mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-29 16:54:35 +00:00
Move all GLFW code to a separate class.
This commit is contained in:
parent
138f80001e
commit
b86f1a907a
@ -195,14 +195,15 @@
|
|||||||
<ClCompile Include="..\..\..\zstd\dictBuilder\divsufsort.c" />
|
<ClCompile Include="..\..\..\zstd\dictBuilder\divsufsort.c" />
|
||||||
<ClCompile Include="..\..\..\zstd\dictBuilder\fastcover.c" />
|
<ClCompile Include="..\..\..\zstd\dictBuilder\fastcover.c" />
|
||||||
<ClCompile Include="..\..\..\zstd\dictBuilder\zdict.c" />
|
<ClCompile Include="..\..\..\zstd\dictBuilder\zdict.c" />
|
||||||
|
<ClCompile Include="..\..\src\BackendGlfw.cpp" />
|
||||||
<ClCompile Include="..\..\src\ConnectionHistory.cpp" />
|
<ClCompile Include="..\..\src\ConnectionHistory.cpp" />
|
||||||
<ClCompile Include="..\..\src\Filters.cpp" />
|
<ClCompile Include="..\..\src\Filters.cpp" />
|
||||||
<ClCompile Include="..\..\src\Fonts.cpp" />
|
<ClCompile Include="..\..\src\Fonts.cpp" />
|
||||||
<ClCompile Include="..\..\src\HttpRequest.cpp" />
|
<ClCompile Include="..\..\src\HttpRequest.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\ImGuiContext.cpp" />
|
||||||
<ClCompile Include="..\..\src\imgui\imgui_impl_glfw.cpp" />
|
<ClCompile Include="..\..\src\imgui\imgui_impl_glfw.cpp" />
|
||||||
<ClCompile Include="..\..\src\imgui\imgui_impl_opengl3.cpp" />
|
<ClCompile Include="..\..\src\imgui\imgui_impl_opengl3.cpp" />
|
||||||
<ClCompile Include="..\..\src\main.cpp" />
|
<ClCompile Include="..\..\src\main.cpp" />
|
||||||
<ClCompile Include="..\..\src\NativeWindow.cpp" />
|
|
||||||
<ClCompile Include="..\..\src\ResolvService.cpp" />
|
<ClCompile Include="..\..\src\ResolvService.cpp" />
|
||||||
<ClCompile Include="..\..\src\RunQueue.cpp" />
|
<ClCompile Include="..\..\src\RunQueue.cpp" />
|
||||||
<ClCompile Include="..\..\src\WindowPosition.cpp" />
|
<ClCompile Include="..\..\src\WindowPosition.cpp" />
|
||||||
@ -316,6 +317,7 @@
|
|||||||
<ClInclude Include="..\..\..\zstd\zdict.h" />
|
<ClInclude Include="..\..\..\zstd\zdict.h" />
|
||||||
<ClInclude Include="..\..\..\zstd\zstd.h" />
|
<ClInclude Include="..\..\..\zstd\zstd.h" />
|
||||||
<ClInclude Include="..\..\..\zstd\zstd_errors.h" />
|
<ClInclude Include="..\..\..\zstd\zstd_errors.h" />
|
||||||
|
<ClInclude Include="..\..\src\Backend.hpp" />
|
||||||
<ClInclude Include="..\..\src\ConnectionHistory.hpp" />
|
<ClInclude Include="..\..\src\ConnectionHistory.hpp" />
|
||||||
<ClInclude Include="..\..\src\Filters.hpp" />
|
<ClInclude Include="..\..\src\Filters.hpp" />
|
||||||
<ClInclude Include="..\..\src\Fonts.hpp" />
|
<ClInclude Include="..\..\src\Fonts.hpp" />
|
||||||
@ -324,10 +326,10 @@
|
|||||||
<ClInclude Include="..\..\src\font\FontAwesomeSolid.hpp" />
|
<ClInclude Include="..\..\src\font\FontAwesomeSolid.hpp" />
|
||||||
<ClInclude Include="..\..\src\HttpRequest.hpp" />
|
<ClInclude Include="..\..\src\HttpRequest.hpp" />
|
||||||
<ClInclude Include="..\..\src\icon.hpp" />
|
<ClInclude Include="..\..\src\icon.hpp" />
|
||||||
|
<ClInclude Include="..\..\src\ImGuiContext.hpp" />
|
||||||
<ClInclude Include="..\..\src\imgui\imgui_impl_glfw.h" />
|
<ClInclude Include="..\..\src\imgui\imgui_impl_glfw.h" />
|
||||||
<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3.h" />
|
<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3.h" />
|
||||||
<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3_loader.h" />
|
<ClInclude Include="..\..\src\imgui\imgui_impl_opengl3_loader.h" />
|
||||||
