Rely solely on GLFW DPI handling.

This commit is contained in:
Bartosz Taudul 2022-07-28 00:31:10 +02:00
parent b86f1a907a
commit aa07820eb7
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@ -220,16 +220,6 @@ int main( int argc, char** argv )
backend.SetIcon( iconPx, iconX, iconY ); backend.SetIcon( iconPx, iconX, iconY );
bptr = &backend; bptr = &backend;
#if 0
#ifdef _WIN32
typedef UINT(*GDFS)(void);
GDFS getDpiForSystem = nullptr;
HMODULE dll = GetModuleHandleW(L"user32.dll");
if( dll != INVALID_HANDLE_VALUE ) getDpiForSystem = (GDFS)GetProcAddress(dll, "GetDpiForSystem");
if( getDpiForSystem ) dpiScale = getDpiForSystem() / 96.f;
#endif
#endif
dpiScale = backend.GetDpiScale(); dpiScale = backend.GetDpiScale();
const auto envDpiScale = getenv( "TRACY_DPI_SCALE" ); const auto envDpiScale = getenv( "TRACY_DPI_SCALE" );
if( envDpiScale ) if( envDpiScale )