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https://github.com/wolfpld/tracy.git
synced 2024-09-20 05:42:18 +00:00
Stay in fast loop until there's something to draw.
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parent
257f9818ed
commit
d1789f1e3a
@ -2308,180 +2308,176 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
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while( vbegin < vend )
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{
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if( state == LockState::Nothing )
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if( state == LockState::Nothing || ( m_onlyContendedLocks && state == LockState::HasLock ) )
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{
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LockState nextState;
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do
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{
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vbegin = GetNextLockEvent( vbegin, vend, state, nextState, thread );
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vbegin = GetNextLockEvent( vbegin, vend, state, state, thread );
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}
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while( nextState == LockState::Nothing && vbegin < vend );
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if( nextState == LockState::Nothing ) break;
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state = nextState;
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while( vbegin < vend && ( state == LockState::Nothing || ( m_onlyContendedLocks && state == LockState::HasLock ) ) );
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if( vbegin >= vend ) break;
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state = state;
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}
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LockState nextState;
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auto next = GetNextLockEvent( vbegin, vend, state, nextState, thread );
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assert( state != LockState::Nothing );
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if( !m_onlyContendedLocks || state != LockState::HasLock )
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assert( state != LockState::Nothing && ( !m_onlyContendedLocks || state != LockState::HasLock ) );
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drawn = true;
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const auto t0 = (*vbegin)->time;
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const auto t1 = next == tl.end() ? GetLastTime() : (*next)->time;
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const auto px0 = ( t0 - m_zvStart ) * pxns;
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const auto px1 = ( t1 - m_zvStart ) * pxns;
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bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ) );
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if( itemHovered )
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{
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drawn = true;
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const auto t0 = (*vbegin)->time;
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const auto t1 = next == tl.end() ? GetLastTime() : (*next)->time;
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const auto px0 = ( t0 - m_zvStart ) * pxns;
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const auto px1 = ( t1 - m_zvStart ) * pxns;
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bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ) );
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if( itemHovered )
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highlight.blocked = state == LockState::HasBlockingLock;
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if( !highlight.blocked )
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{
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highlight.blocked = state == LockState::HasBlockingLock;
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if( !highlight.blocked )
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{
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highlight.id = v.first;
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highlight.begin = t0;
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highlight.end = t1;
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highlight.thread = thread;
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highlight.blocked = false;
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}
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else
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{
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auto b = vbegin;
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while( b != tl.begin() )
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{
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if( (*b)->lockingThread != (*vbegin)->lockingThread )
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{
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break;
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}
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b--;
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}
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b++;
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highlight.begin = (*b)->time;
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auto e = next;
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while( e != tl.end() )
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{
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if( (*e)->lockingThread != (*next)->lockingThread )
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{
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highlight.id = v.first;
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highlight.end = (*e)->time;
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highlight.thread = thread;
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break;
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}
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e++;
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}
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}
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ImGui::BeginTooltip();
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ImGui::Text( "Lock #%" PRIu64, v.first );
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ImGui::Text( "%s", GetString( srcloc.function ) );
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ImGui::Text( "%s:%i", GetString( srcloc.file ), srcloc.line );
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ImGui::Text( "Time: %s", TimeToString( t1 - t0 ) );
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ImGui::Separator();
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uint64_t markloc = 0;
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auto it = vbegin;
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for(;;)
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{
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if( (*it)->thread == thread )
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{
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if( ( (*it)->lockingThread == thread || IsThreadWaiting( (*it)->waitList, thread ) ) && (*it)->srcloc != 0 )
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{
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markloc = (*it)->srcloc;
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break;
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}
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}
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if( it == tl.begin() ) break;
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--it;
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}
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if( markloc != 0 )
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{
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auto& marklocdata = GetSourceLocation( markloc );
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ImGui::Text( "Lock event location:" );
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ImGui::Text( "%s", GetString( marklocdata.function ) );
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ImGui::Text( "%s:%i", GetString( marklocdata.file ), marklocdata.line );
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ImGui::Separator();
