Extract texture compression functionality.

This commit is contained in:
Bartosz Taudul 2020-03-02 02:00:35 +01:00
parent 0df309b45c
commit aa0bf47ec3
12 changed files with 151 additions and 67 deletions

View File

@ -137,6 +137,7 @@
<ClCompile Include="..\..\..\server\TracyMmap.cpp" /> <ClCompile Include="..\..\..\server\TracyMmap.cpp" />
<ClCompile Include="..\..\..\server\TracyPrint.cpp" /> <ClCompile Include="..\..\..\server\TracyPrint.cpp" />
<ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" /> <ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" />
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp" />
<ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" /> <ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" />
<ClCompile Include="..\..\..\server\TracyWorker.cpp" /> <ClCompile Include="..\..\..\server\TracyWorker.cpp" />
<ClCompile Include="..\..\..\zstd\debug.c" /> <ClCompile Include="..\..\..\zstd\debug.c" />
@ -190,6 +191,7 @@
<ClInclude Include="..\..\..\server\TracyPrint.hpp" /> <ClInclude Include="..\..\..\server\TracyPrint.hpp" />
<ClInclude Include="..\..\..\server\TracySlab.hpp" /> <ClInclude Include="..\..\..\server\TracySlab.hpp" />
<ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" /> <ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" />
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp" />
<ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" /> <ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" />
<ClInclude Include="..\..\..\server\TracyVector.hpp" /> <ClInclude Include="..\..\..\server\TracyVector.hpp" />
<ClInclude Include="..\..\..\server\TracyWorker.hpp" /> <ClInclude Include="..\..\..\server\TracyWorker.hpp" />

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@ -126,6 +126,9 @@
<ClCompile Include="..\..\..\server\TracyMmap.cpp"> <ClCompile Include="..\..\..\server\TracyMmap.cpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp">
<Filter>server</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\..\common\tracy_lz4.hpp"> <ClInclude Include="..\..\..\common\tracy_lz4.hpp">
@ -293,5 +296,8 @@
<ClInclude Include="..\..\..\server\TracyMmap.hpp"> <ClInclude Include="..\..\..\server\TracyMmap.hpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp">
<Filter>server</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -136,6 +136,7 @@
<ClCompile Include="..\..\..\server\TracyMemory.cpp" /> <ClCompile Include="..\..\..\server\TracyMemory.cpp" />
<ClCompile Include="..\..\..\server\TracyMmap.cpp" /> <ClCompile Include="..\..\..\server\TracyMmap.cpp" />
<ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" /> <ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" />
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp" />
<ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" /> <ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" />
<ClCompile Include="..\..\..\server\TracyWorker.cpp" /> <ClCompile Include="..\..\..\server\TracyWorker.cpp" />
<ClCompile Include="..\..\..\zstd\debug.c" /> <ClCompile Include="..\..\..\zstd\debug.c" />
@ -187,6 +188,7 @@
<ClInclude Include="..\..\..\server\TracyPopcnt.hpp" /> <ClInclude Include="..\..\..\server\TracyPopcnt.hpp" />
<ClInclude Include="..\..\..\server\TracySlab.hpp" /> <ClInclude Include="..\..\..\server\TracySlab.hpp" />
<ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" /> <ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" />
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp" />
<ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" /> <ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" />
<ClInclude Include="..\..\..\server\TracyVector.hpp" /> <ClInclude Include="..\..\..\server\TracyVector.hpp" />
<ClInclude Include="..\..\..\server\TracyWorker.hpp" /> <ClInclude Include="..\..\..\server\TracyWorker.hpp" />

