Flip frame image if need be.

This commit is contained in:
Bartosz Taudul 2019-06-12 15:30:08 +02:00
parent 37d1457b44
commit afa967afb0

View File

@ -1277,7 +1277,14 @@ void View::DrawFrames()
m_frameTexturePtr = fi; m_frameTexturePtr = fi;
} }
ImGui::Separator(); ImGui::Separator();
ImGui::Image( m_frameTexture, ImVec2( fi->w, fi->h ), ImVec2( 0, 1 ), ImVec2( 1, 0 ) ); if( fi->flip )
{
ImGui::Image( m_frameTexture, ImVec2( fi->w, fi->h ), ImVec2( 0, 1 ), ImVec2( 1, 0 ) );
}
else
{
ImGui::Image( m_frameTexture, ImVec2( fi->w, fi->h ) );
}
} }
ImGui::EndTooltip(); ImGui::EndTooltip();
@ -1665,7 +1672,14 @@ bool View::DrawZoneFrames( const FrameData& frames )
m_frameTexturePtr = fi; m_frameTexturePtr = fi;
} }
ImGui::Separator(); ImGui::Separator();
ImGui::Image( m_frameTexture, ImVec2( fi->w, fi->h ), ImVec2( 0, 1 ), ImVec2( 1, 0 ) ); if( fi->flip )
{
ImGui::Image( m_frameTexture, ImVec2( fi->w, fi->h ), ImVec2( 0, 1 ), ImVec2( 1, 0 ) );
}
else
{
ImGui::Image( m_frameTexture, ImVec2( fi->w, fi->h ) );
}
} }
ImGui::EndTooltip(); ImGui::EndTooltip();
@ -9072,7 +9086,14 @@ void View::DrawPlayback()
} }
ImGui::Begin( "Playback", &m_showPlayback, ImGuiWindowFlags_AlwaysAutoResize ); ImGui::Begin( "Playback", &m_showPlayback, ImGuiWindowFlags_AlwaysAutoResize );
ImGui::Image( m_playback.texture, ImVec2( fi->w, fi->h ), ImVec2( 0, 1 ), ImVec2( 1, 0 ) ); if( fi->flip )
{
ImGui::Image( m_playback.texture, ImVec2( fi->w, fi->h ), ImVec2( 0, 1 ), ImVec2( 1, 0 ) );
}
else
{
ImGui::Image( m_playback.texture, ImVec2( fi->w, fi->h ) );
}
int tmp = m_playback.frame + 1; int tmp = m_playback.frame + 1;
if( ImGui::SliderInt( "Frame image", &tmp, 1, ficnt, "%d" ) ) if( ImGui::SliderInt( "Frame image", &tmp, 1, ficnt, "%d" ) )
{ {