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}
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switch( state )
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{
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case LockState::HasLock:
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if( (*vbegin)->lockCount == 1 )
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{
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ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", GetThreadString( tid ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has %i locks. No other threads are waiting.", GetThreadString( tid ), (*vbegin)->lockCount );
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}
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if( (*vbegin)->waitList != 0 )
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{
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assert( !AreOtherWaiting( (*next)->waitList, thread ) );
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ImGui::Text( "Recursive lock acquire in thread." );
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}
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break;
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case LockState::HasBlockingLock:
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{
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if( (*vbegin)->lockCount == 1 )
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{
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ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%i):", GetThreadString( tid ), CountBits( (*vbegin)->waitList ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has %i locks. Blocked threads (%i):", GetThreadString( tid ), (*vbegin)->lockCount, CountBits( (*vbegin)->waitList ) );
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}
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auto waitList = (*vbegin)->waitList;
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int t = 0;
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while( waitList != 0 )
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{
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if( waitList & 0x1 )
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{
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ImGui::Text( "\"%s\"", GetThreadString( lockmap.threadList[t] ) );
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}
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waitList >>= 1;
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t++;
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}
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break;
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}
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case LockState::WaitLock:
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{
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ImGui::Text( "Thread \"%s\" is blocked by other thread:", GetThreadString( tid ) );
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ImGui::Text( "\"%s\"", GetThreadString( lockmap.threadList[(*vbegin)->lockingThread] ) );
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break;
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}
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default:
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assert( false );
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break;
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}
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ImGui::EndTooltip();
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}
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const auto cfilled = state == LockState::HasLock ? 0xFF228A22 : ( state == LockState::HasBlockingLock ? 0xFF228A8A : 0xFF2222BD );
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draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), cfilled, 2.f );
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if( m_lockHighlight.thread != thread && ( state == LockState::HasBlockingLock ) != m_lockHighlight.blocked && next != tl.end() && m_lockHighlight.id == v.first && m_lockHighlight.begin <= (*vbegin)->time && m_lockHighlight.end >= (*next)->time )
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{
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const auto t = uint8_t( ( sin( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count() * 0.01 ) * 0.5 + 0.5 ) * 255 );
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draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 2.f, -1, 2.f );
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highlight.id = v.first;
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highlight.begin = t0;
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highlight.end = t1;
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highlight.thread = thread;
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highlight.blocked = false;
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}
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else
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{
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const auto coutline = state == LockState::HasLock ? 0xFF3BA33B : ( state == LockState::HasBlockingLock ? 0xFF3BA3A3 : 0xFF3B3BD6 );
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draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), coutline, 2.f );
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}
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if( dsz >= MinVisSize )
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{
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::min( px0+dsz, px1 ), offset + ty ), 0x882222DD, 2.f );
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}
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if( rsz >= MinVisSize )
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{
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draw->AddLine( wpos + ImVec2( px0 + rsz, offset + ty/2 ), wpos + ImVec2( px0 - rsz, offset + ty/2 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px0 + rsz, offset + ty/4 ), wpos + ImVec2( px0 + rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px0 - rsz, offset + ty/4 ), wpos + ImVec2( px0 - rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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auto b = vbegin;
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while( b != tl.begin() )
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{
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if( (*b)->lockingThread != (*vbegin)->lockingThread )
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{
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break;
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}
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b--;
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}
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b++;
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highlight.begin = (*b)->time;
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draw->AddLine( wpos + ImVec2( px1 + rsz, offset + ty/2 ), wpos + ImVec2( px1 - rsz, offset + ty/2 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px1 + rsz, offset + ty/4 ), wpos + ImVec2( px1 + rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px1 - rsz, offset + ty/4 ), wpos + ImVec2( px1 - rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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auto e = next;
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while( e != tl.end() )
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{
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if( (*e)->lockingThread != (*next)->lockingThread )
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{
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highlight.id = v.first;
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highlight.end = (*e)->time;
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highlight.thread = thread;
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break;
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}
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e++;
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}
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}
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ImGui::BeginTooltip();
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ImGui::Text( "Lock #%" PRIu64, v.first );
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ImGui::Text( "%s", GetString( srcloc.function ) );