<ClInclude Include="..\..\src\NativeWindow.hpp" />
|
|
||||||
<ClInclude Include="..\..\src\ResolvService.hpp" />
|
<ClInclude Include="..\..\src\ResolvService.hpp" />
|
||||||
<ClInclude Include="..\..\src\RunQueue.hpp" />
|
<ClInclude Include="..\..\src\RunQueue.hpp" />
|
||||||
<ClInclude Include="..\..\src\stb_image.h" />
|
<ClInclude Include="..\..\src\stb_image.h" />
|
||||||
|
@ -51,9 +51,6 @@
|
|||||||
<ClCompile Include="..\..\src\main.cpp">
|
<ClCompile Include="..\..\src\main.cpp">
|
||||||
<Filter>src</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\src\NativeWindow.cpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\server\TracyMemory.cpp">
|
<ClCompile Include="..\..\..\server\TracyMemory.cpp">
|
||||||
<Filter>server</Filter>
|
<Filter>server</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
@ -348,6 +345,12 @@
|
|||||||
<ClCompile Include="..\..\src\Filters.cpp">
|
<ClCompile Include="..\..\src\Filters.cpp">
|
||||||
<Filter>src</Filter>
|
<Filter>src</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\BackendGlfw.cpp">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\ImGuiContext.cpp">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\..\..\server\TracyEvent.hpp">
|
<ClInclude Include="..\..\..\server\TracyEvent.hpp">
|
||||||
@ -488,9 +491,6 @@
|
|||||||
<ClInclude Include="..\..\..\server\TracyMouse.hpp">
|
<ClInclude Include="..\..\..\server\TracyMouse.hpp">
|
||||||
<Filter>server</Filter>
|
<Filter>server</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\..\src\NativeWindow.hpp">
|
|
||||||
<Filter>src</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\src\HttpRequest.hpp">
|
<ClInclude Include="..\..\src\HttpRequest.hpp">
|
||||||
<Filter>src</Filter>
|
<Filter>src</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
@ -707,6 +707,12 @@
|
|||||||
<ClInclude Include="..\..\src\Filters.hpp">
|
<ClInclude Include="..\..\src\Filters.hpp">
|
||||||
<Filter>src</Filter>
|
<Filter>src</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\src\Backend.hpp">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\src\ImGuiContext.hpp">
|
||||||
|
<Filter>src</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Natvis Include="DebugVis.natvis" />
|
<Natvis Include="DebugVis.natvis" />
|
||||||
|
34
profiler/src/Backend.hpp
Normal file
34
profiler/src/Backend.hpp
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
#ifndef __BACKEND_HPP__
|
||||||
|
#define __BACKEND_HPP__
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
#include "WindowPosition.hpp"
|
||||||
|
|
||||||
|
class RunQueue;
|
||||||
|
|
||||||
|
class Backend
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Backend( const char* title, std::function<void()> redraw, RunQueue* mainThreadTasks );
|
||||||
|
~Backend();
|
||||||
|
|
||||||
|
void Show();
|
||||||
|
void Run();
|
||||||
|
|
||||||
|
void NewFrame( int& w, int& h );
|
||||||
|
void EndFrame();
|
||||||
|
|
||||||
|
void SetIcon( uint8_t* data, int w, int h );
|
||||||
|
void SetTitle( const char* title );
|
||||||
|
|
||||||
|
float GetDpiScale();
|
||||||
|
void* GetNativeWindow();
|
||||||
|
|
||||||
|
private:
|
||||||
|
WindowPosition m_winPos;
|
||||||
|
int m_w, m_h;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
194
profiler/src/BackendGlfw.cpp
Normal file
194
profiler/src/BackendGlfw.cpp
Normal file
@ -0,0 +1,194 @@
|
|||||||
|
#include "imgui/imgui_impl_glfw.h"
|
||||||
|
#include "imgui/imgui_impl_opengl3.h"
|
||||||
|
#include "imgui/imgui_impl_opengl3_loader.h"
