Lua callstack sending.

This commit is contained in:
Bartosz Taudul 2019-02-28 20:16:19 +01:00
parent 2c16bdd538
commit b8501956f9
2 changed files with 206 additions and 2 deletions

View File

@ -23,6 +23,10 @@ static inline void LuaRegister( lua_State* L )
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBeginN" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBeginS" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBeginNS" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneEnd" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneText" );
@ -81,6 +85,18 @@ static inline void LuaRemove( char* script )
memset( script, ' ', end - script );
script = end;
}
else if( strncmp( script + 10, "BeginS(", 7 ) == 0 )
{
auto end = FindEnd( script + 17 );
memset( script, ' ', end - script );
script = end;
}
else if( strncmp( script + 10, "BeginNS(", 8 ) == 0 )
{
auto end = FindEnd( script + 18 );
memset( script, ' ', end - script );
script = end;
}
else
{
script += 10;
@ -125,7 +141,53 @@ LuaZoneState& GetLuaZoneState();
namespace detail
{
static inline int LuaZoneBegin( lua_State* L )
static inline void SendLuaCallstack( lua_State* L, uint32_t depth )
{
assert( depth <= 64 );
lua_Debug dbg[64];
const char* func[64];
uint32_t fsz[64];
uint32_t ssz[64];
uint32_t spaceNeeded = 4; // cnt
uint32_t cnt;
for( cnt=0; cnt<depth; cnt++ )
{
if( lua_getstack( L, cnt+1, dbg+cnt ) == 0 ) break;
lua_getinfo( L, "Snl", dbg+cnt );
func[cnt] = dbg[cnt].name ? dbg[cnt].name : dbg[cnt].short_src;
fsz[cnt] = uint32_t( strlen( func[cnt] ) );
ssz[cnt] = uint32_t( strlen( dbg[cnt].source ) );
spaceNeeded += fsz[cnt] + ssz[cnt];
}
spaceNeeded += cnt * ( 4 + 4 + 4 ); // source line, function string length, source string length
auto ptr = (char*)tracy_malloc( spaceNeeded + 4 );
auto dst = ptr;
memcpy( dst, &spaceNeeded, 4 ); dst += 4;
memcpy( dst, &cnt, 4 ); dst += 4;
for( uint32_t i=0; i<cnt; i++ )
{
const uint32_t line = dbg[i].currentline;
memcpy( dst, &line, 4 ); dst += 4;
memcpy( dst, fsz+i, 4 ); dst += 4;
memcpy( dst, func[i], fsz[i] ); dst += fsz[i];
memcpy( dst, ssz+i, 4 ); dst += 4;
memcpy( dst, dbg[i].source, ssz[i] ), dst += ssz[i];
}
assert( dst - ptr == spaceNeeded + 4 );
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<tracy::moodycamel::CanAlloc>( magic );
MemWrite( &item->hdr.type, QueueType::CallstackAlloc );
MemWrite( &item->callstack.ptr, (uint64_t)ptr );
MemWrite( &item->callstack.thread, GetThreadHandle() );
tail.store( magic + 1, std::memory_order_release );
}
static inline int LuaZoneBeginS( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
@ -176,10 +238,18 @@ static inline int LuaZoneBegin( lua_State* L )
MemWrite( &item->zoneBegin.thread, GetThreadHandle() );
MemWrite( &item->zoneBegin.srcloc, (uint64_t)ptr );
tail.store( magic + 1, std::memory_order_release );
#ifdef TRACY_CALLSTACK
const uint32_t depth = TRACY_CALLSTACK;
#else
const auto depth = uint32_t( lua_tointeger( L, 1 ) );
#endif
SendLuaCallstack( L, depth );
return 0;
}
static inline int LuaZoneBeginN( lua_State* L )
static inline int LuaZoneBeginNS( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
@ -234,9 +304,137 @@ static inline int LuaZoneBeginN( lua_State* L )
MemWrite( &item->zoneBegin.thread, GetThreadHandle() );
MemWrite( &item->zoneBegin.srcloc, (uint64_t)ptr );
tail.store( magic + 1, std::memory_order_release );
#ifdef TRACY_CALLSTACK
const uint32_t depth = TRACY_CALLSTACK;
#else
const auto depth = uint32_t( lua_tointeger( L, 1 ) );
#endif
SendLuaCallstack( L, depth );
return 0;
}
static inline int LuaZoneBegin( lua_State* L )
{
#ifdef TRACY_CALLSTACK
return LuaZoneBeginS( L );
#else
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
if( zoneCnt != 0 && !GetLuaZoneState().active ) return 0;
GetLuaZoneState().active = GetProfiler().IsConnected();
if( !GetLuaZoneState().active ) return 0;
#endif
const uint32_t color = Color::DeepSkyBlue3;
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
const uint32_t line = dbg.currentline;
