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https://github.com/wolfpld/tracy.git
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Keep track of zone appearances on thread stacks
Start keeping track, using the previously-introduced SrcLocCountMap, of the number of appearances of each zone on each thread's stack at a given time.
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1f0b4656f4
commit
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@ -394,6 +394,7 @@ Worker::Worker( const char* name, const char* program, const std::vector<ImportE
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td->zoneIdStack.pop_back();
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auto& stack = td->stack;
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auto zone = stack.back_and_pop();
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td->DecStackCount( zone->SrcLoc() );
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zone->SetEnd( v.timestamp );
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#ifndef TRACY_NO_STATISTICS
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@ -1819,16 +1820,21 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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if( mem.second->reconstruct ) jobs.emplace_back( std::thread( [this, mem = mem.second] { ReconstructMemAllocPlot( *mem ); } ) );
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}
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std::function<void(Vector<short_ptr<ZoneEvent>>&, uint16_t)> ProcessTimeline;
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ProcessTimeline = [this, &ProcessTimeline] ( Vector<short_ptr<ZoneEvent>>& _vec, uint16_t thread )
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std::function<void(SrcLocCountMap&, Vector<short_ptr<ZoneEvent>>&, uint16_t)> ProcessTimeline;
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ProcessTimeline = [this, &ProcessTimeline] ( SrcLocCountMap& countMap, Vector<short_ptr<ZoneEvent>>& _vec, uint16_t thread )
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{
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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assert( _vec.is_magic() );
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auto& vec = *(Vector<ZoneEvent>*)( &_vec );
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for( auto& zone : vec )
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{
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if( zone.IsEndValid() ) ReconstructZoneStatistics( zone, thread );
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if( zone.HasChildren() ) ProcessTimeline( GetZoneChildrenMutable( zone.Child() ), thread );
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if( zone.IsEndValid() ) ReconstructZoneStatistics( countMap, zone, thread );
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if( zone.HasChildren() )
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{
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IncSrcLocCount( countMap, zone.SrcLoc() );
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ProcessTimeline( countMap, GetZoneChildrenMutable( zone.Child() ), thread );
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DecSrcLocCount( countMap, zone.SrcLoc() );
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}
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}
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};
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@ -1838,8 +1844,9 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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if( !t->timeline.empty() )
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{
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SrcLocCountMap countMap;
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// Don't touch thread compression cache in a thread.
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ProcessTimeline( t->timeline, m_data.localThreadCompress.DecompressMustRaw( t->id ) );
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ProcessTimeline( countMap, t->timeline, m_data.localThreadCompress.DecompressMustRaw( t->id ) );
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}
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}
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} ) );
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@ -3582,6 +3589,7 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
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auto td = m_threadCtxData;
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if( !td ) td = m_threadCtxData = NoticeThread( thread );
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td->count++;
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td->IncStackCount( zone->SrcLoc() );
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const auto ssz = td->stack.size();
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if( ssz == 0 )
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{
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@ -4736,6 +4744,7 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
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assert( !stack.empty() );
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auto zone = stack.back_and_pop();
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assert( zone->End() == -1 );
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const auto isReentry = td->DecStackCount( zone->SrcLoc() );
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const auto refTime = m_refTimeThread + ev.time;
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m_refTimeThread = refTime;
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const auto timeEnd = TscTime( refTime - m_data.baseTime );
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@ -7042,7 +7051,7 @@ void Worker::ReadTimelineHaveSize( FileRead& f, GpuEvent* zone, int64_t& refTime
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}
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#ifndef TRACY_NO_STATISTICS
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void Worker::ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread )
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void Worker::ReconstructZoneStatistics( SrcLocCountMap& countMap, ZoneEvent& zone, uint16_t thread )
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{
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assert( zone.IsEndValid() );
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auto timeSpan = zone.End() - zone.Start();
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@ -831,7 +831,7 @@ private:
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tracy_force_inline void ReadTimelineHaveSize( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx, uint64_t sz );
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#ifndef TRACY_NO_STATISTICS
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tracy_force_inline void ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread );
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tracy_force_inline void ReconstructZoneStatistics( SrcLocCountMap& countMap, ZoneEvent& zone, uint16_t thread );
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#else
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tracy_force_inline void CountZoneStatistics( ZoneEvent* zone );
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#endif
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