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <thread>
|
||||||
|
|
||||||
|
#ifdef _WIN32
|
||||||
|
# define GLFW_EXPOSE_NATIVE_WIN32
|
||||||
|
# include <GLFW/glfw3native.h>
|
||||||
|
#elif defined __linux__
|
||||||
|
# ifdef DISPLAY_SERVER_X11
|
||||||
|
# define GLFW_EXPOSE_NATIVE_X11
|
||||||
|
# elif defined DISPLAY_SERVER_WAYLAND
|
||||||
|
# define GLFW_EXPOSE_NATIVE_WAYLAND
|
||||||
|
# else
|
||||||
|
# error "unsupported linux display server"
|
||||||
|
# endif
|
||||||
|
# include <GLFW/glfw3native.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "Backend.hpp"
|
||||||
|
#include "RunQueue.hpp"
|
||||||
|
|
||||||
|
|
||||||
|
static GLFWwindow* s_window;
|
||||||
|
static std::function<void()> s_redraw;
|
||||||
|
static RunQueue* s_mainThreadTasks;
|
||||||
|
|
||||||
|
static void glfw_error_callback( int error, const char* description )
|
||||||
|
{
|
||||||
|
fprintf(stderr, "Error %d: %s\n", error, description);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Backend::Backend( const char* title, std::function<void()> redraw, RunQueue* mainThreadTasks )
|
||||||
|
{
|
||||||
|
glfwSetErrorCallback( glfw_error_callback );
|
||||||
|
if( !glfwInit() ) exit( 1 );
|
||||||
|
#ifdef DISPLAY_SERVER_WAYLAND
|
||||||
|
glfwWindowHint( GLFW_ALPHA_BITS, 0 );
|
||||||
|
#else
|
||||||
|
glfwWindowHint(GLFW_VISIBLE, 0 );
|
||||||
|
#endif
|
||||||
|
glfwWindowHint( GLFW_CONTEXT_VERSION_MAJOR, 3 );
|
||||||
|
glfwWindowHint( GLFW_CONTEXT_VERSION_MINOR, 2 );
|
||||||
|
glfwWindowHint( GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE );
|
||||||
|
#if __APPLE__
|
||||||
|
glfwWindowHint( GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE );
|
||||||
|
#endif
|
||||||
|
s_window = glfwCreateWindow( m_winPos.w, m_winPos.h, title, NULL, NULL );
|
||||||
|
if( !s_window ) exit( 1 );
|
||||||
|
|
||||||
|
glfwSetWindowPos( s_window, m_winPos.x, m_winPos.y );
|
||||||
|
#ifdef GLFW_MAXIMIZED
|
||||||
|
if( m_winPos.maximize ) glfwMaximizeWindow( s_window );
|
||||||
|
#endif
|
||||||
|
|
||||||
|
glfwMakeContextCurrent( s_window );
|
||||||
|
glfwSwapInterval( 1 ); // Enable vsync
|
||||||
|
glfwSetWindowRefreshCallback( s_window, []( GLFWwindow* ) { s_redraw(); } );
|
||||||
|
|
||||||
|
ImGui_ImplGlfw_InitForOpenGL( s_window, true );
|
||||||
|
ImGui_ImplOpenGL3_Init( "#version 150" );
|
||||||
|
|
||||||
|
s_redraw = redraw;
|
||||||
|
s_mainThreadTasks = mainThreadTasks;
|
||||||
|
}
|
||||||
|
|
||||||
|
Backend::~Backend()
|
||||||
|
{
|
||||||
|
#ifdef GLFW_MAXIMIZED
|
||||||
|
uint32_t maximized = glfwGetWindowAttrib( s_window, GLFW_MAXIMIZED );
|
||||||
|
if( maximized ) glfwRestoreWindow( s_window );
|
||||||
|
#else
|
||||||
|
uint32_t maximized = 0;
|
||||||
|
#endif
|
||||||
|
m_winPos.maximize = maximized;
|
||||||
|
|
||||||
|
glfwGetWindowPos( s_window, &m_winPos.x, &m_winPos.y );
|
||||||
|
glfwGetWindowSize( s_window, &m_winPos.w, &m_winPos.h );
|
||||||
|
|
||||||
|
ImGui_ImplOpenGL3_Shutdown();
|
||||||
|
ImGui_ImplGlfw_Shutdown();
|
||||||
|
|
||||||
|
glfwDestroyWindow( s_window );
|
||||||
|
|
||||||
|
glfwTerminate();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Backend::Show()
|
||||||
|
{
|
||||||
|
glfwShowWindow( s_window );
|
||||||
|
}
|
||||||
|
|
||||||
|
void Backend::Run()
|
||||||
|
{
|
||||||
|
while( !glfwWindowShouldClose( s_window ) )
|
||||||
|
{
|
||||||
|
glfwPollEvents();
|
||||||
|
if( glfwGetWindowAttrib( s_window, GLFW_ICONIFIED ) )
|
||||||
|
{
|
||||||
|
