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Scrolling zone view.
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@ -604,7 +604,8 @@ void View::DrawFrames()
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const auto zitbegin = std::lower_bound( m_frames.begin(), m_frames.end(), m_zvStart );
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const auto zitend = std::lower_bound( m_frames.begin(), m_frames.end(), m_zvEnd );
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const auto zbegin = (int)std::distance( m_frames.begin(), zitbegin );
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auto zbegin = (int)std::distance( m_frames.begin(), zitbegin );
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if( zbegin > 0 && *zitbegin != m_zvStart ) zbegin--;
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const auto zend = (int)std::distance( m_frames.begin(), zitend );
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if( zend > m_frameStart && zbegin < m_frameStart + onScreen * group )
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@ -632,6 +633,8 @@ void View::DrawZones()
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ImGuiWindow* window = ImGui::GetCurrentWindow();
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if( window->SkipItems ) return;
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auto& io = ImGui::GetIO();
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const auto wpos = ImGui::GetCursorScreenPos();
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const auto w = ImGui::GetWindowContentRegionWidth();
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const auto h = ImGui::GetContentRegionAvail().y;
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@ -645,17 +648,31 @@ void View::DrawZones()
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const auto timespan = m_zvEnd - m_zvStart;
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const auto pxns = w / double( timespan );
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if( hover )
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{
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if( ImGui::IsMouseDragging( 1, 0 ) )
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{
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m_pause = true;
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const auto delta = ImGui::GetMouseDragDelta( 1, 0 ).x;
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const auto nspx = double( timespan ) / w;
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m_zvStart -= delta * nspx;
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m_zvEnd -= delta * nspx;
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io.MouseClickedPos[1].x = io.MousePos.x;
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}
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}
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const auto zitbegin = std::lower_bound( m_frames.begin(), m_frames.end(), m_zvStart );
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const auto zitend = std::lower_bound( m_frames.begin(), m_frames.end(), m_zvEnd );
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const auto zbegin = (int)std::distance( m_frames.begin(), zitbegin );
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auto zbegin = (int)std::distance( m_frames.begin(), zitbegin );
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if( zbegin > 0 && *zitbegin != m_zvStart ) zbegin--;
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const auto zend = (int)std::distance( m_frames.begin(), zitend );
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for( int i=zbegin; i<zend; i++ )
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{
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const auto ftime = GetFrameTime( i );
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const auto fbegin = GetFrameBegin( i );
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const auto fend = GetFrameEnd( i );
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const auto fbegin = (int64_t)GetFrameBegin( i );
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const auto fend = (int64_t)GetFrameEnd( i );
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char buf[128];
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sprintf( buf, "Frame %i (%s)", i, TimeToString( ftime ) );
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@ -90,8 +90,8 @@ private:
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bool m_pause;
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int m_frameStart;
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uint64_t m_zvStart;
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uint64_t m_zvEnd;
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int64_t m_zvStart;
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int64_t m_zvEnd;
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};
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}
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