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Render zero nanosecond zones.
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68f8bb906e
commit
ac68cde9f3
@ -2188,18 +2188,17 @@ void View::DrawZones()
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ImGui::EndChild();
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ImGui::EndChild();
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if( m_gpuStart != m_gpuEnd )
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if( m_gpuStart != 0 && m_gpuEnd != 0 )
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{
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{
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assert( m_gpuStart != 0 && m_gpuEnd != 0 );
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const auto px0 = ( m_gpuStart - m_zvStart ) * pxns;
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const auto px0 = ( m_gpuStart - m_zvStart ) * pxns;
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const auto px1 = std::max( px0 + 1, ( m_gpuEnd - m_zvStart ) * pxns );
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const auto px1 = std::max( px0 + std::max( 1.0, pxns * 0.5 ), ( m_gpuEnd - m_zvStart ) * pxns );
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draw->AddRectFilled( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x228888DD );
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draw->AddRectFilled( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x228888DD );
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draw->AddRect( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x448888DD );
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draw->AddRect( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x448888DD );
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}
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}
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if( m_gpuInfoWindow )
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if( m_gpuInfoWindow )
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{
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{
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const auto px0 = ( m_gpuInfoWindow->cpuStart - m_zvStart ) * pxns;
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const auto px0 = ( m_gpuInfoWindow->cpuStart - m_zvStart ) * pxns;
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const auto px1 = std::max( px0 + 1, ( m_gpuInfoWindow->cpuEnd - m_zvStart ) * pxns );
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const auto px1 = std::max( px0 + std::max( 1.0, pxns * 0.5 ), ( m_gpuInfoWindow->cpuEnd - m_zvStart ) * pxns );
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draw->AddRectFilled( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x2288DD88 );
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draw->AddRectFilled( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x2288DD88 );
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draw->AddRect( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x4488DD88 );
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draw->AddRect( ImVec2( wpos.x + px0, linepos.y ), ImVec2( wpos.x + px1, linepos.y + lineh ), 0x4488DD88 );
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}
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}
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@ -2248,7 +2247,7 @@ int View::DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns,
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auto& srcloc = GetSourceLocation( ev.srcloc );
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auto& srcloc = GetSourceLocation( ev.srcloc );
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const auto color = GetZoneColor( ev );
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const auto color = GetZoneColor( ev );
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const auto end = GetZoneEnd( ev );
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const auto end = GetZoneEnd( ev );
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const auto zsz = ( end - ev.start ) * pxns;
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const auto zsz = std::max( ( end - ev.start ) * pxns, pxns * 0.5 );
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if( zsz < MinVisSize )
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if( zsz < MinVisSize )
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{
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{
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int num = 1;
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int num = 1;
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@ -2353,9 +2352,9 @@ int View::DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns,
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const auto pr0 = ( ev.start - m_zvStart ) * pxns;
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const auto pr0 = ( ev.start - m_zvStart ) * pxns;
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const auto pr1 = ( end - m_zvStart ) * pxns;
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const auto pr1 = ( end - m_zvStart ) * pxns;
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const auto px0 = std::max( pr0, -10.0 );
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const auto px0 = std::max( pr0, -10.0 );
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const auto px1 = std::min( pr1, double( w + 10 ) );
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const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } );
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y ), color );
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), color );
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draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y ), GetZoneHighlight( ev, migration ), 0.f, -1, GetZoneThickness( ev ) );
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draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), GetZoneHighlight( ev, migration ), 0.f, -1, GetZoneThickness( ev ) );
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if( dsz * dmul >= MinVisSize )
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if( dsz * dmul >= MinVisSize )
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{
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{
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draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz*dmul, pr1 ), offset + tsz.y ), 0x882222DD );
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draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz*dmul, pr1 ), offset + tsz.y ), 0x882222DD );
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@ -2376,10 +2375,14 @@ int View::DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns,
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const auto x = ( ev.start - m_zvStart ) * pxns + ( ( end - ev.start ) * pxns - tsz.x ) / 2;
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const auto x = ( ev.start - m_zvStart ) * pxns + ( ( end - ev.start ) * pxns - tsz.x ) / 2;
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if( x < 0 || x > w - tsz.x )
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if( x < 0 || x > w - tsz.x )
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{
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{
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y * 2 ), true );
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
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draw->AddText( wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName );
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draw->AddText( wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName );
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ImGui::PopClipRect();
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ImGui::PopClipRect();
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}
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}
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else if( ev.start == ev.end )
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{
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draw->AddText( wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), 0xFFFFFFFF, zoneName );
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}
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else
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else
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{
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{
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draw->AddText( wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName );
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draw->AddText( wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName );
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@ -2387,12 +2390,12 @@ int View::DrawZoneLevel( const Vector<ZoneEvent*>& vec, bool hover, double pxns,
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}
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}
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else
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else
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{
