1 << 10, // false // Disable interactions (DOES NOT affect visuals. DO NOT mix direct use of this with BeginDisabled(). See BeginDisabled()/EndDisabled() for full disable feature, and github #211).
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ImGuiItemFlags_ReadOnly = 1 << 11, // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
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ImGuiItemFlags_MixedValue = 1 << 12, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
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ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13, // false // Disable hoverable check in ItemHoverable()
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@ -1278,6 +1278,7 @@ struct ImGuiTreeNodeStackData
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ImRect NavRect; // Used for nav landing
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};
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// sizeof() = 18
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struct IMGUI_API ImGuiStackSizes
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{
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short SizeOfIDStack;
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@ -2463,8 +2464,8 @@ struct ImGuiContext
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ImGuiComboPreviewData ComboPreviewData;
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ImRect WindowResizeBorderExpectedRect; // Expected border rect, switch to relative edit if moving
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bool WindowResizeRelativeMode;
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short ScrollbarSeekMode; // 0: relative, -1/+1: prev/next page.
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float ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space. Use storage?
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short ScrollbarSeekMode; // 0: scroll to clicked location, -1/+1: prev/next page.
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float ScrollbarClickDeltaToGrabCenter; // When scrolling to mouse location: distance between mouse and center of grab box, normalized in parent space.
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float SliderGrabClickOffset;
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float SliderCurrentAccum; // Accumulated slider delta when using navigation controls.
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bool SliderCurrentAccumDirty; // Has the accumulated slider delta changed since last time we tried to apply it?
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@ -3918,11 +3919,14 @@ namespace ImGui
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IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window);
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IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window);
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// Debug Tools
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IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free
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// Error Checking, State Recovery
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IMGUI_API void ErrorLogCallbackToDebugLog(void* user_data, const char* fmt, ...);
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IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
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IMGUI_API void ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
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// Debug Tools
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IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free
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IMGUI_API void DebugDrawCursorPos(ImU32 col = IM_COL32(255, 0, 0, 255));
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IMGUI_API void DebugDrawLineExtents(ImU32 col = IM_COL32(255, 0, 0, 255));
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IMGUI_API void DebugDrawItemRect(ImU32 col = IM_COL32(255, 0, 0, 255));
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@ -1,4 +1,4 @@
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (tables and columns code)
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/*
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (widgets code)
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/*
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@ -1005,9 +1005,10 @@ bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS6
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const int held_dir = (clicked_v_norm < grab_v_norm) ? -1 : (clicked_v_norm > grab_v_norm + grab_h_norm) ? +1 : 0;
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if (g.ActiveIdIsJustActivated)
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{
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// On initial click calculate the distance between mouse and the center of the grab
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g.ScrollbarSeekMode = (short)held_dir;
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g.ScrollbarClickDeltaToGrabCenter = (g.ScrollbarSeekMode == 0.0f) ? clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f : 0.0f;
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// On initial click when held_dir == 0 (clicked over grab): calculate the distance between mouse and the center of the grab
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const bool scroll_to_clicked_location = (g.IO.ConfigScrollbarScrollByPage == false || g.IO.KeyShift || held_dir == 0);
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g.ScrollbarSeekMode = scroll_to_clicked_location ? 0 : (short)held_dir;
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g.ScrollbarClickDeltaToGrabCenter = (held_dir == 0 && !g.IO.KeyShift) ? clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f : 0.0f;
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}
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// Apply scroll (p_scroll_v will generally point on one member of window->Scroll)
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