Display number of top-level zones.

This commit is contained in:
Bartosz Taudul 2017-11-18 01:03:32 +01:00
parent 4ba40016ce
commit b6079f8c9a

View File

@ -2027,6 +2027,7 @@ void View::DrawZones()
ImGui::BeginTooltip(); ImGui::BeginTooltip();
ImGui::Text( "%s", buf ); ImGui::Text( "%s", buf );
ImGui::Separator(); ImGui::Separator();
ImGui::Text( "Thread: %s", GetThreadString( v->thread ) );
if( !v->timeline.empty() ) if( !v->timeline.empty() )
{ {
const auto t = v->timeline.front()->gpuStart; const auto t = v->timeline.front()->gpuStart;
@ -2035,7 +2036,7 @@ void View::DrawZones()
ImGui::Text( "Appeared at %s", TimeToString( t - m_frames[0] ) ); ImGui::Text( "Appeared at %s", TimeToString( t - m_frames[0] ) );
} }
} }
ImGui::Text( "Thread: %s", GetThreadString( v->thread ) ); ImGui::Text( "Top-level zones: %zu", v->timeline.size() );
ImGui::Text( "Query accuracy bits: %i", v->accuracyBits ); ImGui::Text( "Query accuracy bits: %i", v->accuracyBits );
ImGui::EndTooltip(); ImGui::EndTooltip();
} }