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Setup tid -> thread data mapping when loading trace.
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@ -929,6 +929,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask )
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f.Skip( msz * sizeof( uint64_t ) );
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}
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m_data.threads[i] = td;
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m_threadMap.emplace( tid, td );
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}
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s_loadProgress.progress.store( LoadProgress::GpuZones, std::memory_order_relaxed );
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