View File

@ -120,6 +120,9 @@
<ClCompile Include="..\..\..\server\TracyMmap.cpp"> <ClCompile Include="..\..\..\server\TracyMmap.cpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp">
<Filter>server</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\..\common\tracy_lz4.hpp"> <ClInclude Include="..\..\..\common\tracy_lz4.hpp">
@ -281,5 +284,8 @@
<ClInclude Include="..\..\..\server\TracyMmap.hpp"> <ClInclude Include="..\..\..\server\TracyMmap.hpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp">
<Filter>server</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -119,6 +119,7 @@
<ClCompile Include="..\..\..\server\TracyStorage.cpp" /> <ClCompile Include="..\..\..\server\TracyStorage.cpp" />
<ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" /> <ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" />
<ClCompile Include="..\..\..\server\TracyTexture.cpp" /> <ClCompile Include="..\..\..\server\TracyTexture.cpp" />
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp" />
<ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" /> <ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" />
<ClCompile Include="..\..\..\server\TracyUserData.cpp" /> <ClCompile Include="..\..\..\server\TracyUserData.cpp" />
<ClCompile Include="..\..\..\server\TracyView.cpp" /> <ClCompile Include="..\..\..\server\TracyView.cpp" />
@ -204,6 +205,7 @@
<ClInclude Include="..\..\..\server\TracyStringDiscovery.hpp" /> <ClInclude Include="..\..\..\server\TracyStringDiscovery.hpp" />
<ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" /> <ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" />
<ClInclude Include="..\..\..\server\TracyTexture.hpp" /> <ClInclude Include="..\..\..\server\TracyTexture.hpp" />
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp" />
<ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" /> <ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" />
<ClInclude Include="..\..\..\server\TracyUserData.hpp" /> <ClInclude Include="..\..\..\server\TracyUserData.hpp" />
<ClInclude Include="..\..\..\server\TracyVarArray.hpp" /> <ClInclude Include="..\..\..\server\TracyVarArray.hpp" />

View File

@ -192,6 +192,9 @@
<ClCompile Include="..\..\..\server\TracyMmap.cpp"> <ClCompile Include="..\..\..\server\TracyMmap.cpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp">
<Filter>server</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\..\common\tracy_lz4.hpp"> <ClInclude Include="..\..\..\common\tracy_lz4.hpp">
@ -479,6 +482,9 @@
<ClInclude Include="..\..\..\server\TracyMmap.hpp"> <ClInclude Include="..\..\..\server\TracyMmap.hpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp">
<Filter>server</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Natvis Include="DebugVis.natvis" /> <Natvis Include="DebugVis.natvis" />

View File

@ -0,0 +1,65 @@
#include "../zstd/zstd.h"
#include "TracyEvent.hpp"
#include "TracyTextureCompression.hpp"
namespace tracy
{
TextureCompression::TextureCompression()
: m_buf( nullptr )
, m_bufSize( 0 )
, m_cctx( ZSTD_createCCtx() )
, m_dctx( ZSTD_createDCtx() )
{
}
TextureCompression::~TextureCompression()
{
delete[] m_buf;
ZSTD_freeCCtx( m_cctx );
ZSTD_freeDCtx( m_dctx );
}
void TextureCompression::Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes, uint32_t& csz ) const
{
const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
if( bufsz < maxout )
{
bufsz = maxout;
delete[] buf;
buf = new char[maxout];
}
assert( ctx );
const auto outsz = ZSTD_compressCCtx( ctx, buf, maxout, image, inBytes, 3 );
csz = uint32_t( outsz );
}
uint32_t TextureCompression::PackImpl( const char* image, uint32_t inBytes )
{
const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
if( m_bufSize < maxout )
{
m_bufSize = maxout;
delete[] m_buf;
m_buf = new char[maxout];
}
assert( m_cctx );
return (uint32_t)ZSTD_compressCCtx( m_cctx, m_buf, maxout, image, inBytes, 1 );
}
const char* TextureCompression::Unpack( const FrameImage& image )
{
const auto outsz = size_t( image.w ) * size_t( image.h ) / 2;
if( m_bufSize < outsz )
{
m_bufSize = outsz;
delete[] m_buf;
m_buf = new char[outsz];
}
assert( m_dctx );
ZSTD_decompressDCtx( m_dctx, m_buf, outsz, image.ptr, image.csz );
return m_buf;
}
}

