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Added Custom GPU Context Type
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@ -38,7 +38,8 @@ constexpr const char* GpuContextNames[] = {
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"OpenCL",
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"Direct3D 12",
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"Direct3D 11",
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"Metal"
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"Metal",
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"Custom"
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};
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struct MemoryPage;
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@ -402,7 +402,8 @@ enum class GpuContextType : uint8_t
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OpenCL,
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Direct3D12,
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Direct3D11,
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Metal
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Metal,
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Custom
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};
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enum GpuContextFlags : uint8_t
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