std::this_thread::sleep_for( std::chrono::milliseconds( 50 ) );
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
s_redraw();
|
||||||
|
if( !glfwGetWindowAttrib( s_window, GLFW_FOCUSED ) )
|
||||||
|
{
|
||||||
|
std::this_thread::sleep_for( std::chrono::milliseconds( 50 ) );
|
||||||
|
}
|
||||||
|
s_mainThreadTasks->Run();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Backend::NewFrame( int& w, int& h )
|
||||||
|
{
|
||||||
|
glfwGetFramebufferSize( s_window, &w, &h );
|
||||||
|
m_w = w;
|
||||||
|
m_h = h;
|
||||||
|
|
||||||
|
ImGui_ImplOpenGL3_NewFrame();
|
||||||
|
ImGui_ImplGlfw_NewFrame();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Backend::EndFrame()
|
||||||
|
{
|
||||||
|
const ImVec4 clear_color = ImColor( 114, 144, 154 );
|
||||||
|
|
||||||
|
ImGui::Render();
|
||||||
|
glViewport( 0, 0, m_w, m_h );
|
||||||
|
glClearColor( clear_color.x, clear_color.y, clear_color.z, clear_color.w );
|
||||||
|
glClear( GL_COLOR_BUFFER_BIT );
|
||||||
|
ImGui_ImplOpenGL3_RenderDrawData( ImGui::GetDrawData() );
|
||||||
|
|
||||||
|
// Update and Render additional Platform Windows
|
||||||
|
// (Platform functions may change the current OpenGL context, so we save/restore it to make it easier to paste this code elsewhere.
|
||||||
|
// For this specific demo app we could also call glfwMakeContextCurrent(window) directly)
|
||||||
|
if( ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable )
|
||||||
|
{
|
||||||
|
GLFWwindow* backup_current_context = glfwGetCurrentContext();
|
||||||
|
ImGui::UpdatePlatformWindows();
|
||||||
|
ImGui::RenderPlatformWindowsDefault();
|
||||||
|
glfwMakeContextCurrent( backup_current_context );
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSwapBuffers( s_window );
|
||||||
|
}
|
||||||
|
|
||||||
|
void Backend::SetIcon( uint8_t* data, int w, int h )
|
||||||
|
{
|
||||||
|
GLFWimage icon;
|
||||||
|
icon.width = w;
|
||||||
|
icon.height = h;
|
||||||
|
icon.pixels = data;
|
||||||
|
glfwSetWindowIcon( s_window, 1, &icon );
|
||||||
|
}
|
||||||
|
|
||||||
|
void Backend::SetTitle( const char* title )
|
||||||
|
{
|
||||||
|
glfwSetWindowTitle( s_window, title );
|
||||||
|
}
|
||||||
|
|
||||||
|
float Backend::GetDpiScale()
|
||||||
|
{
|
||||||
|
#if GLFW_VERSION_MAJOR > 3 || ( GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 3 )
|
||||||
|
auto monitor = glfwGetWindowMonitor( s_window );
|
||||||
|
if( !monitor ) monitor = glfwGetPrimaryMonitor();
|
||||||
|
if( monitor )
|
||||||
|
{
|
||||||
|
float x, y;
|
||||||
|
glfwGetMonitorContentScale( monitor, &x, &y );
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
void* Backend::GetNativeWindow()
|
||||||
|
{
|
||||||
|
#ifdef _WIN32
|
||||||
|
return (void*)glfwGetWin32Window( s_window );
|
||||||
|
#elif defined __linux__
|
||||||
|
# ifdef DISPLAY_SERVER_X11
|
||||||
|
return (void*)glfwGetX11Window( s_window );
|
||||||
|
# elif defined DISPLAY_SERVER_WAYLAND
|
||||||
|
return (void*)glfwGetWaylandWindow( s_window );
|
||||||
|
# endif
|
||||||
|
#else
|
||||||
|
return nullptr;
|
||||||
|
#endif
|
||||||
|
}
|
18
profiler/src/ImGuiContext.cpp
Normal file
18
profiler/src/ImGuiContext.cpp
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
#include <imgui.h>
|
||||||
|
#include "../../server/TracyStorage.hpp"
|
||||||
|
#include "ImGuiContext.hpp"
|
||||||
|
|
||||||
|
ImGuiTracyContext::ImGuiTracyContext()
|
||||||
|
: m_iniFilename( tracy::GetSavePath( "imgui.ini" ) )
|
||||||
|
{
|
||||||
|
IMGUI_CHECKVERSION();
|
||||||
|