View File

@ -0,0 +1,48 @@
#ifndef __TRACY__TEXTURECOMPRESSION_HPP__
#define __TRACY__TEXTURECOMPRESSION_HPP__
#include <stdint.h>
#include <stdlib.h>
#include "TracySlab.hpp"
struct ZSTD_CCtx_s;
struct ZSTD_DCtx_s;
namespace tracy
{
struct FrameImage;
class TextureCompression
{
public:
TextureCompression();
~TextureCompression();
void Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes, uint32_t& csz ) const;
template<size_t Size>
const char* Pack( const char* image, uint32_t inBytes, uint32_t& csz, Slab<Size>& slab )
{
const auto outsz = PackImpl( image, inBytes );
auto ptr = (char*)slab.AllocBig( outsz );
memcpy( ptr, m_buf, outsz );
csz = outsz;
return ptr;
}
const char* Unpack( const FrameImage& image );
private:
uint32_t PackImpl( const char* image, uint32_t inBytes );
char* m_buf;
size_t m_bufSize;
struct ZSTD_CCtx_s* m_cctx;
struct ZSTD_DCtx_s* m_dctx;
};
}
#endif

View File

@ -13,8 +13,6 @@
#include <string.h> #include <string.h>
#include <inttypes.h> #include <inttypes.h>
#include "../zstd/zstd.h"
#include "../common/TracyProtocol.hpp" #include "../common/TracyProtocol.hpp"
#include "../common/TracySystem.hpp" #include "../common/TracySystem.hpp"
#include "TracyFileRead.hpp" #include "TracyFileRead.hpp"
@ -233,8 +231,6 @@ Worker::Worker( const char* addr, int port )
, m_callstackFrameStaging( nullptr ) , m_callstackFrameStaging( nullptr )
, m_traceVersion( CurrentVersion ) , m_traceVersion( CurrentVersion )
, m_loadTime( 0 ) , m_loadTime( 0 )
, m_fiCctx( ZSTD_createCCtx() )
, m_fiDctx( ZSTD_createDCtx() )
{ {
m_data.sourceLocationExpand.push_back( 0 ); m_data.sourceLocationExpand.push_back( 0 );
m_data.localThreadCompress.InitZero(); m_data.localThreadCompress.InitZero();
@ -381,7 +377,6 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
: m_hasData( true ) : m_hasData( true )
, m_stream( nullptr ) , m_stream( nullptr )
, m_buffer( nullptr ) , m_buffer( nullptr )
, m_fiDctx( ZSTD_createDCtx() )
{ {
auto loadStart = std::chrono::high_resolution_clock::now(); auto loadStart = std::chrono::high_resolution_clock::now();
@ -1478,7 +1473,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
data[idx].state.store( JobData::InProgress, std::memory_order_release ); data[idx].state.store( JobData::InProgress, std::memory_order_release );
td->Queue( [this, &data, idx, fi] { td->Queue( [this, &data, idx, fi] {
PackFrameImage( data[idx].ctx, data[idx].outbuf, data[idx].outsz, data[idx].buf, fi->w * fi->h / 2, fi->csz ); m_texcomp.Pack( data[idx].ctx, data[idx].outbuf, data[idx].outsz, data[idx].buf, fi->w * fi->h / 2, fi->csz );
data[idx].state.store( JobData::DataReady, std::memory_order_release ); data[idx].state.store( JobData::DataReady, std::memory_order_release );
} ); } );
@ -1769,7 +1764,6 @@ Worker::~Worker()
LZ4_freeStreamDecode( (LZ4_streamDecode_t*)m_stream ); LZ4_freeStreamDecode( (LZ4_streamDecode_t*)m_stream );
delete[] m_frameImageBuffer; delete[] m_frameImageBuffer;
delete[] m_frameImageCompressedBuffer;
