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Add dedicated function to check if zone has children.
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@ -166,6 +166,7 @@ struct ZoneEvent
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tracy_force_inline void SetSrcLoc( int16_t srcloc ) { memcpy( &_start_srcloc, &srcloc, 2 ); }
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tracy_force_inline int32_t Child() const { return int32_t( uint32_t( _end_child1 & 0xFFFF ) | ( uint32_t( _child2 ) << 16 ) ); }
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tracy_force_inline void SetChild( int32_t child ) { memcpy( &_end_child1, &child, 2 ); _child2 = uint32_t( child ) >> 16; }
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tracy_force_inline bool HasChildren() const { return ( _child2 >> 15 ) == 0; }
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uint64_t _start_srcloc;
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uint64_t _end_child1;
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@ -5583,7 +5583,7 @@ void DrawZoneTrace( T zone, const std::vector<T>& trace, const Worker& worker, B
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void View::CalcZoneTimeData( flat_hash_map<int16_t, ZoneTimeData, nohash<uint16_t>>& data, flat_hash_map<int16_t, ZoneTimeData, nohash<uint16_t>>::iterator zit, const ZoneEvent& zone )
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{
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assert( zone.Child() >= 0 );
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assert( zone.HasChildren() );
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const auto& children = m_worker.GetZoneChildren( zone.Child() );
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if( children.is_magic() )
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{
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@ -5627,7 +5627,7 @@ void View::CalcZoneTimeDataImpl( const V& children, flat_hash_map<int16_t, ZoneT
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void View::CalcZoneTimeData( const ContextSwitch* ctx, flat_hash_map<int16_t, ZoneTimeData, nohash<uint16_t>>& data, flat_hash_map<int16_t, ZoneTimeData, nohash<uint16_t>>::iterator zit, const ZoneEvent& zone )
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{
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assert( zone.Child() >= 0 );
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assert( zone.HasChildren() );
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const auto& children = m_worker.GetZoneChildren( zone.Child() );
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if( children.is_magic() )
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{
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@ -6303,7 +6303,7 @@ void View::DrawZoneInfoWindow()
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}
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} );
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if( ev.Child() >= 0 )
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if( ev.HasChildren() )
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{
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const auto& children = m_worker.GetZoneChildren( ev.Child() );
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bool expand = ImGui::TreeNode( "Child zones" );
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@ -14069,7 +14069,7 @@ const ZoneEvent* View::GetZoneParent( const ZoneEvent& zone ) const
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if( it != vec->begin() ) --it;
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if( zone.IsEndValid() && it->Start() > zone.End() ) break;
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if( it == &zone ) return parent;
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if( it->Child() < 0 ) break;
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if( !it->HasChildren() ) break;
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parent = it;
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timeline = &m_worker.GetZoneChildren( parent->Child() );
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}
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@ -14079,7 +14079,7 @@ const ZoneEvent* View::GetZoneParent( const ZoneEvent& zone ) const
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if( it != timeline->begin() ) --it;
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if( zone.IsEndValid() && (*it)->Start() > zone.End() ) break;
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if( *it == &zone ) return parent;
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if( (*it)->Child() < 0 ) break;
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if( !(*it)->HasChildren() ) break;
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parent = *it;
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timeline = &m_worker.GetZoneChildren( parent->Child() );
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}
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@ -14103,7 +14103,7 @@ const ZoneEvent* View::GetZoneParent( const ZoneEvent& zone, uint64_t tid ) cons
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if( it != vec->begin() ) --it;
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if( zone.IsEndValid() && it->Start() > zone.End() ) break;
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if( it == &zone ) return parent;
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if( it->Child() < 0 ) break;
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if( !it->HasChildren() ) break;
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parent = it;
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timeline = &m_worker.GetZoneChildren( parent->Child() );
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}
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@ -14113,7 +14113,7 @@ const ZoneEvent* View::GetZoneParent( const ZoneEvent& zone, uint64_t tid ) cons
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if( it != timeline->begin() ) --it;
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if( zone.IsEndValid() && (*it)->Start() > zone.End() ) break;
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if( *it == &zone ) return parent;
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if( (*it)->Child() < 0 ) break;
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if( !(*it)->HasChildren() ) break;
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parent = *it;
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timeline = &m_worker.GetZoneChildren( parent->Child() );
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}
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@ -14174,7 +14174,7 @@ const ThreadData* View::GetZoneThreadData( const ZoneEvent& zone ) const
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if( it != vec->begin() ) --it;
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if( zone.IsEndValid() && it->Start() > zone.End() ) break;
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if( it == &zone ) return thread;
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if( it->Child() < 0 ) break;
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if( !it->HasChildren() ) break;
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timeline = &m_worker.GetZoneChildren( it->Child() );
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}
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else
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@ -14183,7 +14183,7 @@ const ThreadData* View::GetZoneThreadData( const ZoneEvent& zone ) const
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if( it != timeline->begin() ) --it;
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if( zone.IsEndValid() && (*it)->Start() > zone.End() ) break;
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if( *it == &zone ) return thread;
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if( (*it)->Child() < 0 ) break;
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if( !(*it)->HasChildren() ) break;
