Don't use source location zones before they are ready.

This commit is contained in:
Bartosz Taudul 2019-09-07 17:23:11 +02:00
parent 70ae2f763d
commit aac0a36a2d
2 changed files with 2 additions and 1 deletions

View File

@ -1251,7 +1251,7 @@ void View::DrawFrames()
}
int i = 0, idx = 0;
if( m_findZone.show && !m_findZone.match.empty() )
if( m_worker.AreSourceLocationZonesReady() && m_findZone.show && !m_findZone.match.empty() )
{
auto& zoneData = m_worker.GetZonesForSourceLocation( m_findZone.match[m_findZone.selMatch] );
auto begin = zoneData.zones.begin();

View File

@ -2035,6 +2035,7 @@ std::vector<int16_t> Worker::GetMatchingSourceLocation( const char* query, bool
#ifndef TRACY_NO_STATISTICS
const Worker::SourceLocationZones& Worker::GetZonesForSourceLocation( int16_t srcloc ) const
{
assert( AreSourceLocationZonesReady() );
static const SourceLocationZones empty;
auto it = m_data.sourceLocationZones.find( srcloc );
return it != m_data.sourceLocationZones.end() ? it->second : empty;