for( auto& v : m_data.threads ) for( auto& v : m_data.threads )
{ {
@ -1801,9 +1795,6 @@ Worker::~Worker()
{ {
v.second->~LockMap(); v.second->~LockMap();
} }
if( m_fiCctx ) ZSTD_freeCCtx( m_fiCctx );
if( m_fiDctx ) ZSTD_freeDCtx( m_fiDctx );
} }
uint64_t Worker::GetLockCount() const uint64_t Worker::GetLockCount() const
@ -3150,7 +3141,7 @@ void Worker::AddFrameImageData( uint64_t ptr, const char* data, size_t sz )
dst += 8; dst += 8;
} }
uint32_t csz; uint32_t csz;
auto image = PackFrameImage( m_frameImageBuffer, sz, csz ); auto image = m_texcomp.Pack( m_frameImageBuffer, sz, csz, m_slab );
m_pendingFrameImageData.emplace( ptr, FrameImagePending { image, csz } ); m_pendingFrameImageData.emplace( ptr, FrameImagePending { image, csz } );
} }
@ -6203,7 +6194,7 @@ void Worker::Write( FileWrite& f )
f.Write( &fi->w, sizeof( fi->w ) ); f.Write( &fi->w, sizeof( fi->w ) );
f.Write( &fi->h, sizeof( fi->h ) ); f.Write( &fi->h, sizeof( fi->h ) );
f.Write( &fi->flip, sizeof( fi->flip ) ); f.Write( &fi->flip, sizeof( fi->flip ) );
const auto image = UnpackFrameImage( *fi ); const auto image = m_texcomp.Unpack( *fi );
f.Write( image, fi->w * fi->h / 2 ); f.Write( image, fi->w * fi->h / 2 );
} }
@ -6381,51 +6372,6 @@ const char* Worker::GetFailureString( Worker::Failure failure )
return s_failureReasons[(int)failure]; return s_failureReasons[(int)failure];
} }
void Worker::PackFrameImage( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes, uint32_t& csz ) const
{
const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
if( bufsz < maxout )
{
bufsz = maxout;
delete[] buf;
buf = new char[maxout];
}
assert( ctx );
const auto outsz = ZSTD_compressCCtx( ctx, buf, maxout, image, inBytes, 3 );
csz = uint32_t( outsz );
}
const char* Worker::PackFrameImage( const char* image, uint32_t inBytes, uint32_t& csz )
{
const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
if( m_frameImageCompressedBufferSize < maxout )
{
m_frameImageCompressedBufferSize = maxout;
delete[] m_frameImageCompressedBuffer;
m_frameImageCompressedBuffer = new char[maxout];
}
assert( m_fiCctx );
const auto outsz = ZSTD_compressCCtx( m_fiCctx, m_frameImageCompressedBuffer, maxout, image, inBytes, 1 );
csz = uint32_t( outsz );
auto ptr = (char*)m_slab.AllocBig( outsz );
memcpy( ptr, m_frameImageCompressedBuffer, outsz );
return ptr;
}
const char* Worker::UnpackFrameImage( const FrameImage& image )
{
const auto outsz = size_t( image.w ) * size_t( image.h ) / 2;
if( m_frameImageCompressedBufferSize < outsz )
{
m_frameImageCompressedBufferSize = outsz;
delete[] m_frameImageCompressedBuffer;
m_frameImageCompressedBuffer = new char[outsz];
}
assert( m_fiDctx );
ZSTD_decompressDCtx( m_fiDctx, m_frameImageCompressedBuffer, outsz, image.ptr, image.csz );
return m_frameImageCompressedBuffer;
}
void Worker::SetParameter( size_t paramIdx, int32_t val ) void Worker::SetParameter( size_t paramIdx, int32_t val )
{ {
assert( paramIdx < m_params.size() ); assert( paramIdx < m_params.size() );

