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Move drawing of a single zone line to a separate function.
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73df330dd5
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@ -918,11 +918,20 @@ void View::DrawZones()
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draw->AddText( wpos + ImVec2( 0, offset ), 0xFFFFFFFF, GetThreadString( v.id ) );
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draw->AddText( wpos + ImVec2( 0, offset ), 0xFFFFFFFF, GetThreadString( v.id ) );
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offset += ostep;
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offset += ostep;
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auto& timeline = v.timeline;
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DrawZoneLevel( v.timeline, hover, pxns, wpos, offset );
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auto it = std::lower_bound( timeline.begin(), timeline.end(), m_zvStart, [] ( const auto& l, const auto& r ) { return l->end < r; } );
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if( it != timeline.end() )
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offset += ostep * 1.2f;
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}
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}
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void View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset )
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{
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{
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const auto zitend = std::lower_bound( timeline.begin(), timeline.end(), m_zvEnd, [] ( const auto& l, const auto& r ) { return l->start < r; } );
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auto it = std::lower_bound( vec.begin(), vec.end(), m_zvStart, [] ( const auto& l, const auto& r ) { return l->end < r; } );
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if( it != vec.end() )
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{
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auto draw = ImGui::GetWindowDrawList();
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const auto zitend = std::lower_bound( vec.begin(), vec.end(), m_zvEnd, [] ( const auto& l, const auto& r ) { return l->start < r; } );
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while( it < zitend )
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while( it < zitend )
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{
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{
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auto& ev = **it;
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auto& ev = **it;
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@ -956,9 +965,6 @@ void View::DrawZones()
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it++;
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it++;
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}
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}
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}
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}
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offset += ostep * 1.2f;
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}
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}
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}
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}
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}
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@ -17,6 +17,8 @@
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#include "TracySourceLocation.hpp"
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#include "TracySourceLocation.hpp"
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#include "TracyVector.hpp"
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#include "TracyVector.hpp"
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struct ImVec2;
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namespace tracy
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namespace tracy
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{
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{
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@ -71,6 +73,7 @@ private:
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void DrawImpl();
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void DrawImpl();
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void DrawFrames();
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void DrawFrames();
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void DrawZones();
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void DrawZones();
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void DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset );
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std::string m_addr;
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std::string m_addr;
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