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{
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y * 2 ), true );
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
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draw->AddText( wpos + ImVec2( ( ev.start - m_zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
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draw->AddText( wpos + ImVec2( ( ev.start - m_zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
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ImGui::PopClipRect();
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ImGui::PopClipRect();
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}
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}
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y ) ) )
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ) ) )
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{
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{
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ZoneTooltip( ev );
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ZoneTooltip( ev );
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@ -2440,7 +2443,7 @@ int View::DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxn
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const auto color = GetZoneColor( ev );
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const auto color = GetZoneColor( ev );
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const auto end = GetZoneEnd( ev );
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const auto end = GetZoneEnd( ev );
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if( end == std::numeric_limits<int64_t>::max() ) break;
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if( end == std::numeric_limits<int64_t>::max() ) break;
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const auto zsz = ( end - ev.gpuStart ) * pxns;
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const auto zsz = std::max( ( end - ev.gpuStart ) * pxns, pxns * 0.5 );
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if( zsz < MinVisSize )
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if( zsz < MinVisSize )
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{
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{
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int num = 1;
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int num = 1;
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@ -2518,9 +2521,9 @@ int View::DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxn
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const auto pr0 = ( ev.gpuStart - m_zvStart ) * pxns;
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const auto pr0 = ( ev.gpuStart - m_zvStart ) * pxns;
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const auto pr1 = ( end - m_zvStart ) * pxns;
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const auto pr1 = ( end - m_zvStart ) * pxns;
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const auto px0 = std::max( pr0, -10.0 );
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const auto px0 = std::max( pr0, -10.0 );
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const auto px1 = std::min( pr1, double( w + 10 ) );
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const auto px1 = std::max( { std::min( pr1, double( w + 10 ) ), px0 + pxns * 0.5, px0 + MinVisSize } );
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y ), color );
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), color );
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draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y ), GetZoneHighlight( ev ), 0.f, -1, GetZoneThickness( ev ) );
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draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), GetZoneHighlight( ev ), 0.f, -1, GetZoneThickness( ev ) );
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if( dsz >= MinVisSize )
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if( dsz >= MinVisSize )
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{
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{
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draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz, pr1 ), offset + tsz.y ), 0x882222DD );
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draw->AddRectFilled( wpos + ImVec2( pr0, offset ), wpos + ImVec2( std::min( pr0+dsz, pr1 ), offset + tsz.y ), 0x882222DD );
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@ -2541,10 +2544,14 @@ int View::DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxn
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const auto x = ( ev.gpuStart - m_zvStart ) * pxns + ( ( end - ev.gpuStart ) * pxns - tsz.x ) / 2;
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const auto x = ( ev.gpuStart - m_zvStart ) * pxns + ( ( end - ev.gpuStart ) * pxns - tsz.x ) / 2;
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if( x < 0 || x > w - tsz.x )
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if( x < 0 || x > w - tsz.x )
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{
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{
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y * 2 ), true );
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
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draw->AddText( wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName );
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draw->AddText( wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, zoneName );
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ImGui::PopClipRect();
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ImGui::PopClipRect();
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}
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}
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else if( ev.gpuStart == ev.gpuEnd )
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{
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draw->AddText( wpos + ImVec2( px0 + ( px1 - px0 - tsz.x ) * 0.5, offset ), 0xFFFFFFFF, zoneName );
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}
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else
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else
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{
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{
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draw->AddText( wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName );
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draw->AddText( wpos + ImVec2( x, offset ), 0xFFFFFFFF, zoneName );
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@ -2552,12 +2559,12 @@ int View::DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxn
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}
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}
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else
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else
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{
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{
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y * 2 ), true );
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
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draw->AddText( wpos + ImVec2( ( ev.gpuStart - m_zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
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draw->AddText( wpos + ImVec2( ( ev.gpuStart - m_zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
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ImGui::PopClipRect();
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ImGui::PopClipRect();
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}
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}
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::max( px1, px0+MinVisSize ), offset + tsz.y ) ) )
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ) ) )
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{
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{
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ZoneTooltip( ev );
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ZoneTooltip( ev );
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@ -2810,7 +2817,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
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nextState = ns;
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nextState = ns;
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}
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}
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pxend = std::max( px1, px0+MinVisSize );
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pxend = std::max( { px1, px0+MinVisSize, px0 + pxns * 0.5 } );
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bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ) );
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bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ) );
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if( itemHovered )
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if( itemHovered )
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