ImGui::CreateContext();
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
io.IniFilename = m_iniFilename.c_str();
|
||||||
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard | ImGuiConfigFlags_DockingEnable;
|
||||||
|
}
|
||||||
|
|
||||||
|
ImGuiTracyContext::~ImGuiTracyContext()
|
||||||
|
{
|
||||||
|
ImGui::DestroyContext();
|
||||||
|
}
|
16
profiler/src/ImGuiContext.hpp
Normal file
16
profiler/src/ImGuiContext.hpp
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
#ifndef __IMGUICONTEXT_HPP__
|
||||||
|
#define __IMGUICONTEXT_HPP__
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
class ImGuiTracyContext
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ImGuiTracyContext();
|
||||||
|
~ImGuiTracyContext();
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string m_iniFilename;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
@ -1,34 +0,0 @@
|
|||||||
#include "NativeWindow.hpp"
|
|
||||||
|
|
||||||
#include <GLFW/glfw3.h>
|
|
||||||
|
|
||||||
#ifdef _WIN32
|
|
||||||
# define GLFW_EXPOSE_NATIVE_WIN32
|
|
||||||
# include <GLFW/glfw3native.h>
|
|
||||||
#elif defined __linux__
|
|
||||||
# ifdef DISPLAY_SERVER_X11
|
|
||||||
# define GLFW_EXPOSE_NATIVE_X11
|
|
||||||
# elif defined DISPLAY_SERVER_WAYLAND
|
|
||||||
# define GLFW_EXPOSE_NATIVE_WAYLAND
|
|
||||||
# else
|
|
||||||
# error "unsupported linux display server"
|
|
||||||
# endif
|
|
||||||
# include <GLFW/glfw3native.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
extern GLFWwindow* s_glfwWindow;
|
|
||||||
|
|
||||||
void* GetMainWindowNative()
|
|
||||||
{
|
|
||||||
#ifdef _WIN32
|
|
||||||
return (void*)glfwGetWin32Window( s_glfwWindow );
|
|
||||||
#elif defined __linux__
|
|
||||||
# ifdef DISPLAY_SERVER_X11
|
|
||||||
return (void*)glfwGetX11Window( s_glfwWindow );
|
|
||||||
# elif defined DISPLAY_SERVER_WAYLAND
|
|
||||||
return (void*)glfwGetWaylandWindow( s_glfwWindow );
|
|
||||||
# endif
|
|
||||||
#else
|
|
||||||
return nullptr;
|
|
||||||
#endif
|
|
||||||
}
|
|
@ -1,6 +0,0 @@
|
|||||||
#ifndef __NATIVEWINDOW_HPP__
|
|
||||||
#define __NATIVEWINDOW_HPP__
|
|
||||||
|
|
||||||
void* GetMainWindowNative();
|
|
||||||
|
|
||||||
#endif
|
|
@ -4,16 +4,12 @@
|
|||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <inttypes.h>
|
#include <inttypes.h>
|
||||||
#include <imgui.h>
|
#include <imgui.h>
|
||||||
#include "imgui/imgui_impl_glfw.h"
|
|
||||||
#include "imgui/imgui_impl_opengl3.h"
|
|
||||||
#include "imgui/imgui_impl_opengl3_loader.h"
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <GLFW/glfw3.h>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <sys/stat.h>
|
#include <sys/stat.h>
|
||||||
#include <locale.h>
|
#include <locale.h>
|
||||||
@ -54,38 +50,16 @@
|
|||||||
|
|
||||||
#include "icon.hpp"
|
#include "icon.hpp"
|
||||||
|
|
||||||
|
#include "Backend.hpp"
|
||||||
#include "ConnectionHistory.hpp"
|
#include "ConnectionHistory.hpp"
|
||||||
#include "Filters.hpp"
|
#include "Filters.hpp"
|
||||||
#include "Fonts.hpp"
|
#include "Fonts.hpp"
|
||||||
#include "HttpRequest.hpp"
|
#include "HttpRequest.hpp"
|
||||||
#include "NativeWindow.hpp"
|
#include "ImGuiContext.hpp"
|
||||||
#include "ResolvService.hpp"
|
#include "ResolvService.hpp"
|
||||||
#include "RunQueue.hpp"
|
#include "RunQueue.hpp"
|
||||||
#include "WindowPosition.hpp"
|
|
||||||
|
|
||||||
|
|
||||||
static void glfw_error_callback(int error, const char* description)
|
|
||||||
{
|
|
||||||
