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Create memory plot based on memory alloc/free events.
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@ -236,6 +236,7 @@ struct MemData
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uint64_t high = std::numeric_limits<uint64_t>::min();
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uint64_t low = std::numeric_limits<uint64_t>::max();
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uint64_t usage = 0;
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PlotData* plot = nullptr;
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};
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struct StringLocation
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@ -1853,17 +1853,52 @@ void Worker::ProcessMemAlloc( const QueueMemAlloc& ev )
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m_data.memory.low = std::min( low, ptr );
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m_data.memory.high = std::max( high, ptrend );
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m_data.memory.usage += size;
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MemAllocChanged( time );
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}
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void Worker::ProcessMemFree( const QueueMemFree& ev )
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{
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const auto time = TscTime( ev.time );
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auto it = m_data.memory.active.find( ev.ptr );
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assert( it != m_data.memory.active.end() );
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auto& mem = m_data.memory.data[it->second];
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mem.timeFree = TscTime( ev.time );
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mem.timeFree = time;
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mem.threadFree = CompressThread( ev.thread );
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m_data.memory.usage -= mem.size;
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m_data.memory.active.erase( it );
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MemAllocChanged( time );
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}
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void Worker::MemAllocChanged( int64_t time )
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{
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const auto val = (double)m_data.memory.usage;
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if( !m_data.memory.plot )
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{
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CreateMemAllocPlot();
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m_data.memory.plot->min = val;
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m_data.memory.plot->max = val;
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m_data.memory.plot->data.push_back( { time, val } );
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}
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else
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{
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assert( !m_data.memory.plot->data.empty() );
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assert( m_data.memory.plot->data.back().time <= time );
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if( m_data.memory.plot->min > val ) m_data.memory.plot->min = val;
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else if( m_data.memory.plot->max < val ) m_data.memory.plot->max = val;
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m_data.memory.plot->data.push_back_non_empty( { time, val } );
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}
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}
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void Worker::CreateMemAllocPlot()
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{
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assert( !m_data.memory.plot );
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m_data.memory.plot = m_slab.AllocInit<PlotData>();
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m_data.memory.plot->name = 0;
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m_data.memory.plot->type = PlotType::Memory;
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m_data.plots.push_back( m_data.memory.plot );
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}
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread )
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@ -208,6 +208,9 @@ private:
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tracy_force_inline uint32_t ShrinkSourceLocation( uint64_t srcloc );
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uint32_t NewShrinkedSourceLocation( uint64_t srcloc );
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tracy_force_inline void MemAllocChanged( int64_t time );
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void CreateMemAllocPlot();
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void InsertMessageData( MessageData* msg, uint64_t thread );
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ThreadData* NewThread( uint64_t thread );
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