Restrict keyboard navigation to active time span.

This commit is contained in:
Bartosz Taudul 2023-03-03 22:23:30 +01:00
parent e659c630fd
commit b7cefe816e
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@ -222,12 +222,11 @@ void View::HandleTimelineKeyboard( int64_t timespan, const ImVec2& wpos, float w
if( nextTimelineRangeStart > nextTimelineRangeEnd ) return; if( nextTimelineRangeStart > nextTimelineRangeEnd ) return;
// We want to cap the zoom at the range of values that the timeline has data for // We want to cap the zoom at the range of values that the timeline has data for
const auto lastKnownTime = m_worker.GetLastTime(); const auto firstTime = m_worker.GetFirstTime();
const auto lastTime = m_worker.GetLastTime();
// Bring into the range 0 -> lastKnownTime - 50 (must nextTimelineRangeStart = std::max<int64_t>( std::min( nextTimelineRangeStart, lastTime - 50 ), firstTime );
nextTimelineRangeEnd = std::max<int64_t>( std::min( nextTimelineRangeEnd, lastTime ), firstTime+1 );
nextTimelineRangeStart = std::max<int64_t>( std::min( nextTimelineRangeStart, lastKnownTime - 50 ), 0 );
nextTimelineRangeEnd = std::max<int64_t>( std::min( nextTimelineRangeEnd, lastKnownTime ), 1 );
if( nextTimelineRangeEnd - nextTimelineRangeStart <= 50 ) return; if( nextTimelineRangeEnd - nextTimelineRangeStart <= 50 ) return;
const auto shouldPause = m_viewMode == ViewMode::Paused || !m_worker.IsConnected(); const auto shouldPause = m_viewMode == ViewMode::Paused || !m_worker.IsConnected();