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Display list of regions where thread was waiting.
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d520f1cc48
commit
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@ -4684,17 +4684,105 @@ void View::DrawZoneInfoWindow()
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const auto ctx = m_worker.GetContextSwitchData( tid );
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if( ctx )
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{
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int64_t time;
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uint64_t cnt;
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if( GetZoneRunningTime( ctx, ev, time, cnt ) )
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auto it = std::lower_bound( ctx->v.begin(), ctx->v.end(), ev.start, [] ( const auto& l, const auto& r ) { return (uint64_t)l.end < (uint64_t)r; } );
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if( it != ctx->v.end() )
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{
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TextFocused( "Running state time:", TimeToString( time ) );
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const auto end = m_worker.GetZoneEnd( ev );
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auto eit = std::upper_bound( it, ctx->v.end(), end, [] ( const auto& l, const auto& r ) { return l < r.start; } );
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uint64_t cnt = std::distance( it, eit );
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auto bit = it;
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int64_t running = 0;
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while( it < eit )
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{
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const auto t0 = std::max( ev.start, it->start );
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const auto t1 = (int64_t)std::min<uint64_t>( end, it->end );
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running += t1 - t0;
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++it;
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}
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TextFocused( "Running state time:", TimeToString( running ) );
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if( ztime != 0 )
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{
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ImGui::SameLine();
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ImGui::TextDisabled( "(%.2f%%)", 100.f * time / ztime );
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ImGui::TextDisabled( "(%.2f%%)", 100.f * running / ztime );
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}
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TextFocused( "Running state regions:", RealToString( cnt, true ) );
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if( cnt > 1 )
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{
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--eit;
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if( ImGui::TreeNode( "Wait regions" ) )
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{
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SmallCheckbox( "Time relative to zone start", &m_ctxSwitchTimeRelativeToZone );
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const int64_t adjust = m_ctxSwitchTimeRelativeToZone ? ev.start : m_worker.GetTimeBegin();
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ImGui::Columns( 5 );
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ImGui::Text( "Begin" );
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ImGui::NextColumn();
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ImGui::Text( "End" );
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ImGui::NextColumn();
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ImGui::Text( "Time" );
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ImGui::NextColumn();
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ImGui::Text( "CPU" );
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ImGui::NextColumn();
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ImGui::Text( "State" );
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ImGui::NextColumn();
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ImGui::Separator();
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while( bit < eit )
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{
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const auto cend = bit->end;
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const auto state = bit->state;
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const auto reason = bit->reason;
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const auto cpu0 = bit->cpu;
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++bit;
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const auto cstart = bit->start;
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const auto cpu1 = bit->cpu;
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ImGui::TextUnformatted( TimeToString( cend - adjust ) );
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if( ImGui::IsMouseClicked( 0 ) && ImGui::IsItemHovered() ) CenterAtTime( cend );
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ImGui::NextColumn();
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ImGui::TextUnformatted( TimeToString( cstart - adjust ) );
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if( ImGui::IsMouseClicked( 0 ) && ImGui::IsItemHovered() ) CenterAtTime( cstart );
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ImGui::NextColumn();
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ImGui::TextUnformatted( TimeToString( cstart - cend ) );
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if( ImGui::IsMouseClicked( 0 ) && ImGui::IsItemHovered() ) ZoomToRange( cend, cstart );
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ImGui::NextColumn();
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if( cpu0 == cpu1 )
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{
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ImGui::TextUnformatted( RealToString( cpu0, true ) );
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}
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else
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{
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#ifdef TRACY_EXTENDED_FONT
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ImGui::Text( "%i " ICON_FA_LONG_ARROW_ALT_RIGHT " %i", cpu0, cpu1 );
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#else
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ImGui::Text( "%i -> %i", cpu0, cpu1 );
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#endif
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}
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ImGui::NextColumn();
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const char* desc;
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if( reason == 100 )
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{
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ImGui::TextUnformatted( DecodeContextSwitchStateCode( state ) );
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desc = DecodeContextSwitchState( state );
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}
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else
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{
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ImGui::TextUnformatted( DecodeContextSwitchReasonCode( reason ) );
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desc = DecodeContextSwitchReason( reason );
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}
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if( *desc && ImGui::IsItemHovered() )
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{
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ImGui::BeginTooltip();
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ImGui::TextUnformatted( desc );
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ImGui::EndTooltip();
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}
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ImGui::NextColumn();
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}
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ImGui::EndColumns();
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ImGui::TreePop();
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}
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}
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}
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}
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@ -300,6 +300,7 @@ private:
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bool m_showUnknownFrames = true;
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bool m_groupChildrenLocations = false;
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bool m_allocTimeRelativeToZone = true;
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bool m_ctxSwitchTimeRelativeToZone = true;
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ShortcutAction m_shortcut = ShortcutAction::None;
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Namespace m_namespace = Namespace::Short;
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