View File

@ -21,13 +21,11 @@
#include "TracyShortPtr.hpp" #include "TracyShortPtr.hpp"
#include "TracySlab.hpp" #include "TracySlab.hpp"
#include "TracyStringDiscovery.hpp" #include "TracyStringDiscovery.hpp"
#include "TracyTextureCompression.hpp"
#include "TracyThreadCompress.hpp" #include "TracyThreadCompress.hpp"
#include "TracyVarArray.hpp" #include "TracyVarArray.hpp"
struct ZSTD_CCtx_s;
struct ZSTD_DCtx_s;
namespace tracy namespace tracy
{ {
@ -486,9 +484,7 @@ public:
const FailureData& GetFailureData() const { return m_failureData; } const FailureData& GetFailureData() const { return m_failureData; }
static const char* GetFailureString( Failure failure ); static const char* GetFailureString( Failure failure );
void PackFrameImage( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes, uint32_t& csz ) const; const char* UnpackFrameImage( const FrameImage& image ) { return m_texcomp.Unpack( image ); }
const char* PackFrameImage( const char* image, uint32_t inBytes, uint32_t& csz );
const char* UnpackFrameImage( const FrameImage& image );
const Vector<Parameter>& GetParameters() const { return m_params; } const Vector<Parameter>& GetParameters() const { return m_params; }
void SetParameter( size_t paramIdx, int32_t val ); void SetParameter( size_t paramIdx, int32_t val );
@ -772,10 +768,7 @@ private:
unordered_flat_map<uint64_t, int32_t> m_frameImageStaging; unordered_flat_map<uint64_t, int32_t> m_frameImageStaging;
char* m_frameImageBuffer = nullptr; char* m_frameImageBuffer = nullptr;
size_t m_frameImageBufferSize = 0; size_t m_frameImageBufferSize = 0;
char* m_frameImageCompressedBuffer = nullptr; TextureCompression m_texcomp;
size_t m_frameImageCompressedBufferSize = 0;
struct ZSTD_CCtx_s* m_fiCctx = nullptr;
struct ZSTD_DCtx_s* m_fiDctx = nullptr;
uint64_t m_threadCtx = 0; uint64_t m_threadCtx = 0;
ThreadData* m_threadCtxData = nullptr; ThreadData* m_threadCtxData = nullptr;

View File

@ -137,6 +137,7 @@
<ClCompile Include="..\..\..\server\TracyMmap.cpp" /> <ClCompile Include="..\..\..\server\TracyMmap.cpp" />
<ClCompile Include="..\..\..\server\TracyPrint.cpp" /> <ClCompile Include="..\..\..\server\TracyPrint.cpp" />
<ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" /> <ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" />
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp" />
<ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" /> <ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" />
<ClCompile Include="..\..\..\server\TracyWorker.cpp" /> <ClCompile Include="..\..\..\server\TracyWorker.cpp" />
<ClCompile Include="..\..\..\zstd\debug.c" /> <ClCompile Include="..\..\..\zstd\debug.c" />
@ -189,6 +190,7 @@
<ClInclude Include="..\..\..\server\TracyPrint.hpp" /> <ClInclude Include="..\..\..\server\TracyPrint.hpp" />
<ClInclude Include="..\..\..\server\TracySlab.hpp" /> <ClInclude Include="..\..\..\server\TracySlab.hpp" />
<ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" /> <ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" />
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp" />
<ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" /> <ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" />
<ClInclude Include="..\..\..\server\TracyVector.hpp" /> <ClInclude Include="..\..\..\server\TracyVector.hpp" />
<ClInclude Include="..\..\..\server\TracyWorker.hpp" /> <ClInclude Include="..\..\..\server\TracyWorker.hpp" />

View File

@ -123,6 +123,9 @@
<ClCompile Include="..\..\..\server\TracyMmap.cpp"> <ClCompile Include="..\..\..\server\TracyMmap.cpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp">
<Filter>server</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\..\common\tracy_lz4.hpp"> <ClInclude Include="..\..\..\common\tracy_lz4.hpp">
@ -287,5 +290,8 @@
<ClInclude Include="..\..\..\server\TracyMmap.hpp"> <ClInclude Include="..\..\..\server\TracyMmap.hpp">
<Filter>server</Filter> <Filter>server</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp">
<Filter>server</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>