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adding blit pass and render pass interfaces
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parent
c6cc424991
commit
c374440379
@ -352,6 +352,60 @@ public:
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Profiler::QueueSerialFinish();
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Profiler::QueueSerialFinish();
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}
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}
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tracy_force_inline MetalZoneScope( MetalCtx* ctx, MTLBlitPassDescriptor* desc, const SourceLocationData* srcloc, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if ( !m_active ) return;
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if (desc == nil) TracyMetalPanic("pass descriptor is nil.");
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m_ctx = ctx;
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auto queryId = m_queryId = ctx->NextQueryId(2);
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desc.sampleBufferAttachments[0].sampleBuffer = ctx->m_counterSampleBuffer;
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desc.sampleBufferAttachments[0].startOfEncoderSampleIndex = queryId;
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desc.sampleBufferAttachments[0].endOfEncoderSampleIndex = queryId+1;
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auto* item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginSerial );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetContextId() );
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Profiler::QueueSerialFinish();
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}
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tracy_force_inline MetalZoneScope( MetalCtx* ctx, MTLRenderPassDescriptor* desc, const SourceLocationData* srcloc, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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: m_active( is_active )
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#endif
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{
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if ( !m_active ) return;
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if (desc == nil) TracyMetalPanic("pass descriptor is nil.");
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m_ctx = ctx;
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auto queryId = m_queryId = ctx->NextQueryId(2);
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desc.sampleBufferAttachments[0].sampleBuffer = ctx->m_counterSampleBuffer;
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desc.sampleBufferAttachments[0].startOfVertexSampleIndex = queryId;
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desc.sampleBufferAttachments[0].endOfVertexSampleIndex = MTLCounterDontSample;
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desc.sampleBufferAttachments[0].startOfFragmentSampleIndex = MTLCounterDontSample;
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desc.sampleBufferAttachments[0].endOfFragmentSampleIndex = queryId+1;
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auto* item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuZoneBeginSerial );
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MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
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MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
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MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
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MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
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MemWrite( &item->gpuZoneBegin.context, ctx->GetContextId() );
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Profiler::QueueSerialFinish();
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}
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#if 0
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#if 0
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tracy_force_inline MetalZoneScope( MetalCtx* ctx, id<MTLComputeCommandEncoder> cmdEncoder, const SourceLocationData* srcloc, bool is_active )
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tracy_force_inline MetalZoneScope( MetalCtx* ctx, id<MTLComputeCommandEncoder> cmdEncoder, const SourceLocationData* srcloc, bool is_active )
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#ifdef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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