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GPU context time drift storage.
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@ -131,6 +131,7 @@ private:
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flat_hash_map<const void*, bool, nohash<const void*>> m_visible;
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flat_hash_map<const void*, bool, nohash<const void*>> m_visible;
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flat_hash_map<const void*, bool, nohash<const void*>> m_showFull;
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flat_hash_map<const void*, bool, nohash<const void*>> m_showFull;
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flat_hash_map<const void*, int, nohash<const void*>> m_gpuDrift;
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tracy_force_inline bool& Visible( const void* ptr )
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tracy_force_inline bool& Visible( const void* ptr )
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{
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{
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@ -152,6 +153,16 @@ private:
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return it->second;
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return it->second;
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}
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}
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tracy_force_inline int& GpuDrift( const void* ptr )
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{
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auto it = m_gpuDrift.find( ptr );
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if( it == m_gpuDrift.end() )
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{
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it = m_gpuDrift.emplace( ptr, 0 ).first;
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}
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return it->second;
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}
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Worker m_worker;
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Worker m_worker;
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bool m_staticView;
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bool m_staticView;
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