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ImGui::Text( "%s:%i", GetString( srcloc.file ), srcloc.line );
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ImGui::Text( "Time: %s", TimeToString( t1 - t0 ) );
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ImGui::Separator();
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uint64_t markloc = 0;
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auto it = vbegin;
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for(;;)
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{
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if( (*it)->thread == thread )
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{
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if( ( (*it)->lockingThread == thread || IsThreadWaiting( (*it)->waitList, thread ) ) && (*it)->srcloc != 0 )
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{
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markloc = (*it)->srcloc;
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break;
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}
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}
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if( it == tl.begin() ) break;
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--it;
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}
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if( markloc != 0 )
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{
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auto& marklocdata = GetSourceLocation( markloc );
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ImGui::Text( "Lock event location:" );
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ImGui::Text( "%s", GetString( marklocdata.function ) );
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ImGui::Text( "%s:%i", GetString( marklocdata.file ), marklocdata.line );
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ImGui::Separator();
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}
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switch( state )
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{
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case LockState::HasLock:
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if( (*vbegin)->lockCount == 1 )
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{
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ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", GetThreadString( tid ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has %i locks. No other threads are waiting.", GetThreadString( tid ), (*vbegin)->lockCount );
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}
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if( (*vbegin)->waitList != 0 )
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{
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assert( !AreOtherWaiting( (*next)->waitList, thread ) );
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ImGui::Text( "Recursive lock acquire in thread." );
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}
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break;
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case LockState::HasBlockingLock:
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{
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if( (*vbegin)->lockCount == 1 )
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{
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ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%i):", GetThreadString( tid ), CountBits( (*vbegin)->waitList ) );
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}
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else
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{
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ImGui::Text( "Thread \"%s\" has %i locks. Blocked threads (%i):", GetThreadString( tid ), (*vbegin)->lockCount, CountBits( (*vbegin)->waitList ) );
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}
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auto waitList = (*vbegin)->waitList;
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int t = 0;
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while( waitList != 0 )
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{
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if( waitList & 0x1 )
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{
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ImGui::Text( "\"%s\"", GetThreadString( lockmap.threadList[t] ) );
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}
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waitList >>= 1;
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t++;
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}
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break;
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}
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case LockState::WaitLock:
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{
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ImGui::Text( "Thread \"%s\" is blocked by other thread:", GetThreadString( tid ) );
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ImGui::Text( "\"%s\"", GetThreadString( lockmap.threadList[(*vbegin)->lockingThread] ) );
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break;
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}
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default:
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assert( false );
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break;
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}
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ImGui::EndTooltip();
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}
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const auto cfilled = state == LockState::HasLock ? 0xFF228A22 : ( state == LockState::HasBlockingLock ? 0xFF228A8A : 0xFF2222BD );
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draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), cfilled, 2.f );
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if( m_lockHighlight.thread != thread && ( state == LockState::HasBlockingLock ) != m_lockHighlight.blocked && next != tl.end() && m_lockHighlight.id == v.first && m_lockHighlight.begin <= (*vbegin)->time && m_lockHighlight.end >= (*next)->time )
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{
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const auto t = uint8_t( ( sin( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count() * 0.01 ) * 0.5 + 0.5 ) * 255 );
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draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 2.f, -1, 2.f );
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}
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else
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{
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const auto coutline = state == LockState::HasLock ? 0xFF3BA33B : ( state == LockState::HasBlockingLock ? 0xFF3BA3A3 : 0xFF3B3BD6 );
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draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ty ), coutline, 2.f );
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}
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if( dsz >= MinVisSize )
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{
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( std::min( px0+dsz, px1 ), offset + ty ), 0x882222DD, 2.f );
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}
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if( rsz >= MinVisSize )
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{
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draw->AddLine( wpos + ImVec2( px0 + rsz, offset + ty/2 ), wpos + ImVec2( px0 - rsz, offset + ty/2 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px0 + rsz, offset + ty/4 ), wpos + ImVec2( px0 + rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px0 - rsz, offset + ty/4 ), wpos + ImVec2( px0 - rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px1 + rsz, offset + ty/2 ), wpos + ImVec2( px1 - rsz, offset + ty/2 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px1 + rsz, offset + ty/4 ), wpos + ImVec2( px1 + rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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draw->AddLine( wpos + ImVec2( px1 - rsz, offset + ty/4 ), wpos + ImVec2( px1 - rsz, offset + 3*ty/4 ), 0xAAFFFFFF );
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}
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vbegin = next;
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