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Add a check for being connected to "connect to client" achievement.
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@ -670,7 +670,7 @@ bool View::DrawImpl()
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return keepOpen;
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return keepOpen;
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}
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}
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Achieve( "connectToClient" );
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if( m_worker.IsConnected() ) Achieve( "connectToClient" );
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Attention( m_attnWorking );
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Attention( m_attnWorking );
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if( !m_uarchSet )
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if( !m_uarchSet )
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