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https://github.com/wolfpld/tracy.git
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Memory events are now serialized.
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794f199bdc
commit
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@ -225,10 +225,7 @@ struct PlotData
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struct MemData
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struct MemData
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{
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{
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Vector<MemEvent*> data;
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Vector<MemEvent*> data;
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Vector<MemEvent*> postpone;
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uint64_t postponeTime;
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flat_hash_map<uint64_t, MemEvent*, nohash<uint64_t>> active;
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flat_hash_map<uint64_t, MemEvent*, nohash<uint64_t>> active;
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flat_hash_map<uint64_t, MemEvent*, nohash<uint64_t>> zombie;
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uint64_t high = std::numeric_limits<uint64_t>::min();
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uint64_t high = std::numeric_limits<uint64_t>::min();
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uint64_t low = std::numeric_limits<uint64_t>::max();
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uint64_t low = std::numeric_limits<uint64_t>::max();
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};
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};
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@ -525,7 +525,6 @@ void Worker::Exec()
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if( m_bufferOffset > TargetFrameSize * 2 ) m_bufferOffset = 0;
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if( m_bufferOffset > TargetFrameSize * 2 ) m_bufferOffset = 0;
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HandlePostponedPlots();
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HandlePostponedPlots();
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HandlePostponedMemory();
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}
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}
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auto t1 = std::chrono::high_resolution_clock::now();
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auto t1 = std::chrono::high_resolution_clock::now();
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@ -1634,93 +1633,35 @@ void Worker::ProcessGpuResync( const QueueGpuResync& ev )
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void Worker::ProcessMemAlloc( const QueueMemAlloc& ev )
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void Worker::ProcessMemAlloc( const QueueMemAlloc& ev )
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{
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{
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MemEvent* mem;
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const auto time = TscTime( ev.time );
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const auto time = TscTime( ev.time );
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auto it = m_data.memory.zombie.find( ev.ptr );
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auto mem = m_slab.Alloc<MemEvent>();
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if( it == m_data.memory.zombie.end() )
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mem->ptr = ev.ptr;
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{
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mem = m_slab.Alloc<MemEvent>();
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mem->ptr = ev.ptr;
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mem->timeFree = -1;
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mem->threadFree = 0;
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}
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else
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{
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mem = it->second;
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m_data.memory.zombie.erase( it );
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}
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mem->size = 0;
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mem->size = 0;
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memcpy( &mem->size, ev.size, 6 );
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memcpy( &mem->size, ev.size, 6 );
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mem->timeAlloc = time;
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mem->timeAlloc = time;
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mem->threadAlloc = CompressThread( ev.thread );
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mem->threadAlloc = CompressThread( ev.thread );
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mem->timeFree = -1;
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mem->threadFree = 0;
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m_data.memory.low = std::min( m_data.memory.low, mem->ptr );
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m_data.memory.low = std::min( m_data.memory.low, mem->ptr );
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m_data.memory.high = std::max( m_data.memory.high, mem->ptr + mem->size );
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m_data.memory.high = std::max( m_data.memory.high, mem->ptr + mem->size );
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assert( m_data.memory.active.find( ev.ptr ) == m_data.memory.active.end() ); // this assert is not valid; memory may have been freed, but the information has not yet arrived
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assert( m_data.memory.active.find( ev.ptr ) == m_data.memory.active.end() );
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m_data.memory.active.emplace( ev.ptr, mem );
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m_data.memory.active.emplace( ev.ptr, mem );
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if( m_data.memory.data.empty() )
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assert( m_data.memory.data.empty() || m_data.memory.data.back()->timeAlloc <= time );
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{
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m_data.memory.data.push_back( mem );
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m_data.memory.data.push_back( mem );
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}
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else if( m_data.memory.data.back()->timeAlloc < time )
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{
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m_data.memory.data.push_back_non_empty( mem );
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}
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else
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{
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if( m_data.memory.postpone.empty() )
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{
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m_data.memory.postponeTime = std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
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m_data.memory.postpone.push_back( mem );
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}
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else
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{
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m_data.memory.postpone.push_back_non_empty( mem );
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}
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}
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}
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}
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void Worker::ProcessMemFree( const QueueMemFree& ev )
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void Worker::ProcessMemFree( const QueueMemFree& ev )
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{
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{
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MemEvent* mem;
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auto it = m_data.memory.active.find( ev.ptr );
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auto it = m_data.memory.active.find( ev.ptr );
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if( it == m_data.memory.active.end() )
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assert( it != m_data.memory.active.end() );
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{
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auto mem = it->second;
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mem = m_slab.Alloc<MemEvent>();
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mem->ptr = ev.ptr;
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assert( m_data.memory.zombie.find( ev.ptr ) == m_data.memory.zombie.end() ); // this assert is not valid; there may be multiple alloc+frees queued for the same address
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m_data.memory.zombie.emplace( ev.ptr, mem );
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}
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else
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{
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mem = it->second;
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m_data.memory.active.erase( it );
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}
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mem->timeFree = TscTime( ev.time );
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mem->timeFree = TscTime( ev.time );
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mem->threadFree = CompressThread( ev.thread );
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mem->threadFree = CompressThread( ev.thread );
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}
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m_data.memory.active.erase( it );
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void Worker::HandlePostponedMemory()
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{
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auto& src = m_data.memory.postpone;
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if( src.empty() ) return;
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if( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count() - m_data.memory.postponeTime < 100 ) return;
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auto& dst = m_data.memory.data;
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std::sort( src.begin(), src.end(), [] ( const auto& l, const auto& r ) { return l->timeAlloc < r->timeAlloc; } );
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const auto ds = std::lower_bound( dst.begin(), dst.end(), src.front()->timeAlloc, [] ( const auto& l, const auto& r ) { return l->timeAlloc < r; } );
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const auto dsd = std::distance( dst.begin(), ds ) ;
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const auto de = std::lower_bound( ds, dst.end(), src.back()->timeAlloc, [] ( const auto& l, const auto& r ) { return l->timeAlloc < r; } );
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const auto ded = std::distance( dst.begin(), de );
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dst.insert( de, src.begin(), src.end() );
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std::inplace_merge( dst.begin() + dsd, dst.begin() + ded, dst.begin() + ded + src.size(), [] ( const auto& l, const auto& r ) { return l->timeAlloc < r->timeAlloc; } );
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src.clear();
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}
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}
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread )
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread )
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@ -209,7 +209,6 @@ private:
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void HandlePlotName( uint64_t name, char* str, size_t sz );
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void HandlePlotName( uint64_t name, char* str, size_t sz );
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void HandlePostponedPlots();
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void HandlePostponedPlots();
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void HandlePostponedMemory();
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StringLocation StoreString( char* str, size_t sz );
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StringLocation StoreString( char* str, size_t sz );
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uint16_t CompressThreadNew( uint64_t thread );
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uint16_t CompressThreadNew( uint64_t thread );
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