const auto func = dbg.name ? dbg.name : dbg.short_src;
const auto fsz = strlen( func );
const auto ssz = strlen( dbg.source );
// Data layout:
// 4b payload size
// 4b color
// 4b source line
// fsz function name
// 1b null terminator
// ssz source file name
// 1b null terminator
const uint32_t sz = uint32_t( 4 + 4 + 4 + fsz + 1 + ssz + 1 );
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, &sz, 4 );
memcpy( ptr + 4, &color, 4 );
memcpy( ptr + 8, &line, 4 );
memcpy( ptr + 12, func, fsz+1 );
memcpy( ptr + 12 + fsz + 1, dbg.source, ssz + 1 );
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<tracy::moodycamel::CanAlloc>( magic );
MemWrite( &item->hdr.type, QueueType::ZoneBeginAllocSrcLoc );
#ifdef TRACY_RDTSCP_OPT
MemWrite( &item->zoneBegin.time, Profiler::GetTime( item->zoneBegin.cpu ) );
#else
uint32_t cpu;
MemWrite( &item->zoneBegin.time, Profiler::GetTime( cpu ) );
MemWrite( &item->zoneBegin.cpu, cpu );
#endif
MemWrite( &item->zoneBegin.thread, GetThreadHandle() );
MemWrite( &item->zoneBegin.srcloc, (uint64_t)ptr );
tail.store( magic + 1, std::memory_order_release );
return 0;
#endif
}
static inline int LuaZoneBeginN( lua_State* L )
{
#ifdef TRACY_CALLSTACK
return LuaZoneBeginNS( L );
#else
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
if( zoneCnt != 0 && !GetLuaZoneState().active ) return 0;
GetLuaZoneState().active = GetProfiler().IsConnected();
if( !GetLuaZoneState().active ) return 0;
#endif
const uint32_t color = Color::DeepSkyBlue3;
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
const uint32_t line = dbg.currentline;
const auto func = dbg.name ? dbg.name : dbg.short_src;
size_t nsz;
const auto name = lua_tolstring( L, 1, &nsz );
const auto fsz = strlen( func );
const auto ssz = strlen( dbg.source );
// Data layout:
// 4b payload size
// 4b color
// 4b source line
// fsz function name
// 1b null terminator
// ssz source file name
// 1b null terminator
// nsz zone name
const uint32_t sz = uint32_t( 4 + 4 + 4 + fsz + 1 + ssz + 1 + nsz );
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, &sz, 4 );
memcpy( ptr + 4, &color, 4 );
memcpy( ptr + 8, &line, 4 );
memcpy( ptr + 12, func, fsz+1 );
memcpy( ptr + 12 + fsz + 1, dbg.source, ssz + 1 );
memcpy( ptr + 12 + fsz + 1 + ssz + 1, name, nsz );
Magic magic;
auto token = GetToken();
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<tracy::moodycamel::CanAlloc>( magic );
MemWrite( &item->hdr.type, QueueType::ZoneBeginAllocSrcLoc );
#ifdef TRACY_RDTSCP_OPT
MemWrite( &item->zoneBegin.time, Profiler::GetTime( item->zoneBegin.cpu ) );
#else
uint32_t cpu;
MemWrite( &item->zoneBegin.time, Profiler::GetTime( cpu ) );
MemWrite( &item->zoneBegin.cpu, cpu );
#endif
MemWrite( &item->zoneBegin.thread, GetThreadHandle() );
MemWrite( &item->zoneBegin.srcloc, (uint64_t)ptr );
tail.store( magic + 1, std::memory_order_release );
return 0;
#endif
}
static inline int LuaZoneEnd( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
@ -356,6 +554,10 @@ static inline void LuaRegister( lua_State* L )
lua_setfield( L, -2, "ZoneBegin" );
lua_pushcfunction( L, detail::LuaZoneBeginN );
lua_setfield( L, -2, "ZoneBeginN" );
lua_pushcfunction( L, detail::LuaZoneBeginS );
lua_setfield( L, -2, "ZoneBeginS" );
lua_pushcfunction( L, detail::LuaZoneBeginNS );
lua_setfield( L, -2, "ZoneBeginNS" );
lua_pushcfunction( L, detail::LuaZoneEnd );
lua_setfield( L, -2, "ZoneEnd" );
lua_pushcfunction( L, detail::LuaZoneText );

View File

@ -14,6 +14,7 @@ enum class QueueType : uint8_t
ZoneBeginAllocSrcLoc,
CallstackMemory,
Callstack,
CallstackAlloc,
Terminate,
KeepAlive,
Crash,
@ -327,6 +328,7 @@ static const size_t QueueDataSize[] = {
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ), // allocated source location
sizeof( QueueHeader ) + sizeof( QueueCallstackMemory ),
sizeof( QueueHeader ) + sizeof( QueueCallstack ),
sizeof( QueueHeader ) + sizeof( QueueCallstack ), // callstack alloc
// above items must be first
sizeof( QueueHeader ), // terminate
sizeof( QueueHeader ), // keep alive