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percentiles p75, p90 for FindZone view
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commit
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@ -667,6 +667,7 @@ private:
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size_t sortedNum = 0, selSortNum, selSortActive;
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size_t sortedNum = 0, selSortNum, selSortActive;
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float average, selAverage;
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float average, selAverage;
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float median, selMedian;
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float median, selMedian;
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float p75, p90;
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int64_t total, selTotal;
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int64_t total, selTotal;
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int64_t selTime;
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int64_t selTime;
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bool drawAvgMed = true;
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bool drawAvgMed = true;
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@ -710,6 +711,8 @@ private:
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sortedNum = 0;
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sortedNum = 0;
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average = 0;
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average = 0;
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median = 0;
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median = 0;
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p75 = 0;
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p90 = 0;
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total = 0;
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total = 0;
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tmin = std::numeric_limits<int64_t>::max();
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tmin = std::numeric_limits<int64_t>::max();
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tmax = std::numeric_limits<int64_t>::min();
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tmax = std::numeric_limits<int64_t>::min();
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@ -549,10 +549,13 @@ void View::DrawFindZone()
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std::inplace_merge( vec.begin(), mid, vec.end() );
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std::inplace_merge( vec.begin(), mid, vec.end() );
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const auto vsz = vec.size();
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const auto vsz = vec.size();
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const auto vszQuarter = vsz / 4;
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if( vsz != 0 )
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if( vsz != 0 )
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{
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{
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m_findZone.average = float( total ) / vsz;
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m_findZone.average = float( total ) / vsz;
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m_findZone.median = vec[vsz/2];
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m_findZone.median = vec[vsz/2];
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m_findZone.p75 = vec[3 * vszQuarter];
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m_findZone.p90 = vec[vsz / 10 * 9];
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m_findZone.total = total;
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m_findZone.total = total;
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m_findZone.sortedNum = i;
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m_findZone.sortedNum = i;
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m_findZone.tmin = tmin;
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m_findZone.tmin = tmin;
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@ -972,6 +975,12 @@ void View::DrawFindZone()
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TextFocused( "Median:", TimeToString( m_findZone.median ) );
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TextFocused( "Median:", TimeToString( m_findZone.median ) );
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::Spacing();
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ImGui::Spacing();
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TextFocused( "P75:", TimeToString( m_findZone.p75 ) );
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ImGui::SameLine();
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ImGui::Spacing();
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TextFocused( "P90:", TimeToString( m_findZone.p90 ) );
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ImGui::SameLine();
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ImGui::Spacing();
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ImGui::SameLine();
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ImGui::SameLine();
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{
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{
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int64_t t0, t1;
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int64_t t0, t1;
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