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Store thread id next to zone ptr in source location zone list.
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@ -129,4 +129,4 @@ Lua instrumentation needs to perform additional work (including memory allocatio
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You may use named colors predefined in `common/TracyColor.hpp` (included by `Tracy.hpp`). Visual reference: [wikipedia](https://en.wikipedia.org/wiki/X11_color_names).
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Tracy server will perform statistical data collection on the fly, if the macro `TRACY_NO_STATISTICS` is not defined. This allows extended analysis of the trace (for example, you can perform a live search for matching zones) at a small CPU processing cost and a considerable memory usage increase (at least 8 bytes per zone).
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Tracy server will perform statistical data collection on the fly, if the macro `TRACY_NO_STATISTICS` is not defined. This allows extended analysis of the trace (for example, you can perform a live search for matching zones) at a small CPU processing cost and a considerable memory usage increase (at least 10 bytes per zone).
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@ -2805,7 +2805,7 @@ void View::DrawFindZone()
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const auto idt = numBins / ( log10( tmax ) - tMinLog );
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for( auto& ev : zones )
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{
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev ) - ev->start;
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev.zone ) - ev.zone->start;
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if( timeSpan != 0 )
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{
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const auto bin = std::min( numBins - 1, int64_t( ( log10( timeSpan ) - tMinLog ) * idt ) );
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@ -2820,7 +2820,7 @@ void View::DrawFindZone()
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const auto idt = numBins / dt;
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for( auto& ev : zones )
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{
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev ) - ev->start;
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev.zone ) - ev.zone->start;
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if( timeSpan != 0 )
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{
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const auto bin = std::min( numBins - 1, int64_t( ( timeSpan - tmin ) * idt ) );
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@ -2839,7 +2839,7 @@ void View::DrawFindZone()
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const auto idt = numBins / ( log10( tmax ) - tMinLog );
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for( auto& ev : zones )
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{
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev ) - ev->start;
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev.zone ) - ev.zone->start;
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if( timeSpan != 0 )
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{
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const auto bin = std::min( numBins - 1, int64_t( ( log10( timeSpan ) - tMinLog ) * idt ) );
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@ -2853,7 +2853,7 @@ void View::DrawFindZone()
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const auto idt = numBins / dt;
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for( auto& ev : zones )
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{
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev ) - ev->start;
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const auto timeSpan = m_worker.GetZoneEndDirect( *ev.zone ) - ev.zone->start;
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if( timeSpan != 0 )
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{
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const auto bin = std::min( numBins - 1, int64_t( ( timeSpan - tmin ) * idt ) );
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@ -3138,8 +3138,8 @@ void View::DrawFindZone()
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{
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auto& ev = zones[i];
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const auto end = m_worker.GetZoneEndDirect( *ev );
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const auto timespan = end - ev->start;
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const auto end = m_worker.GetZoneEndDirect( *ev.zone );
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const auto timespan = end - ev.zone->start;
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if( m_findZone.highlight.active )
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{
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@ -3148,10 +3148,9 @@ void View::DrawFindZone()
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if( timespan < s || timespan > e ) continue;
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}
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auto thread = GetZoneThread( *ev );
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if( thread != 0 )
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if( ev.thread != 0 )
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{
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m_findZone.threads[thread].emplace_back( ev );
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m_findZone.threads[ev.thread].emplace_back( ev.zone );
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}
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}
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m_findZone.processed = sz;
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@ -3159,15 +3158,16 @@ void View::DrawFindZone()
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int idx = 0;
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for( auto& v : m_findZone.threads )
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{
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auto threadString = m_worker.GetThreadString( m_worker.DecompressThread( v.first ) );
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ImGui::PushID( idx++ );
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const bool expand = ImGui::TreeNode( m_worker.GetThreadString( v.first ) );
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const bool expand = ImGui::TreeNode( threadString );
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ImGui::PopID();
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ImGui::SameLine();
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ImGui::TextColored( ImVec4( 0.5f, 0.5f, 0.5f, 1.0f ), "(%s)", RealToString( v.second.size(), true ) );
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if( expand )
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{
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ImGui::Columns( 3, m_worker.GetThreadString( v.first ) );
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ImGui::Columns( 3, threadString );
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ImGui::Separator();
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ImGui::Text( "Name" );
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ImGui::NextColumn();
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@ -193,7 +193,7 @@ Worker::Worker( FileRead& f )
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auto td = m_slab.AllocInit<ThreadData>();
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f.Read( &td->id, sizeof( td->id ) );
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f.Read( &td->count, sizeof( td->count ) );
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ReadTimeline( f, td->timeline );
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ReadTimeline( f, td->timeline, CompressThread( td->id ) );
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uint64_t msz;
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f.Read( &msz, sizeof( msz ) );
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td->messages.reserve( msz );
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@ -723,7 +723,7 @@ void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
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#ifndef TRACY_NO_STATISTICS
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auto it = m_data.sourceLocationZones.find( zone->srcloc );
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assert( it != m_data.sourceLocationZones.end() );
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it->second.zones.push_back( zone );
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it->second.zones.push_back( ZoneThreadData { zone, CompressThread( thread ) } );
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#endif
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auto td = NoticeThread( thread );
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@ -1623,13 +1623,13 @@ void Worker::ProcessGpuResync( const QueueGpuResync& ev )
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}
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}
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec )
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread )
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{
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uint64_t sz;
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f.Read( &sz, sizeof( sz ) );
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if( sz != 0 )
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{
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ReadTimeline( f, vec, sz );
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ReadTimeline( f, vec, thread, sz );
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}
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}
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@ -1643,7 +1643,7 @@ void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec )
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}
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}
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint64_t size )
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size )
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{
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assert( size != 0 );
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vec.reserve_non_zero( size );
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@ -1659,7 +1659,7 @@ void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint64_t size )
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#ifndef TRACY_NO_STATISTICS
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auto it = m_data.sourceLocationZones.find( zone->srcloc );
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assert( it != m_data.sourceLocationZones.end() );
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it->second.zones.push_back( zone );
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it->second.zones.push_back( ZoneThreadData { zone, thread } );
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if( zone->end != -1 )
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{
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@ -1672,7 +1672,7 @@ void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint64_t size )
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}
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#endif
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ReadTimeline( f, zone->child );
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ReadTimeline( f, zone->child, thread );
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}
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}
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@ -33,11 +33,19 @@ struct nohash
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class Worker
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{
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#pragma pack( 1 )
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struct ZoneThreadData
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{
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ZoneEvent* zone;
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uint16_t thread;
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};
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#pragma pack()
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struct SourceLocationZones
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{
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SourceLocationZones() : min( std::numeric_limits<int64_t>::max() ), max( std::numeric_limits<int64_t>::min() ) {}
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Vector<ZoneEvent*> zones;
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Vector<ZoneThreadData> zones;
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int64_t min;
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int64_t max;
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};
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@ -200,10 +208,10 @@ private:
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StringLocation StoreString( char* str, size_t sz );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
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void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint64_t size );
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void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size );
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void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size );
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void WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec );
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