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Selecting frames stops playback.
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@ -984,6 +984,7 @@ void View::DrawFrames()
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{
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m_pause = true;
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m_zoomAnim.active = false;
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m_playback.pause = true;
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m_zvStart = m_worker.GetFrameBegin( *m_frames, sel );
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m_zvEnd = m_worker.GetFrameEnd( *m_frames, sel + group - 1 );
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if( m_zvStart == m_zvEnd ) m_zvStart--;
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