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timeline = &m_worker.GetZoneChildren( (*it)->Child() );
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}
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}
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@ -14298,7 +14298,7 @@ const ZoneEvent* View::FindZoneAtTime( uint64_t thread, int64_t time ) const
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if( it != vec->begin() ) --it;
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if( it->Start() > time || ( it->IsEndValid() && it->End() < time ) ) return ret;
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ret = it;
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if( it->Child() < 0 ) return ret;
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if( !it->HasChildren() ) return ret;
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timeline = &m_worker.GetZoneChildren( it->Child() );
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}
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else
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@ -14307,7 +14307,7 @@ const ZoneEvent* View::FindZoneAtTime( uint64_t thread, int64_t time ) const
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if( it != timeline->begin() ) --it;
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if( (*it)->Start() > time || ( (*it)->IsEndValid() && (*it)->End() < time ) ) return ret;
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ret = *it;
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if( (*it)->Child() < 0 ) return ret;
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if( !(*it)->HasChildren() ) return ret;
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timeline = &m_worker.GetZoneChildren( (*it)->Child() );
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}
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}
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@ -14445,7 +14445,7 @@ void View::SetViewToLastFrames()
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int64_t View::GetZoneChildTime( const ZoneEvent& zone )
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{
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int64_t time = 0;
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if( zone.Child() >= 0 )
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if( zone.HasChildren() )
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{
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auto& children = m_worker.GetZoneChildren( zone.Child() );
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if( children.is_magic() )
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@ -14499,7 +14499,7 @@ int64_t View::GetZoneChildTime( const GpuEvent& zone )
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int64_t View::GetZoneChildTimeFast( const ZoneEvent& zone )
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{
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int64_t time = 0;
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if( zone.Child() >= 0 )
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if( zone.HasChildren() )
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{
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auto& children = m_worker.GetZoneChildren( zone.Child() );
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if( children.is_magic() )
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@ -1575,7 +1575,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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for( auto& zone : vec )
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{
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if( zone.IsEndValid() ) ReconstructZoneStatistics( zone, thread );
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if( zone.Child() >= 0 ) ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
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if( zone.HasChildren() ) ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
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}
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};
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@ -1899,7 +1899,7 @@ int64_t Worker::GetZoneEnd( const ZoneEvent& ev )
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for(;;)
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{
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if( ptr->IsEndValid() ) return ptr->End();
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if( ptr->Child() < 0 ) return ptr->Start();
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if( !ptr->HasChildren() ) return ptr->Start();
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auto& children = GetZoneChildren( ptr->Child() );
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if( children.is_magic() )
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{
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@ -2682,8 +2682,7 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
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else
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{
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auto& back = td->stack.back();
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const auto backChild = back->Child();
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if( backChild < 0 )
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if( !back->HasChildren() )
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{
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back->SetChild( int32_t( m_data.zoneChildren.size() ) );
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if( m_data.zoneVectorCache.empty() )
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@ -2701,6 +2700,7 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
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}
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else
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{
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const auto backChild = back->Child();
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assert( !m_data.zoneChildren[backChild].empty() );
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m_data.zoneChildren[backChild].push_back_non_empty( zone );
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}
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@ -3501,10 +3501,9 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
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if( m_data.lastTime < timeEnd ) m_data.lastTime = timeEnd;
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const auto child = zone->Child();
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if( child >= 0 )
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if( zone->HasChildren() )
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{
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auto& childVec = m_data.zoneChildren[child];
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auto& childVec = m_data.zoneChildren[zone->Child()];
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const auto sz = childVec.size();
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if( sz <= 8 * 1024 )
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{
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@ -5065,7 +5064,7 @@ void Worker::ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread )
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if( slz.max < timeSpan ) slz.max = timeSpan;
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slz.total += timeSpan;
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slz.sumSq += double( timeSpan ) * timeSpan;
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if( zone.Child() >= 0 )
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if( zone.HasChildren() )
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{
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auto& children = GetZoneChildren( zone.Child() );
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assert( children.is_magic() );
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