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Added support for horizontal scrolling.
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@ -1757,13 +1757,14 @@ void View::HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, d
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}
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}
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if( ImGui::IsMouseDragging( 1, 0 ) )
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const auto hwheel_delta = io.MouseWheelH * 100.f;
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if( ImGui::IsMouseDragging( 1, 0 ) || hwheel_delta != 0 )
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{
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m_pause = true;
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m_zoomAnim.active = false;
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if( !m_playback.pause && m_playback.sync ) m_playback.pause = true;
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const auto delta = ImGui::GetMouseDragDelta( 1, 0 );
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const auto dpx = int64_t( delta.x * nspx );
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const auto dpx = int64_t( (delta.x * nspx) + (hwheel_delta * nspx));
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if( dpx != 0 )
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{
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m_vd.zvStart -= dpx;
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