Consistently use "entry call stacks".

This commit is contained in:
Bartosz Taudul 2021-03-26 00:40:54 +01:00
parent d8e9d369a0
commit b80899863b
No known key found for this signature in database
GPG Key ID: B7FE2008B7575DF3
2 changed files with 3 additions and 2 deletions

1
NEWS
View File

@ -32,6 +32,7 @@ v0.x.x (xxxx-xx-xx)
- Fixed color channel order in ZoneColor() macro.
- Handle failure state when a memory pointer allocation is reported twice,
without an intermediate free.
- Renamed "call stack parents" to "entry call stacks".
- Display number of entry call stacks in assembly line sample count tooltip.

View File

@ -15294,7 +15294,7 @@ void View::DrawSampleParents()
bool show = true;
ImGui::SetNextWindowSize( ImVec2( 1400, 500 ), ImGuiCond_FirstUseEver );
ImGui::Begin( "Call stack sample parents", &show, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse );
ImGui::Begin( "Sample entry call stacks", &show, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse );
ImGui::PushFont( m_bigFont );
TextFocused( "Symbol:", m_worker.GetString( symbol->name ) );
if( symbol->isInline )
@ -15338,7 +15338,7 @@ void View::DrawSampleParents()
ImGui::SameLine();
TextDisabledUnformatted( m_worker.GetString( symbol->imageName ) );
ImGui::Separator();
TextDisabledUnformatted( "Parent call stack:" );
TextDisabledUnformatted( "Entry call stack:" );
ImGui::SameLine();
if( ImGui::SmallButton( " " ICON_FA_CARET_LEFT " " ) )
{