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Change order of background tasks.
Now tasks are performed in the following order: - Context switch based CPU usage graph. - Memory allocations plot. - Zone statistics. This prioritizes appearance of the most notable things first.
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@ -1591,6 +1591,18 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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m_backgroundDone.store( false, std::memory_order_relaxed );
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m_backgroundDone.store( false, std::memory_order_relaxed );
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#ifndef TRACY_NO_STATISTICS
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#ifndef TRACY_NO_STATISTICS
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m_threadBackground = std::thread( [this, reconstructMemAllocPlot] {
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m_threadBackground = std::thread( [this, reconstructMemAllocPlot] {
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if( !m_data.ctxSwitch.empty() )
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{
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ReconstructContextSwitchUsage();
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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}
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if( reconstructMemAllocPlot )
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{
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ReconstructMemAllocPlot();
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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}
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std::function<void(Vector<short_ptr<ZoneEvent>>&, uint16_t)> ProcessTimeline;
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std::function<void(Vector<short_ptr<ZoneEvent>>&, uint16_t)> ProcessTimeline;
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ProcessTimeline = [this, &ProcessTimeline] ( Vector<short_ptr<ZoneEvent>>& _vec, uint16_t thread )
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ProcessTimeline = [this, &ProcessTimeline] ( Vector<short_ptr<ZoneEvent>>& _vec, uint16_t thread )
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{
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{
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@ -1627,10 +1639,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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std::lock_guard<std::shared_mutex> lock( m_data.lock );
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std::lock_guard<std::shared_mutex> lock( m_data.lock );
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m_data.sourceLocationZonesReady = true;
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m_data.sourceLocationZonesReady = true;
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}
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}
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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if( !m_data.ctxSwitch.empty() ) ReconstructContextSwitchUsage();
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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if( reconstructMemAllocPlot ) ReconstructMemAllocPlot();
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m_backgroundDone.store( true, std::memory_order_relaxed );
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m_backgroundDone.store( true, std::memory_order_relaxed );
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} );
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} );
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#else
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#else
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