fprintf(stderr, "Error %d: %s\n", error, description);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLFWwindow* s_glfwWindow = nullptr;
|
|
||||||
static bool s_customTitle = false;
|
|
||||||
static void SetWindowTitleCallback( const char* title )
|
|
||||||
{
|
|
||||||
assert( s_glfwWindow );
|
|
||||||
char tmp[1024];
|
|
||||||
sprintf( tmp, "%s - Tracy Profiler %i.%i.%i", title, tracy::Version::Major, tracy::Version::Minor, tracy::Version::Patch );
|
|
||||||
glfwSetWindowTitle( s_glfwWindow, tmp );
|
|
||||||
s_customTitle = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void DrawContents();
|
|
||||||
static void WindowRefreshCallback( GLFWwindow* window )
|
|
||||||
{
|
|
||||||
DrawContents();
|
|
||||||
}
|
|
||||||
|
|
||||||
struct ClientData
|
struct ClientData
|
||||||
{
|
{
|
||||||
int64_t time;
|
int64_t time;
|
||||||
@ -123,6 +97,23 @@ static uint8_t* iconPx;
|
|||||||
static int iconX, iconY;
|
static int iconX, iconY;
|
||||||
static void* iconTex;
|
static void* iconTex;
|
||||||
static int iconTexSz;
|
static int iconTexSz;
|
||||||
|
static Backend* bptr;
|
||||||
|
static bool s_customTitle = false;
|
||||||
|
|
||||||
|
static void SetWindowTitleCallback( const char* title )
|
||||||
|
{
|
||||||
|
char tmp[1024];
|
||||||
|
sprintf( tmp, "%s - Tracy Profiler %i.%i.%i", title, tracy::Version::Major, tracy::Version::Minor, tracy::Version::Patch );
|
||||||
|
bptr->SetTitle( tmp );
|
||||||
|
s_customTitle = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void* GetMainWindowNative()
|
||||||
|
{
|
||||||
|
return bptr->GetNativeWindow();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void DrawContents();
|
||||||
|
|
||||||
void RunOnMainThread( std::function<void()> cb, bool forceDelay = false )
|
void RunOnMainThread( std::function<void()> cb, bool forceDelay = false )
|
||||||
{
|
{
|
||||||
@ -204,7 +195,6 @@ int main( int argc, char** argv )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WindowPosition winPos;
|
|
||||||
ConnectionHistory connHistory;
|
ConnectionHistory connHistory;
|
||||||
Filters filters;
|
Filters filters;
|
||||||
|
|
||||||
@ -223,61 +213,24 @@ int main( int argc, char** argv )
|
|||||||
} );
|
} );
|
||||||
} );
|
} );
|
||||||
|
|
||||||
// Setup window
|
|
||||||
glfwSetErrorCallback(glfw_error_callback);
|
|
||||||
if( !glfwInit() ) return 1;
|
|
||||||
#ifdef DISPLAY_SERVER_WAYLAND
|
|
||||||
glfwWindowHint(GLFW_ALPHA_BITS, 0);
|
|
||||||
#else
|
|
||||||
glfwWindowHint(GLFW_VISIBLE, 0);
|
|
||||||
#endif
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
|
|
||||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
|
||||||
#if __APPLE__
|
|
||||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
|
||||||
#endif
|
|
||||||
GLFWwindow* window = glfwCreateWindow( winPos.w, winPos.h, title, NULL, NULL);
|
|
||||||
if( !window ) return 1;
|
|
||||||
|
|
||||||
iconPx = stbi_load_from_memory( (const stbi_uc*)Icon_data, Icon_size, &iconX, &iconY, nullptr, 4 );
|
iconPx = stbi_load_from_memory( (const stbi_uc*)Icon_data, Icon_size, &iconX, &iconY, nullptr, 4 );
|
||||||
|
|
||||||
{
|
ImGuiTracyContext imguiContext;
|
||||||
GLFWimage icon;
|
Backend backend( title, DrawContents, &mainThreadTasks );
|
||||||
icon.width = iconX;
|
backend.SetIcon( iconPx, iconX, iconY );
|
||||||
icon.height = iconY;
|
bptr = &backend;
|
||||||
icon.pixels = iconPx;
|
|
||||||
glfwSetWindowIcon( window, 1, &icon );
|
|
||||||
}
|
|
||||||
|
|
||||||
glfwSetWindowPos( window, winPos.x, winPos.y );
|
|
||||||
#ifdef GLFW_MAXIMIZED
|
|
||||||
