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Show which symbols are available.
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@ -12479,6 +12479,11 @@ void View::DrawStatistics()
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ImGui::NextColumn();
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ImGui::NextColumn();
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if( symlen != 0 )
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if( symlen != 0 )
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{
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{
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if( m_worker.HasSymbolCode( codeAddr ) )
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{
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TextDisabledUnformatted( ICON_FA_DATABASE );
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ImGui::SameLine();
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}
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if( isInline )
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if( isInline )
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{
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{
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TextDisabledUnformatted( "<" );
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TextDisabledUnformatted( "<" );
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@ -2080,6 +2080,11 @@ const SymbolData* Worker::GetSymbolData( uint64_t sym ) const
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}
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}
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}
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}
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bool Worker::HasSymbolCode( uint64_t sym ) const
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{
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return m_data.symbolCode.find( sym ) != m_data.symbolCode.end();
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}
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const char* Worker::GetSymbolCode( uint64_t sym, uint32_t& len ) const
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const char* Worker::GetSymbolCode( uint64_t sym, uint32_t& len ) const
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{
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{
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auto it = m_data.symbolCode.find( sym );
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auto it = m_data.symbolCode.find( sym );
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@ -493,6 +493,7 @@ public:
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CallstackFrameId PackPointer( uint64_t ptr ) const;
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CallstackFrameId PackPointer( uint64_t ptr ) const;
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uint64_t GetCanonicalPointer( const CallstackFrameId& id ) const;
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uint64_t GetCanonicalPointer( const CallstackFrameId& id ) const;
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const SymbolData* GetSymbolData( uint64_t sym ) const;
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const SymbolData* GetSymbolData( uint64_t sym ) const;
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bool HasSymbolCode( uint64_t sym ) const;
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const char* GetSymbolCode( uint64_t sym, uint32_t& len ) const;
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const char* GetSymbolCode( uint64_t sym, uint32_t& len ) const;
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uint64_t GetSymbolForAddress( uint64_t address ) const;
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uint64_t GetSymbolForAddress( uint64_t address ) const;
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uint64_t GetSymbolForAddress( uint64_t address, uint32_t& offset ) const;
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uint64_t GetSymbolForAddress( uint64_t address, uint32_t& offset ) const;
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