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Add top-down call stack memory tree.
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@ -7678,7 +7678,7 @@ flat_hash_map<uint32_t, View::PathData, nohash<uint32_t>> View::GetCallstackPath
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return pathSum;
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}
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std::vector<CallstackFrameTree> View::GetCallstackFrameTree( const MemData& mem ) const
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std::vector<CallstackFrameTree> View::GetCallstackFrameTreeBottomUp( const MemData& mem ) const
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{
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std::vector<CallstackFrameTree> root;
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auto pathSum = GetCallstackPaths( mem );
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@ -7706,6 +7706,34 @@ std::vector<CallstackFrameTree> View::GetCallstackFrameTree( const MemData& mem
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return root;
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}
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std::vector<CallstackFrameTree> View::GetCallstackFrameTreeTopDown( const MemData& mem ) const
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{
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std::vector<CallstackFrameTree> root;
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auto pathSum = GetCallstackPaths( mem );
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for( auto& path : pathSum )
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{
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auto& cs = m_worker.GetCallstack( path.first );
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auto base = cs.front();
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auto treePtr = GetFrameTreeItem( root, base );
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treePtr->countInclusive += path.second.cnt;
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treePtr->allocInclusive += path.second.mem;
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treePtr->callstacks.emplace( path.first );
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for( int i = 1; i < cs.size(); i++ )
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{
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treePtr = GetFrameTreeItem( treePtr->children, cs[i] );
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treePtr->countInclusive += path.second.cnt;
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treePtr->allocInclusive += path.second.mem;
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treePtr->callstacks.emplace( path.first );
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}
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treePtr->countExclusive += path.second.cnt;
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treePtr->allocExclusive += path.second.mem;
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}
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return root;
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}
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enum { ChunkBits = 10 };
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enum { PageBits = 10 };
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@ -7990,16 +8018,35 @@ void View::DrawMemory()
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ImGui::Separator();
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#ifdef TRACY_EXTENDED_FONT
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if( ImGui::TreeNode( ICON_FA_ALIGN_JUSTIFY " Call stack tree" ) )
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if( ImGui::TreeNode( ICON_FA_ALIGN_JUSTIFY " Bottom-up call stack tree" ) )
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#else
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if( ImGui::TreeNode( "Call stack tree" ) )
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if( ImGui::TreeNode( "Bottom-up call stack tree" ) )
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#endif
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{
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ImGui::TextDisabled( "Press ctrl key to display allocation info tooltip." );
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ImGui::TextDisabled( "Right click on function name to display allocations list. Right click on file name to open source file." );
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auto& mem = m_worker.GetMemData();
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auto tree = GetCallstackFrameTree( mem );
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auto tree = GetCallstackFrameTreeBottomUp( mem );
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int idx = 0;
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DrawFrameTreeLevel( tree, idx );
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ImGui::TreePop();
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}
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ImGui::Separator();
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#ifdef TRACY_EXTENDED_FONT
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if( ImGui::TreeNode( ICON_FA_ALIGN_JUSTIFY " Top-down call stack tree" ) )
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#else
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if( ImGui::TreeNode( "Top-down call stack tree" ) )
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#endif
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{
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ImGui::TextDisabled( "Press ctrl key to display allocation info tooltip." );
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ImGui::TextDisabled( "Right click on function name to display allocations list. Right click on file name to open source file." );
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auto& mem = m_worker.GetMemData();
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auto tree = GetCallstackFrameTreeTopDown( mem );
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int idx = 0;
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DrawFrameTreeLevel( tree, idx );
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@ -120,7 +120,8 @@ private:
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void ListMemData( T ptr, T end, std::function<void(T&)> DrawAddress, const char* id = nullptr );
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flat_hash_map<uint32_t, PathData, nohash<uint32_t>> GetCallstackPaths( const MemData& mem ) const;
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std::vector<CallstackFrameTree> GetCallstackFrameTree( const MemData& mem ) const;
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std::vector<CallstackFrameTree> GetCallstackFrameTreeBottomUp( const MemData& mem ) const;
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std::vector<CallstackFrameTree> GetCallstackFrameTreeTopDown( const MemData& mem ) const;
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void DrawFrameTreeLevel( std::vector<CallstackFrameTree>& tree, int& idx );
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void DrawInfoWindow();
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