Selecting frames stops playback.

This commit is contained in:
Bartosz Taudul 2019-06-19 20:05:23 +02:00
parent 51135c1d20
commit ae4f9663aa

View File

@ -984,6 +984,7 @@ void View::DrawFrames()
{ {
m_pause = true; m_pause = true;
m_zoomAnim.active = false; m_zoomAnim.active = false;
m_playback.pause = true;
m_zvStart = m_worker.GetFrameBegin( *m_frames, sel ); m_zvStart = m_worker.GetFrameBegin( *m_frames, sel );
m_zvEnd = m_worker.GetFrameEnd( *m_frames, sel + group - 1 ); m_zvEnd = m_worker.GetFrameEnd( *m_frames, sel + group - 1 );
if( m_zvStart == m_zvEnd ) m_zvStart--; if( m_zvStart == m_zvEnd ) m_zvStart--;