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Display number of top-level zones.
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@ -2027,6 +2027,7 @@ void View::DrawZones()
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ImGui::BeginTooltip();
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ImGui::Text( "%s", buf );
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ImGui::Separator();
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ImGui::Text( "Thread: %s", GetThreadString( v->thread ) );
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if( !v->timeline.empty() )
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{
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const auto t = v->timeline.front()->gpuStart;
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@ -2035,7 +2036,7 @@ void View::DrawZones()
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ImGui::Text( "Appeared at %s", TimeToString( t - m_frames[0] ) );
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}
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}
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ImGui::Text( "Thread: %s", GetThreadString( v->thread ) );
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ImGui::Text( "Top-level zones: %zu", v->timeline.size() );
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ImGui::Text( "Query accuracy bits: %i", v->accuracyBits );
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ImGui::EndTooltip();
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}
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