Zoom-to-range for lock labels.

This commit is contained in:
Bartosz Taudul 2019-02-24 17:30:58 +01:00
parent 021d369b80
commit c78aedae62
2 changed files with 12 additions and 4 deletions

View File

@ -2948,7 +2948,7 @@ static LockState CombineLockState( LockState state, LockState next )
return (LockState)std::max( (int)state, (int)next );
}
void View::DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLocation& srcloc, bool hover, ImDrawList* draw, const ImVec2& wpos, float w, float ty, float offset )
void View::DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLocation& srcloc, bool hover, ImDrawList* draw, const ImVec2& wpos, float w, float ty, float offset, uint8_t tid )
{
char buf[1024];
sprintf( buf, "%" PRIu32 ": %s", id, m_worker.GetString( srcloc.function ) );
@ -2989,6 +2989,14 @@ void View::DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLoca
{
m_lockInfoWindow = id;
}
if( ImGui::IsMouseClicked( 2 ) )
{
auto lptr = lockmap.timeline.data();
auto eptr = lptr + lockmap.timeline.size() - 1;
while( (*lptr)->thread != tid ) lptr++;
while( (*eptr)->thread != tid ) eptr--;
ZoomToRange( (*lptr)->time, (*eptr)->time );
}
}
}
}
@ -3023,7 +3031,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
{
draw->AddRectFilled( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x2288DD88 );
draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x4488DD88 );
DrawLockHeader( v.first, lockmap, m_worker.GetSourceLocation( lockmap.srcloc ), hover, draw, wpos, w, ty, offset );
DrawLockHeader( v.first, lockmap, m_worker.GetSourceLocation( lockmap.srcloc ), hover, draw, wpos, w, ty, offset, it->second );
cnt++;
}
@ -3468,7 +3476,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x448888DD );
}
DrawLockHeader( v.first, lockmap, srcloc, hover, draw, wpos, w, ty, offset );
DrawLockHeader( v.first, lockmap, srcloc, hover, draw, wpos, w, ty, offset, it->second );
cnt++;
}
}

View File

@ -105,7 +105,7 @@ private:
int DispatchGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
int DrawGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
int SkipGpuZoneLevel( const Vector<GpuEvent*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
void DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLocation& srcloc, bool hover, ImDrawList* draw, const ImVec2& wpos, float w, float ty, float offset );
void DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLocation& srcloc, bool hover, ImDrawList* draw, const ImVec2& wpos, float w, float ty, float offset, uint8_t tid );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight, float yMin, float yMax );
int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover, float yMin, float yMax );
void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, const PlotItem* item, double prev, bool merged, PlotType type, float PlotHeight );