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Rely solely on GLFW DPI handling.
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@ -220,16 +220,6 @@ int main( int argc, char** argv )
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backend.SetIcon( iconPx, iconX, iconY );
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backend.SetIcon( iconPx, iconX, iconY );
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bptr = &backend;
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bptr = &backend;
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#if 0
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#ifdef _WIN32
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typedef UINT(*GDFS)(void);
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GDFS getDpiForSystem = nullptr;
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HMODULE dll = GetModuleHandleW(L"user32.dll");
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if( dll != INVALID_HANDLE_VALUE ) getDpiForSystem = (GDFS)GetProcAddress(dll, "GetDpiForSystem");
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if( getDpiForSystem ) dpiScale = getDpiForSystem() / 96.f;
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#endif
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#endif
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dpiScale = backend.GetDpiScale();
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dpiScale = backend.GetDpiScale();
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const auto envDpiScale = getenv( "TRACY_DPI_SCALE" );
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const auto envDpiScale = getenv( "TRACY_DPI_SCALE" );
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if( envDpiScale )
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if( envDpiScale )
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