if( winPos.maximize ) glfwMaximizeWindow( window );
|
|
||||||
#endif
|
|
||||||
s_glfwWindow = window;
|
|
||||||
glfwMakeContextCurrent(window);
|
|
||||||
glfwSwapInterval(1); // Enable vsync
|
|
||||||
glfwSetWindowRefreshCallback( window, WindowRefreshCallback );
|
|
||||||
|
|
||||||
|
#if 0
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
typedef UINT(*GDFS)(void);
|
typedef UINT(*GDFS)(void);
|
||||||
GDFS getDpiForSystem = nullptr;
|
GDFS getDpiForSystem = nullptr;
|
||||||
HMODULE dll = GetModuleHandleW(L"user32.dll");
|
HMODULE dll = GetModuleHandleW(L"user32.dll");
|
||||||
if( dll != INVALID_HANDLE_VALUE ) getDpiForSystem = (GDFS)GetProcAddress(dll, "GetDpiForSystem");
|
if( dll != INVALID_HANDLE_VALUE ) getDpiForSystem = (GDFS)GetProcAddress(dll, "GetDpiForSystem");
|
||||||
if( getDpiForSystem ) dpiScale = getDpiForSystem() / 96.f;
|
if( getDpiForSystem ) dpiScale = getDpiForSystem() / 96.f;
|
||||||
#elif defined __linux__
|
#endif
|
||||||
# if GLFW_VERSION_MAJOR > 3 || ( GLFW_VERSION_MAJOR == 3 && GLFW_VERSION_MINOR >= 3 )
|
|
||||||
auto monitor = glfwGetWindowMonitor( window );
|
|
||||||
if( !monitor ) monitor = glfwGetPrimaryMonitor();
|
|
||||||
if( monitor )
|
|
||||||
{
|
|
||||||
float x, y;
|
|
||||||
glfwGetMonitorContentScale( monitor, &x, &y );
|
|
||||||
dpiScale = x;
|
|
||||||
}
|
|
||||||
# endif
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
dpiScale = backend.GetDpiScale();
|
||||||
const auto envDpiScale = getenv( "TRACY_DPI_SCALE" );
|
const auto envDpiScale = getenv( "TRACY_DPI_SCALE" );
|
||||||
if( envDpiScale )
|
if( envDpiScale )
|
||||||
{
|
{
|
||||||
@ -285,17 +238,6 @@ int main( int argc, char** argv )
|
|||||||
if( cnv != 0 ) dpiScale = cnv;
|
if( cnv != 0 ) dpiScale = cnv;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Setup ImGui binding
|
|
||||||
IMGUI_CHECKVERSION();
|
|
||||||
ImGui::CreateContext();
|
|
||||||
ImGuiIO& io = ImGui::GetIO();
|
|
||||||
std::string iniFileName = tracy::GetSavePath( "imgui.ini" );
|
|
||||||
io.IniFilename = iniFileName.c_str();
|
|
||||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard | ImGuiConfigFlags_DockingEnable;
|
|
||||||
|
|
||||||
ImGui_ImplGlfw_InitForOpenGL( window, true );
|
|
||||||
ImGui_ImplOpenGL3_Init( "#version 150" );
|
|
||||||
|
|
||||||
iconTex = tracy::MakeTexture();
|
iconTex = tracy::MakeTexture();
|
||||||
SetupDPIScale( dpiScale, s_fixedWidth, s_bigFont, s_smallFont );
|
SetupDPIScale( dpiScale, s_fixedWidth, s_bigFont, s_smallFont );
|
||||||
|
|
||||||
@ -313,57 +255,21 @@ int main( int argc, char** argv )
|
|||||||
NFD_Init();
|
NFD_Init();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
glfwShowWindow( window );
|
backend.Show();
|
||||||
|
backend.Run();
|
||||||
// Main loop
|
|
||||||
while (!glfwWindowShouldClose(window))
|
|
||||||
{
|
|
||||||
glfwPollEvents();
|
|
||||||
if( glfwGetWindowAttrib( window, GLFW_ICONIFIED ) )
|
|
||||||
{
|
|
||||||
std::this_thread::sleep_for( std::chrono::milliseconds( 50 ) );
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
DrawContents();
|
|
||||||
if( !glfwGetWindowAttrib( window, GLFW_FOCUSED ) )
|
|
||||||
{
|
|
||||||
std::this_thread::sleep_for( std::chrono::milliseconds( 50 ) );
|
|
||||||
}
|
|
||||||
mainThreadTasks.Run();
|
|
||||||
}
|
|
||||||
|
|
||||||
if( loadThread.joinable() ) loadThread.join();
|
if( loadThread.joinable() ) loadThread.join();
|
||||||
if( updateThread.joinable() ) updateThread.join();
|
if( updateThread.joinable() ) updateThread.join();
|
