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Calculate per-thread source location counts.
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e9911ab127
commit
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@ -4898,9 +4898,11 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
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const auto timeSpan = timeEnd - zone->Start();
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if( timeSpan > 0 )
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{
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const auto ctid = CompressThread( td->id );
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ZoneThreadData ztd;
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ztd.SetZone( zone );
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ztd.SetThread( CompressThread( td->id ) );
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ztd.SetThread( ctid );
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auto slz = GetSourceLocationZones( zone->SrcLoc() );
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slz->zones.push_back( ztd );
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if( slz->min > timeSpan ) slz->min = timeSpan;
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@ -4911,6 +4913,7 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
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if( slz->selfMin > selfSpan ) slz->selfMin = selfSpan;
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if( slz->selfMax < selfSpan ) slz->selfMax = selfSpan;
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slz->selfTotal += selfSpan;
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if( !isReentry )
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{
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slz->nonReentrantCount++;
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@ -4922,6 +4925,16 @@ void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
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{
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td->childTimeStack.back() += timeSpan;
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}
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auto it = slz->threadCnt.find( ctid );
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if( it == slz->threadCnt.end() )
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{
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slz->threadCnt.emplace( ctid, 1 );
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}
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else
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{
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it->second++;
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}
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}
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else
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{
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@ -7465,15 +7478,18 @@ void Worker::ReconstructZoneStatistics( uint8_t* countMap, ZoneEvent& zone, uint
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{
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auto it = m_data.sourceLocationZones.find( zone.SrcLoc() );
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assert( it != m_data.sourceLocationZones.end() );
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ZoneThreadData ztd;
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ztd.SetZone( &zone );
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ztd.SetThread( thread );
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auto& slz = it->second;
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slz.zones.push_back( ztd );
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if( slz.min > timeSpan ) slz.min = timeSpan;
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if( slz.max < timeSpan ) slz.max = timeSpan;
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slz.total += timeSpan;
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slz.sumSq += double( timeSpan ) * timeSpan;
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if( countMap[uint16_t(zone.SrcLoc())] == 0 )
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{
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slz.nonReentrantCount++;
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@ -7481,6 +7497,7 @@ void Worker::ReconstructZoneStatistics( uint8_t* countMap, ZoneEvent& zone, uint
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if( slz.nonReentrantMax < timeSpan ) slz.nonReentrantMax = timeSpan;
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slz.nonReentrantTotal += timeSpan;
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}
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if( zone.HasChildren() )
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{
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auto& children = GetZoneChildren( zone.Child() );
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@ -7492,9 +7509,20 @@ void Worker::ReconstructZoneStatistics( uint8_t* countMap, ZoneEvent& zone, uint
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timeSpan -= childSpan;
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}
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}
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if( slz.selfMin > timeSpan ) slz.selfMin = timeSpan;
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if( slz.selfMax < timeSpan ) slz.selfMax = timeSpan;
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slz.selfTotal += timeSpan;
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auto tit = slz.threadCnt.find( thread );
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if( tit == slz.threadCnt.end() )
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{
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slz.threadCnt.emplace( thread, 1 );
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}
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else
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{
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tit->second++;
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}
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}
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}
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@ -205,6 +205,7 @@ private:
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int64_t nonReentrantMin = std::numeric_limits<int64_t>::max();
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int64_t nonReentrantMax = std::numeric_limits<int64_t>::min();
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int64_t nonReentrantTotal = 0;
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unordered_flat_map<uint16_t, uint64_t> threadCnt;
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};
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struct GpuSourceLocationZones
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