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Remove GPU context indirection.
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parent
63c070228c
commit
d5ea8a86a4
@ -835,8 +835,6 @@ void View::ProcessMessageLiteral( const QueueMessage& ev )
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void View::ProcessGpuNewContext( const QueueGpuNewContext& ev )
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void View::ProcessGpuNewContext( const QueueGpuNewContext& ev )
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{
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{
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assert( m_gpuCtxMap.find( ev.context ) == m_gpuCtxMap.end() );
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assert( m_gpuCtxMap.find( ev.context ) == m_gpuCtxMap.end() );
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const auto idx = m_gpuData.size();
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m_gpuCtxMap.emplace( ev.context, idx );
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auto gpu = m_slab.AllocInit<GpuCtxData>();
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auto gpu = m_slab.AllocInit<GpuCtxData>();
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gpu->timeDiff = int64_t( ev.cputime * m_timerMul - ev.gputime );
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gpu->timeDiff = int64_t( ev.cputime * m_timerMul - ev.gputime );
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@ -845,13 +843,14 @@ void View::ProcessGpuNewContext( const QueueGpuNewContext& ev )
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gpu->count = 0;
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gpu->count = 0;
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gpu->showFull = true;
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gpu->showFull = true;
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m_gpuData.push_back( gpu );
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m_gpuData.push_back( gpu );
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m_gpuCtxMap.emplace( ev.context, gpu );
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}
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}
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void View::ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev )
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void View::ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev )
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{
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{
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auto it = m_gpuCtxMap.find( ev.context );
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auto it = m_gpuCtxMap.find( ev.context );
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assert( it != m_gpuCtxMap.end() );
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assert( it != m_gpuCtxMap.end() );
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auto ctx = m_gpuData[it->second];
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auto ctx = it->second;
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CheckSourceLocation( ev.srcloc );
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CheckSourceLocation( ev.srcloc );
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@ -879,7 +878,7 @@ void View::ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev )
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{
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{
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auto it = m_gpuCtxMap.find( ev.context );
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auto it = m_gpuCtxMap.find( ev.context );
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assert( it != m_gpuCtxMap.end() );
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assert( it != m_gpuCtxMap.end() );
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auto ctx = m_gpuData[it->second];
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auto ctx = it->second;
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assert( !ctx->stack.empty() );
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assert( !ctx->stack.empty() );
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auto zone = ctx->stack.back_and_pop();
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auto zone = ctx->stack.back_and_pop();
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@ -892,7 +891,7 @@ void View::ProcessGpuTime( const QueueGpuTime& ev )
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{
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{
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auto it = m_gpuCtxMap.find( ev.context );
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auto it = m_gpuCtxMap.find( ev.context );
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assert( it != m_gpuCtxMap.end() );
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assert( it != m_gpuCtxMap.end() );
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auto ctx = m_gpuData[it->second];
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auto ctx = it->second;
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auto zone = ctx->queue.front();
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auto zone = ctx->queue.front();
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if( zone->gpuStart == std::numeric_limits<int64_t>::max() )
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if( zone->gpuStart == std::numeric_limits<int64_t>::max() )
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@ -191,7 +191,7 @@ private:
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flat_hash_set<uint64_t, power_of_two_std_hash<uint64_t>> m_pendingSourceLocation;
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flat_hash_set<uint64_t, power_of_two_std_hash<uint64_t>> m_pendingSourceLocation;
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flat_hash_map<uint64_t, StringLocation, power_of_two_std_hash<uint64_t>> m_pendingCustomStrings;
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flat_hash_map<uint64_t, StringLocation, power_of_two_std_hash<uint64_t>> m_pendingCustomStrings;
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flat_hash_map<uint64_t, ThreadData*, power_of_two_std_hash<uint64_t>> m_threadMap;
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flat_hash_map<uint64_t, ThreadData*, power_of_two_std_hash<uint64_t>> m_threadMap;
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flat_hash_map<uint16_t, uint32_t, power_of_two_std_hash<uint16_t>> m_gpuCtxMap;
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flat_hash_map<uint16_t, GpuCtxData*, power_of_two_std_hash<uint16_t>> m_gpuCtxMap;
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flat_hash_map<uint64_t, PlotData*, power_of_two_std_hash<uint64_t>> m_plotMap;
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flat_hash_map<uint64_t, PlotData*, power_of_two_std_hash<uint64_t>> m_plotMap;
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std::unordered_map<const char*, PlotData*, charutil::Hasher, charutil::Comparator> m_plotRev;
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std::unordered_map<const char*, PlotData*, charutil::Hasher, charutil::Comparator> m_plotRev;
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flat_hash_map<uint64_t, PlotData*, power_of_two_std_hash<uint64_t>> m_pendingPlots;
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flat_hash_map<uint64_t, PlotData*, power_of_two_std_hash<uint64_t>> m_pendingPlots;
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