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remove blocking collect
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f6769ecb91
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c9fb07ffe5
@ -21,7 +21,6 @@
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#define TracyCLZoneSetEvent(e)
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#define TracyCLCollect(c)
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#define TracyCLBlockingCollect(c)
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namespace tracy
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{
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@ -136,7 +135,7 @@ namespace tracy {
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Profiler::QueueSerialFinish();
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}
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void Collect(bool blocking)
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void Collect()
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{
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ZoneScopedC(Color::Red4);
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@ -166,12 +165,7 @@ namespace tracy {
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assert(false && "clGetEventInfo failed, maybe a TracyCLZone is not paired with TracyCLZoneSetEvent");
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continue;
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}
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if (eventStatus != CL_COMPLETE)
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{
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if (!blocking)
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return;
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TRACY_CL_CHECK_ERROR(clWaitForEvents(1, &eventInfo.event));
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}
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if (eventStatus != CL_COMPLETE) return;
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cl_int eventInfoQuery = (eventInfo.phase == EventPhase::Begin)
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? CL_PROFILING_COMMAND_START
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@ -359,8 +353,7 @@ using TracyCLCtx = tracy::OpenCLCtx*;
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#define TracyCLNamedZoneSetEvent(varname, event) varname.SetEvent(event)
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#define TracyCLZoneSetEvent(event) __tracy_gpu_zone.SetEvent(event)
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#define TracyCLCollect(ctx) ctx->Collect(/*blocking=*/false)
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#define TracyCLBlockingCollect(ctx) ctx->Collect(/*blocking=*/true)
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#define TracyCLCollect(ctx) ctx->Collect()
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#endif
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@ -200,8 +200,8 @@ int main()
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}) / (durations.size() - 1.0f);
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std::cout << "VectorAdd runtime avg: " << avg << "us, std: " << sqrt(stddev2) << "us over " << numLaunchs << " runs." << std::endl;
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// Use blocking collect will ensure all queued events is finished
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TracyCLBlockingCollect(tracyCLCtx);
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// User should ensure all events are finished, in this case, collect after the clFinish will do the trick.
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TracyCLCollect(tracyCLCtx);
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{
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ZoneScopedN("Checking results");
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