||||||
if( updateNotesThread.joinable() ) updateNotesThread.join();
|
if( updateNotesThread.joinable() ) updateNotesThread.join();
|
||||||
view.reset();
|
view.reset();
|
||||||
|
|
||||||
#ifdef GLFW_MAXIMIZED
|
|
||||||
uint32_t maximized = glfwGetWindowAttrib( window, GLFW_MAXIMIZED );
|
|
||||||
if( maximized ) glfwRestoreWindow( window );
|
|
||||||
#else
|
|
||||||
uint32_t maximized = 0;
|
|
||||||
#endif
|
|
||||||
winPos.maximize = maximized;
|
|
||||||
|
|
||||||
glfwGetWindowPos( window, &winPos.x, &winPos.y );
|
|
||||||
glfwGetWindowSize( window, &winPos.w, &winPos.h );
|
|
||||||
|
|
||||||
tracy::FreeTexture( iconTex, RunOnMainThread );
|
tracy::FreeTexture( iconTex, RunOnMainThread );
|
||||||
|
free( iconPx );
|
||||||
// Cleanup
|
|
||||||
ImGui_ImplOpenGL3_Shutdown();
|
|
||||||
ImGui_ImplGlfw_Shutdown();
|
|
||||||
ImGui::DestroyContext();
|
|
||||||
|
|
||||||
glfwDestroyWindow(window);
|
|
||||||
|
|
||||||
#ifndef TRACY_NO_FILESELECTOR
|
#ifndef TRACY_NO_FILESELECTOR
|
||||||
NFD_Quit();
|
NFD_Quit();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
glfwTerminate();
|
|
||||||
free( iconPx );
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -374,13 +280,8 @@ static void DrawContents()
|
|||||||
static uint16_t reconnectPort;
|
static uint16_t reconnectPort;
|
||||||
static bool showFilter = false;
|
static bool showFilter = false;
|
||||||
|
|
||||||
const ImVec4 clear_color = ImColor( 114, 144, 154 );
|
|
||||||
|
|
||||||
int display_w, display_h;
|
int display_w, display_h;
|
||||||
glfwGetFramebufferSize(s_glfwWindow, &display_w, &display_h);
|
bptr->NewFrame( display_w, display_h );
|
||||||
|
|
||||||
ImGui_ImplOpenGL3_NewFrame();
|
|
||||||
ImGui_ImplGlfw_NewFrame();
|
|
||||||
ImGui::NewFrame();
|
ImGui::NewFrame();
|
||||||
tracy::MouseFrame();
|
tracy::MouseFrame();
|
||||||
|
|
||||||
@ -391,7 +292,7 @@ static void DrawContents()
|
|||||||
if( s_customTitle )
|
if( s_customTitle )
|
||||||
{
|
{
|
||||||
s_customTitle = false;
|
s_customTitle = false;
|
||||||
glfwSetWindowTitle( s_glfwWindow, title );
|
bptr->SetTitle( title );
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto time = std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count();
|
const auto time = std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count();
|
||||||
@ -964,23 +865,5 @@ static void DrawContents()
|
|||||||
ImGui::EndPopup();
|
ImGui::EndPopup();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Rendering
|
bptr->EndFrame();
|
||||||
ImGui::Render();
|
|
||||||
glViewport(0, 0, display_w, display_h);
|
|
||||||
glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w);
|
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
|
||||||
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
|
|
||||||
|
|
||||||
// Update and Render additional Platform Windows
|
|
||||||
// (Platform functions may change the current OpenGL context, so we save/restore it to make it easier to paste this code elsewhere.
|
|
||||||
// For this specific demo app we could also call glfwMakeContextCurrent(window) directly)
|
|
||||||
if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
|
||||||
{
|
|
||||||
GLFWwindow* backup_current_context = glfwGetCurrentContext();
|
|
||||||
ImGui::UpdatePlatformWindows();
|
|
||||||
ImGui::RenderPlatformWindowsDefault();
|
|
||||||
glfwMakeContextCurrent(backup_current_context);
|
|
||||||
}
|
|
||||||
|
|
||||||
glfwSwapBuffers(s_glfwWindow);
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user