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Count number of input and compressed frame image bytes.
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@ -21,7 +21,7 @@ TextureCompression::~TextureCompression()
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ZSTD_freeDCtx( m_dctx );
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ZSTD_freeDCtx( m_dctx );
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}
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}
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uint32_t TextureCompression::Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes ) const
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uint32_t TextureCompression::Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes )
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{
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{
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const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
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const auto maxout = ZSTD_COMPRESSBOUND( inBytes );
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if( bufsz < maxout )
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if( bufsz < maxout )
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@ -31,7 +31,12 @@ uint32_t TextureCompression::Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t&
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buf = new char[maxout];
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buf = new char[maxout];
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}
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}
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assert( ctx );
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assert( ctx );
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return (uint32_t)ZSTD_compressCCtx( ctx, buf, maxout, image, inBytes, 3 );
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auto ret = (uint32_t)ZSTD_compressCCtx( ctx, buf, maxout, image, inBytes, 3 );
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#ifndef TRACY_NO_STATISTICS
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m_inputBytes.fetch_add( inBytes, std::memory_order_relaxed );
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m_outputBytes.fetch_add( ret, std::memory_order_relaxed );
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#endif
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return ret;
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}
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}
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const char* TextureCompression::Unpack( const FrameImage& image )
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const char* TextureCompression::Unpack( const FrameImage& image )
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@ -1,6 +1,8 @@
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#ifndef __TRACY__TEXTURECOMPRESSION_HPP__
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#ifndef __TRACY__TEXTURECOMPRESSION_HPP__
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#define __TRACY__TEXTURECOMPRESSION_HPP__
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#define __TRACY__TEXTURECOMPRESSION_HPP__
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#include <atomic>
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#include <stdint.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@ -20,7 +22,7 @@ public:
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TextureCompression();
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TextureCompression();
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~TextureCompression();
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~TextureCompression();
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uint32_t Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes ) const;
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uint32_t Pack( struct ZSTD_CCtx_s* ctx, char*& buf, size_t& bufsz, const char* image, uint32_t inBytes );
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template<size_t Size>
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template<size_t Size>
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const char* Pack( const char* image, uint32_t inBytes, uint32_t& csz, Slab<Size>& slab )
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const char* Pack( const char* image, uint32_t inBytes, uint32_t& csz, Slab<Size>& slab )
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@ -34,11 +36,17 @@ public:
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const char* Unpack( const FrameImage& image );
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const char* Unpack( const FrameImage& image );
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uint64_t GetInputBytesCount() const { return m_inputBytes.load( std::memory_order_relaxed ); }
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uint64_t GetOutputBytesCount() const { return m_outputBytes.load( std::memory_order_relaxed ); }
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private:
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private:
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char* m_buf;
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char* m_buf;
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size_t m_bufSize;
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size_t m_bufSize;
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struct ZSTD_CCtx_s* m_cctx;
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struct ZSTD_CCtx_s* m_cctx;
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struct ZSTD_DCtx_s* m_dctx;
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struct ZSTD_DCtx_s* m_dctx;
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std::atomic<uint64_t> m_inputBytes { 0 };
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std::atomic<uint64_t> m_outputBytes { 0 };
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};
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};
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}
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}
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@ -11999,6 +11999,18 @@ void View::DrawInfo()
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}
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}
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TextFocused( "Call stack samples:", RealToString( m_worker.GetCallstackSampleCount() ) );
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TextFocused( "Call stack samples:", RealToString( m_worker.GetCallstackSampleCount() ) );
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TextFocused( "Frame images:", RealToString( ficnt ) );
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TextFocused( "Frame images:", RealToString( ficnt ) );
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if( ficnt != 0 && ImGui::IsItemHovered() )
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{
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const auto bytes = m_worker.GetTextureCompressionBytes();
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ImGui::BeginTooltip();
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TextFocused( "Input data:", MemSizeToString( bytes.first ) );
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TextFocused( "Compressed:", MemSizeToString( bytes.second ) );
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char buf[64];
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auto ptr = PrintFloat( buf, buf+62, 100. * bytes.second / bytes.first, 2 );
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memcpy( ptr, "%", 2 );
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TextFocused( "Ratio:", buf );
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ImGui::EndTooltip();
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}
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TextFocused( "Context switch regions:", RealToString( m_worker.GetContextSwitchCount() ) );
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TextFocused( "Context switch regions:", RealToString( m_worker.GetContextSwitchCount() ) );
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if( ImGui::IsItemHovered() )
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if( ImGui::IsItemHovered() )
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{
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{
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@ -493,6 +493,8 @@ public:
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const decltype(DataBlock::cpuTopology)& GetCpuTopology() const { return m_data.cpuTopology; }
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const decltype(DataBlock::cpuTopology)& GetCpuTopology() const { return m_data.cpuTopology; }
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const CpuThreadTopology* GetThreadTopology( uint32_t cpuThread ) const;
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const CpuThreadTopology* GetThreadTopology( uint32_t cpuThread ) const;
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std::pair<uint64_t, uint64_t> GetTextureCompressionBytes() const { return std::make_pair( m_texcomp.GetInputBytesCount(), m_texcomp.GetOutputBytesCount() ); }
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private:
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private:
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void Network();
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void Network();
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void Exec();
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void Exec();
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