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Only write to memory if value has changed.
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@ -4851,8 +4851,8 @@ void Worker::ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread )
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auto timeSpan = zone->End() - zone->Start();
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if( timeSpan > 0 )
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{
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slz.min = std::min( slz.min, timeSpan );
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slz.max = std::max( slz.max, timeSpan );
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if( slz.min > timeSpan ) slz.min = timeSpan;
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if( slz.max < timeSpan ) slz.max = timeSpan;
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slz.total += timeSpan;
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slz.sumSq += double( timeSpan ) * timeSpan;
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if( zone->Child() >= 0 )
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@ -4863,8 +4863,8 @@ void Worker::ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread )
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timeSpan -= childSpan;
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}
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}
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slz.selfMin = std::min( slz.selfMin, timeSpan );
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slz.selfMax = std::max( slz.selfMax, timeSpan );
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if( slz.selfMin > timeSpan ) slz.selfMin = timeSpan;
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if( slz.selfMax < timeSpan ) slz.selfMax = timeSpan;
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slz.selfTotal += timeSpan;
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}
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}
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