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Don't check if vector is empty, if we're sure it's not.
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@ -1807,7 +1807,7 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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if( ptr->child < 0 ) break;
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if( ptr->child < 0 ) break;
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ptr = &GetGhostChildrenMutable( ptr->child ).back();
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ptr = &GetGhostChildrenMutable( ptr->child ).back();
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}
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}
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auto& zone = vec->push_next();
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auto& zone = vec->push_next_non_empty();
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zone.start.SetVal( time );
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zone.start.SetVal( time );
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zone.end.SetVal( time + m_samplingPeriod );
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zone.end.SetVal( time + m_samplingPeriod );
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zone.frame.SetVal( fid );
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zone.frame.SetVal( fid );
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